Ren'Py - Exilium - Breeding Empire [v0.1.6p] [Nocturnal Illusions]

  1. 2.00 star(s)

    rhev

    God... this game is... whew, where do I start?

    Ok, first off, AI art, yes some people hate AI art. I don't. I think the AI art in this game is fantastic, and really well done, better than in most games you'll find here. So big plus there.

    Next, hyperpregnancy / breeding fetish. This may or may not be some people's thing, but it's the main focus of the game, so know that going in and don't be surprised. As someone else pointed out however it does turn sex into a bit of a 'chore' and you don't really get much in the way of this fetish other than 3 progressively larger bellies. A little more text or interaction with the breeders could do a lot more to cement this fetish.

    As for the game, it IS a game, but is it a good one? I think there's aspects here that could be greatly improved upon, but they just feel so bare bones at this stage that it's impossible to tell. If this game were further along the level of interaction with the game would be highly unacceptable. Build a room, staff it, the end. No need to go back there to all but 2 or 3 rooms.

    As for how 'sexy' the game is this is where the game really falls flat in the 1.6p version. You're told that waking up new crew makes them horny, so you expect sex scenes with new characters, but nope, one character and that's it. The rest of your sex is repeated breeding scenes with 1-4 breeders, and even that is just a few still images. No writing to speak of, and the same thing over and over and over day after day.

    It feels like a real waste, and needs to be built out with more images, more choices, and more dialogue between the characters.

    Finally and most obnoxiously, there's the paywall. I don't begrudge people trying to monetize their game, but it feels pretty rough in this one. There's SO much content locked behind the paywall that it feels aggressive. Including one of the four aforementioned breeders. So if you aren't a patreon, your sexual partners are reduced by 25%.

    I feel like this could be a really good game, but it really needs a lot of work. If the author expands out what he's got going here, and continues the strength of his AI art, while filling in the gaps with better dialogue, and more interaction, and more frequent events, this game could feel like a game, and not just a chore. I think with care and attention this could easily be a 5 star game.... it's just not yet.
    Likes: Pebbles
  2. 1.00 star(s)

    BlagartTosser

    The AI renders are okay, and that's about the best thing I can say about this game. The management side of the game is underwhelming and really just boils down to clicking "next day" until you have enough people to do what you want. The turn-based combat section feels tacked on and doesn't really contribute anything that passively gaining gems and gold wouldn't. Using sex to up the birthrate turns eroticism into a daily chore instead of a reward, and the sex scenes are half-baked at best. It feels like a porn game that doesn't know what makes porn sexy or what makes games fun.
    Likes: Pebbles
  3. 5.00 star(s)

    Randy_Marsh

    AI art is wonky in some places but the setting is fantastic we need more colony ship set games and any aliens franchise stuff is great too. gameplay is pretty mid at the moment but its a nice foundation if it can be fleshed out into a full on colony managment sim it could be great.
  4. 1.00 star(s)

    Velrix

    This is an alpha; this is barebone gameplay with a paywall. There's nothing to do after the first 10 minutes because you need to "colonize" without building the planet, and the ship is locked to a fixed number of compartments.

    The management system is terrible for now. The art is okayish, if you like fapping on two images that alternate to give the illusion of movement.

    The number of possible workers is fixed. 2 for energy, for example, with one of those 2 behind a paywall. 3 for food with 1 you need to pay for, same for research, etc.

    If you don't pay, you can't access half the content. Half of the breeders are also behind a paywall, same for the poster girl. Want to have the 2 nudes of the pretty blonde? Pay the 20 bucks.

    I would see it as fair if you could generate generic workers and expand as you see fit, but you can't.
    If you don't pay, you're crippled because you can't expand with the limited set of workers introduced. But even then, expand for what? There's nothing to expand on.

    I really hope this "colonization" isn't a background story because it could be pretty good... Maybe. Limited number of workers is really a bad idea for base builders.
  5. 1.00 star(s)

    RobertRick

    Way too simple and uninspiring for me. The AI generated porn looks deliciously vulgar but the naive and limited story line, the primitive setup, and the lack of interesting possibilities for development of the situation is not only below average, its is rock bottom.
  6. 2.00 star(s)

    Iglix

    For game that is this much unfinished and this much lacking in content and gameplay mechanics, it is astonishing that the dev already went and paywalled part of the very little content there is in the game right now.

    At this point there is not much point of playing the game.
    If you have seen the screenshots below download links, you have seen 90% of the content of this game.

    Combat feels unbalanced and is very repetitive. Research is pointless. It seems that there is population bug going on, where even if your marines die, they are not subtracted from overall population - which mean that they still keep requiring food.

