Ren'Py Family Mysteries [v0.5 EA] [Mr. Rabbit Team]

3.30 star(s) 7 Votes

IXL

Well-Known Member
Jul 28, 2017
1,843
1,203
328
Game seems broke to me.

No matter what time and where I go, I have no quests and no activities except, Rest, Sleep, Make sandwiches, Watch TV, Wash Dishes and get in the Pool..

Messages dont do anything and using the computer doesnt trigger anything either.

Any ideas? (save attached)

1761108094173.png
 

Hentai6502

Newbie
May 22, 2018
22
36
101
Please help, I got this eror everytime I open the game, it just crash

I'm sorry, but an uncaught exception occurred.

While running game code:
File "game/splashscreen.rpy", line 59, in script
File "game/splashscreen.rpy", line 59, in <module>
ValueError: NULL pointer access

During handling of the above exception, another exception occurred:

Traceback (most recent call last):
File "game/splashscreen.rpy", line 59, in script
File "game/splashscreen.rpy", line 59, in script
ValueError: NULL pointer access

-- Full Traceback ------------------------------------------------------------

Traceback (most recent call last):
File "renpy/common/00start.rpy", line 244, in script call
call _splashscreen from _call_splashscreen_1
File "game/splashscreen.rpy", line 59, in script
File "renpy/ast.py", line 1187, in execute
renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
File "renpy/python.py", line 1260, in py_exec_bytecode
exec(bytecode, globals, locals)
~~~~^^^^^^^^^^^^^^^^^^^^^^^^^^^
File "game/splashscreen.rpy", line 59, in <module>
File "renpy/exports/statementexports.py", line 348, in call_screen
rv = renpy.ui.interact(mouse="screen", type="screen", roll_forward=roll_forward)
~~~~~~~~~~~~~~~~~^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
File "renpy/ui.py", line 304, in interact
rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
File "renpy/display/core.py", line 2216, in interact
repeat, rv = self.interact_core(
~~~~~~~~~~~~~~~~~~^
preloads=preloads,
^^^^^^^^^^^^^^^^^^
...<4 lines>...
**kwargs,
^^^^^^^^^
) # type: ignore
^
File "renpy/display/core.py", line 3116, in interact_core
i()
~^^
File "renpy/common/00steam.rpy", line 680, in periodic
set_timeline_game_mode(new_menu)
~~~~~~~~~~~~~~~~~~~~~~^^^^^^^^^^
File "renpy/common/00steam.rpy", line 609, in set_timeline_game_mode
steamapi.SteamTimeline().SetTimelineGameMode(mode)
~~~~~~~~~~~~~~~~~~~~~~^^
File "lib/python3.12/steamapi.py", line 14942, in SteamTimeline
ValueError: NULL pointer access

During handling of the above exception, another exception occurred:

Traceback (most recent call last):
File "renpy/bootstrap.py", line 376, in bootstrap
renpy.main.main()
~~~~~~~~~~~~~~~^^
File "renpy/main.py", line 614, in main
run(restart)
~~~^^^^^^^^^
File "renpy/main.py", line 137, in run
renpy.execution.run_context(True)
~~~~~~~~~~~~~~~~~~~~~~~~~~~^^^^^^
File "renpy/execution.py", line 1022, in run_context
context.run()
~~~~~~~~~~~^^
File "renpy/common/00start.rpy", line 244, in script call
call _splashscreen from _call_splashscreen_1
File "game/splashscreen.rpy", line 59, in script
File "renpy/common/00start.rpy", line 244, in script call
call _splashscreen from _call_splashscreen_1
File "game/splashscreen.rpy", line 59, in script
File "renpy/display/error.py", line 135, in report_exception
renpy.game.invoke_in_new_context(
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~^
call_exception_screen,
^^^^^^^^^^^^^^^^^^^^^^
...<4 lines>...
ignore_action=ignore_action,
^^^^^^^^^^^^^^^^^^^^^^^^^^^^
)
^
File "renpy/game.py", line 301, in invoke_in_new_context
return callable(*args, **kwargs)
~~~~~~~~^^^^^^^^^^^^^^^^^
File "renpy/display/error.py", line 44, in call_exception_screen
return renpy.ui.interact(mouse="screen", type="screen", suppress_overlay=True, suppress_underlay=True)
~~~~~~~~~~~~~~~~~^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
File "renpy/ui.py", line 304, in interact
rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
File "renpy/display/core.py", line 2216, in interact
repeat, rv = self.interact_core(
~~~~~~~~~~~~~~~~~~^
preloads=preloads,
^^^^^^^^^^^^^^^^^^
...<4 lines>...
**kwargs,
^^^^^^^^^
) # type: ignore
^
File "renpy/display/core.py", line 3116, in interact_core
i()
~^^
File "renpy/common/00steam.rpy", line 680, in periodic
set_timeline_game_mode(new_menu)
~~~~~~~~~~~~~~~~~~~~~~^^^^^^^^^^
File "renpy/common/00steam.rpy", line 609, in set_timeline_game_mode
steamapi.SteamTimeline().SetTimelineGameMode(mode)
~~~~~~~~~~~~~~~~~~~~~~^^
File "lib/python3.12/steamapi.py", line 14942, in SteamTimeline
ValueError: NULL pointer access
 

BingoDingo123

Member
Jan 24, 2022
380
485
154
yeah it should be clearer, but friday or sunday in the afternoon you can talk to her in the pool
Ah thanks. I found out why it wasn't working too. Apparently you need to not approach her and talk to her instead which doesn't make much sense.
 

cynicalrave

New Member
Jun 5, 2023
13
0
45
Terrible UI. Too much clicking to navigate the house and do basic things.

Desperately needs a proper time advance/skip button rather than doing stupid tasks in each room to skip time, sometimes having to skip multiple times in a row just to get an event. Map being always viewable would be a big help instead of having a popup map. It might look cleaner as it is, but it isn't functional to the consumer. Just more to click. Kind of a pain navigating the time skips and opening the map just to see no event pop up and having to do it all over again.

Those issues can be solved by seeing the rooms at all times and implementing a proper time skip button.

Proper hints in game would be helpful too. I had no clue what to do when trying to enter Johnny's room. UI's navigation made that worse and forced me to go to the forum because it just isn't straightforward.

A shame.
 
3.30 star(s) 7 Votes