The story is that the girl is stuck in a secluded mining village and her curse has manipulated all the men who see her into wanting her, whether she wants it or not. Same goes for the beasts outside the moat who, incidentally, can get her preggers due to the curse.
Your goal, as the girl, is to get out of this backwater hellhole and the lord of the village tells you to run 20 fetch quests for him and give him an heir, in return he will spend the resources needed to carry you out of town, through the blizzard.
Unlike most RPGs, you, the princess, are fairly average and unless you get in the frst strike, are probably going to lose battles. You can't die though, since the priest always retrieves you, for a price. And you can't win against the stronger, more heavily armed guards (or the dragon). Also, anytime you fght back against anybody but the robber, you have to deal with a guard instead, who always takes the villager's side and will throw you into prison.
The blacksmith will repair your armor fairly cheaply and mostly safely. The inn will heal you back to full, but you can't go to the inn if you are dirty or completely naked. Often the inn will randomly fail to keep you safe, though.
You can steal from storage sheds and vacant homes. You can sleep in storage sheds and vacant homes. For money, when you are caught many of the villagers, and the goblins, will treat you as a prostitute and pay you a little bit, whether or not you chose the prostitute response. The lord's quests pay gold, too.