Masochistic(she seems to secretly desire some monsters), but strong fairy fights unspeakable horrors - i really like that idea, it's so unusual.
There are a lot of situational animations that aren't anywhere near vanilla sex, and i liked how this game goes over the top with them. 20 stages of that stuff, each with unique monster! But... what you see on pictures doesn't do this game justice at all, those pics don't represent tons of hentai scenes, and don't even show gameplay. It's a fighting game, not some weird gallery.
And it's a really hard fighting game. Even if you enable power and health regen, essentially making yourself immortal, you're gonna get rekt. Monsters have health vampirism, one-hit knockouts, stunlocks, huge hitboxes, quick power gauges and extremely cheap attacks with no time to react to them. Someone compared this game to puzzle, and i agree. I think the only boss that's not a puzzle and actually fights you is Fallen Fairy, which i liked the most.
But there's a serious issue. While many animations are skippable with resisting - some aren't. And you have to repeat them so, so many times, waiting each time. Monsters are very aggressive and will try their best, they don't play around, so it's nearly unavoidable. Your ice breath also has a hurtbox, for some reason, so enemies can grab you by your breath... okay game.
And just you wait for the final boss that OHKOs you with majority of his moves, without any way to resist them if you get grabbed. Good fucking luck beating that thing.
There are a lot of situational animations that aren't anywhere near vanilla sex, and i liked how this game goes over the top with them. 20 stages of that stuff, each with unique monster! But... what you see on pictures doesn't do this game justice at all, those pics don't represent tons of hentai scenes, and don't even show gameplay. It's a fighting game, not some weird gallery.
And it's a really hard fighting game. Even if you enable power and health regen, essentially making yourself immortal, you're gonna get rekt. Monsters have health vampirism, one-hit knockouts, stunlocks, huge hitboxes, quick power gauges and extremely cheap attacks with no time to react to them. Someone compared this game to puzzle, and i agree. I think the only boss that's not a puzzle and actually fights you is Fallen Fairy, which i liked the most.
But there's a serious issue. While many animations are skippable with resisting - some aren't. And you have to repeat them so, so many times, waiting each time. Monsters are very aggressive and will try their best, they don't play around, so it's nearly unavoidable. Your ice breath also has a hurtbox, for some reason, so enemies can grab you by your breath... okay game.
And just you wait for the final boss that OHKOs you with majority of his moves, without any way to resist them if you get grabbed. Good fucking luck beating that thing.