Absolutely audacious to give this anything more than 2 stars. How someone rated it 5 is beyond me. The entire experience is intensely tedious and meandering.
Firstly, the English is awful. There are many occasions in this small demo where I have to rely purely on context to understand what's being said or asked of me. I assume the Russian should be better, but even then I don't have any high hopes.
Next, actually just interacting is a chore. Because it isn't a ren'py game with actual default systems, the AVN is missing a lot. You can't skip dialogue, you can't actually save, and there's no gallery.
Then there are the 'gameplay' elements, which purely involve either clicking on everything that's highlighted, or being force into a situation where you have to guess the specific order of things. The ordering 'game' is used multiple times, and each time it sucks.
Finally, the art is mediocre. Somehow it's the best part of the experience, because even then it still ranges from awful to barely passable.
Ultimately it's a 2/10, the extra 1 is purely for the fact that clearly effort was put in trying to make this in unity.
Firstly, the English is awful. There are many occasions in this small demo where I have to rely purely on context to understand what's being said or asked of me. I assume the Russian should be better, but even then I don't have any high hopes.
Next, actually just interacting is a chore. Because it isn't a ren'py game with actual default systems, the AVN is missing a lot. You can't skip dialogue, you can't actually save, and there's no gallery.
Then there are the 'gameplay' elements, which purely involve either clicking on everything that's highlighted, or being force into a situation where you have to guess the specific order of things. The ordering 'game' is used multiple times, and each time it sucks.
Finally, the art is mediocre. Somehow it's the best part of the experience, because even then it still ranges from awful to barely passable.
Ultimately it's a 2/10, the extra 1 is purely for the fact that clearly effort was put in trying to make this in unity.