    There is no way to increase your foodproduction beyond hiring two girls. You can not hire more. You can not assign workers to farm etc.
    Practicaly right now if you breed your breeders, you will either lose because there is no system for food production (there are not many systems in the game at all) or you need to run every day multiple very repetitive missions where you will be losing your soldiers no matter what you do - while they will still require food after death and will require gold and more population to replace - which will require more food.

    AI-art itself is ok. It is clear that someone put at least a modicum of work into this. It is not the lazy kind of AI-art where someone just smashed few prompts and accepted the first result he got. But there are still some minor defects in pictures and there is very little art in the game as it is - which is kinda shamefull if you are going the AI-art route.

    maybe with 6-12 months of active development this will get somewhere good, but right now it is barebone project
  7. 2.00 star(s)

    Satori6

    A RenPy game with the "go back" option disabled, so if you miss a piece of dialogue, that's too bad, because the developer decided to remove a must-have function.

    The game feature multiple mechanics, but none of them are polished: just barebones, messy, boring systems.

    The combat, for example, it a tedious clickfest with no strategy involved. The entire thing could be automated and the result would be the same.

    The art is rather mediocre: the only breedable character has 7 fingers in one hand and 6 in the other. It takes a few minutes to fix that on any image editor, and it shows how little effort is being done here.

    You can also see other typical AI problems, like the ribcages on all of the women.

    A lot of resources are included, but their management is either uninteresting and simple, or straight up bugged. The only thing they do is to artificially increase playtime by having you sleep over and over, waiting for things to be completed.

    There is very little content, and of course, there's already things locked behind patreon codes.
  8. 4.00 star(s)

    Zero17

    Interesting game and idea, but bugs...
    More phases and interaction with girls.
    It would be nice to have a larger starting number of resources. Another good solution would be to add a gallery in the initial room.
  9. 4.00 star(s)

    SF155

    It's actually the release of the game, so there isn't so much content. But the principle of the game is interesting.
    You play a captain of a starship who crash, and you need to manage your ressources to survive. One of the ressource you have are your offspring you made with a breeder. The game says that your offspring can become what you want, but actually the game isn't so advanced so they can only become marine/miner, some types of troups.
    The "combat" system seems interresting, but i think the difficulty at the beggining is too high (I lead 9 op, i won 2 battles, one where i only have marines)
    So, i think this game is promising. I want to see what it became in the futur. (This review was made considering only the principle of the game and the system. The cg are not to my taste personnaly, but it can be to someone else)
  10. 4.00 star(s)

    Neffyy

    Like the direction the game is going and has potential; however, on first release has a lot of bugs that cause the game to break. Once these are resolved though can be a lot of fun with its freedom to build / recruit what you want along with what to focus on is all decided by the player.
  11. 2.00 star(s)

    M1r4r1r463

    Not the worse game I've seen bay far, but still it's pretty bad. you have sex with one worker at the start then never see her ever again, then you get a breeder that you can have sex with as much as you like she has 2 scenes that repeat 1 when she isn't pregnant and one where she is eventually you get a 2nd breeder that has 2 sex images again 1 pregnant and 1 not. every other character is barely interactable and may as well just be a lines of text. the combat mini game is rubbish at the moment as its random how well you'll do and while yes you can research improvements that should help make combat easier they aren't implemented properly so do nothing. As for the patreon room it only serves to give you a few extra members that consist of 1 scientist, 1 terraformer and 1 breeder that will most likely give you 2 more sex scenes from the breeder only.

    now if this sounds like something you'd enjoy go for it but be warned it get boring and repetitive very fast
  12. 3.00 star(s)

    Goldspark1

    Do love the intro to the game. Really helps pull in the audience with the music and visuals.

    The music for the main menu is also great. Sort of a techno but also a bit horror elements.

    Great job on the backgrounds. This really feels like a sci-fy world. The clean and polished rooms. The artificial light. The control panels across the place. All excellent.

    And the character designs are also great. They look just the right amount of realistic and fantasy.

    Though do have a complaint about the beginning section, these characters are far to casual with the death of some of their crew. The survivors should be showing a bit of fear and sadness. Make us feel like we could die if we make the wrong decisions. Not just a casual swipe of the hand. Though is helped with Vanessa being a robot.

    And do like the bit of basic lore you can get from Vanessa to help the player understand the setting. Would make sense the crew would know why they are out there.

    Though cannot say much more about the game because it is clear this is just the initial release. I know combat will be added to the game but not sure when. And it really is too bad that you are doing suicide waves to get resources. Would love to be able to have your surviving units gather experience fighting creatures and leveling up. Either becoming stronger or more tanky.
  13. 4.00 star(s)

    G1Naks

    Conceptually, the game is very interesting (v0.1). The game is still in development and needs to polish some edges, but has a good mechanic so far with its resource management, combat system is simple and good. The class system is good to make the plot work and move forward.