So-so level item.
The bad:
*Something is making ui in this game terribly laggy, possibly memory leaks.
*Sometimes can crash, so save often.
*Combat is as bare-bones as it gets, typical unmodded rpgmaker.
*Not that many sex scenes and they're mostly vanilla.
*World is boring, it is basically like climbing a tower forever, only downwards. Not a big fan of this setup.
*Few, if any at all, choices that are above; 'fuck, or not fuck - that is the question~' level.

You can easily treat this item as a kinetic-novel-ish walking simulator.
*The game feels like a small-time project, i am not a fan of those.
The good:
*The one thing i like about combat in this game is that you can tremendously speed it up if you press shift once.
*Art is alright.
*Sex scenes are fairly hot, as far as vanilla goes.
*Story is somewhat intriguing, but far from unique.
*Translation is good naturally, since it's Kagura.
This is something i really like about Kagura games, always quality translation.
*The devs had setup an npc that can sell you character levels for gold, so you can skip the boring grind basically. However, max level is 30 so as you progress down the rabbit hole the mob level will be catching up, gear and potions will eventually become your only tools by which you win.
About what you'd expect from average Kagura game.
Perhaps i'd be willing to give it 4 stars if ui didn't lag like hell, the game had at least somewhat interesting combat, and there were any meaningful choices to be made.
As it is however, 3 stars seem about right.
Afterword:
They should totally do a sequel.
Makina x Momo adventures!

And this time, even bigger and better.
The bad:
*Something is making ui in this game terribly laggy, possibly memory leaks.
*Sometimes can crash, so save often.
*Combat is as bare-bones as it gets, typical unmodded rpgmaker.
*Not that many sex scenes and they're mostly vanilla.
*World is boring, it is basically like climbing a tower forever, only downwards. Not a big fan of this setup.
*Few, if any at all, choices that are above; 'fuck, or not fuck - that is the question~' level.
You can easily treat this item as a kinetic-novel-ish walking simulator.
*The game feels like a small-time project, i am not a fan of those.
The good:
*The one thing i like about combat in this game is that you can tremendously speed it up if you press shift once.
*Art is alright.
*Sex scenes are fairly hot, as far as vanilla goes.
*Story is somewhat intriguing, but far from unique.
*Translation is good naturally, since it's Kagura.
This is something i really like about Kagura games, always quality translation.
*The devs had setup an npc that can sell you character levels for gold, so you can skip the boring grind basically. However, max level is 30 so as you progress down the rabbit hole the mob level will be catching up, gear and potions will eventually become your only tools by which you win.
About what you'd expect from average Kagura game.
Perhaps i'd be willing to give it 4 stars if ui didn't lag like hell, the game had at least somewhat interesting combat, and there were any meaningful choices to be made.
As it is however, 3 stars seem about right.
Afterword:
They should totally do a sequel.
Makina x Momo adventures!
And this time, even bigger and better.