- Jul 28, 2017
- 1,491
- 4,431
Skills:
- 4 years experience with Daz3d
- 3 years experience with Octane
- 1 year experience with Filter Forge
Preferred method of contact:
- PM here or on discord (calientecardinal#8084)
Employment Type & Rates:
- Revenue Share or Paid (see additional comments)
Availability:
- 1-8 UTC. I work full-time and have a child, but can easily meet deadlines
Work Samples:
-
Additional comments:
- I use a unique style of rendering that might best be described as cell-shading. With this technique I can render very quickly, the above samples took me 1 minute each (to render, not set the scene).
- The style is part of the package, if you want your usual Daz3d scenes, I'm not for you.
- I can do paid, 1-3$ per image ($1 for sprites, 3 for full complex scenes), or we can negotiate some sort of revenue share. I don't charge per hour, just for the amount of images that end up in the game.
- I can keep up if you are ambitious, and I'm also open to working on a one-shot standalone game.
- 4 years experience with Daz3d
- 3 years experience with Octane
- 1 year experience with Filter Forge
Preferred method of contact:
- PM here or on discord (calientecardinal#8084)
Employment Type & Rates:
- Revenue Share or Paid (see additional comments)
Availability:
- 1-8 UTC. I work full-time and have a child, but can easily meet deadlines
Work Samples:
-
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Additional comments:
- I use a unique style of rendering that might best be described as cell-shading. With this technique I can render very quickly, the above samples took me 1 minute each (to render, not set the scene).
- The style is part of the package, if you want your usual Daz3d scenes, I'm not for you.
- I can do paid, 1-3$ per image ($1 for sprites, 3 for full complex scenes), or we can negotiate some sort of revenue share. I don't charge per hour, just for the amount of images that end up in the game.
- I can keep up if you are ambitious, and I'm also open to working on a one-shot standalone game.