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Tagrossemere

New Member
Oct 30, 2021
2
0
Hey so I couldn't find messages about it but I've been having this issue with VR where my camera snaps from one position to the other so like when I'm on the barn crate doing missionary, even though I'm facing in front of me irl, it looks right above on my headset. Anyone know how to fix?
 

accursedd

New Member
Aug 24, 2021
1
5
This is not really my cup of tea but I gave it a go anyway. Credit to the dev, the sound design around the dragon, behavior and IK interactions I have not seen done to this convincing an extent in other VR games, porn or otherwise. This is probably counter-productive to the people who like this kind of porn, but I'd be interested in seeing the non-porn aspects of this game fleshed out, for example maybe being able to soft-steer the dragon when riding in VR using your hands, or being able to do more general interactions with the dragon like playing games, feeding, reactions to petting, etc. Despite the simple graphics and models, the presence of the beast is quite impressive and made me go looking for similar SFW options only to find nothing.

This is probably not the place to make this post, but since the dev created the thread, I thought I'd let them know it was an interesting VR experience.
 

Jorix

New Member
Jan 4, 2019
4
1
Wow, been a while since I've played but somewhere in the last few versions, some of the poses got busted. Especially the missionary and riding poses cause unfortunate clipping with the gryphon or weird spine contorting movements with the drake
 
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eggmqster

Newbie
Sep 30, 2021
34
48
Hey so I couldn't find messages about it but I've been having this issue with VR where my camera snaps from one position to the other so like when I'm on the barn crate doing missionary, even though I'm facing in front of me irl, it looks right above on my headset. Anyone know how to fix?
easiest (and only one i know of) way to fix it is by enabling and configuring roomscale vr mode.
 

SUBuserT2

New Member
Aug 27, 2022
4
5
I haven't spent too much time with this new version but so far I must say the lighting is nice, I notice it on the body textures and it looks good, along with the particle physics seem to be performing better.

A few odd issues I had while in VR however were:
- The drake would not stop cumming, just stuck in a constant loop of getting aroused again then nutting and repeating, even when walking around, change positions etc
- In the doggy style position my player model got a lil jumpy and decided to try standing up, which caused the drake to be attached to me at the rear no matter where i moved around / reset positions, needed a restart
- The physics seem to have changed for the donger? While in the BJ or really any position although it is drawn to the mouth it has much more weight now and doesnt adjust up to the head, instead hanging low and making the user adjust / angle too it. This was also even more apparent during climax where the pulses would clip above the player view, our of the mouth etc. While I like the idea of the dong having more weight Im guessing this wasnt quite intended?

Not to sure how much Softscale checks for bugs here but Ill add any more I come across, as always loving the updates and changes.
 

Softscale

Newbie
Game Developer
Feb 28, 2021
86
592
Not to sure how much Softscale checks for bugs here but Ill add any more I come across, as always loving the updates and changes.
I've got email notifications set up on this thread, so I see it all :p

I appreciate the feedback, and I think most of those issues have been reported. Unfortunately there were some larger bugs that made it into this v1.3.0 public build, like the characters getting attached during sex animations and/or causing softlocks. The next few supporter builds are focused on polishing and fixes for those bugs and others, to finish a solid foundation for the game before moving on to more content-focused updates after v1.4.0.
 

angstrom

Newbie
Jan 23, 2020
18
43
1.3.2 is out, seems like a substantial update

Code refactoring, optimizations, bugfixes, watersports.

[desktop/vr]
ADDED
- Added support for a watersports kink, which can be enabled in the Preferences and toggled for either character with the action menus.
- Added color customization for fluids, in a new tab in the Character Menu.
- Added some loading spinners to some things that could take time to load, like characters and scene transitions.

CHANGED
- Extensive code refactoring for the startup sequence, player actions and partner commands, and sex positions and pose transition handling. Should fix some edge-case bugs and make things a little more robust, and hopefully didn't break a bunch of stuff.
- Changed a number of settings for file compression and shader variants to reduce build size and RAM usage, and significantly reduce VRAM usage. This should also help prevent some reported issues of getting stuck on a black screen when launching the game, and improve load times.
- Loading of characters and their texture files is now asynchronous, so the game will no longer freeze/stutter during this.
- Adjusted some rendering settings on cum, since it ended up a little too clear-looking after the lighting changes.
- Toned down the cock twitching strength during orgasms to be more subtle.

FIXED
- Fixed some animation issues with the partner-on-top Missionary and Throat Swabbing positions that could cause your partner's cock to be misaligned when mounting.
- Fixed animation issues with the partner-on-top Riding and Facesitting positions that could cause your partner's cock to clip into their body.
- Fixed some animation glitches with your partner's neck that could occur in some animation transitions, and could cause issues in the partner's Oral Play position.
- Adjusted some IK solver settings on the partner to prevent some jittering issues with the neck and head.
- Fixed some physics issues that could occur with your partner's cock, when changing their species while their cock is unsheathed.
- Fixed a bug where some Options fields would not be assigned the correct values on startup in some scenarios.
- Fixed an error when loading an anthro character that didn't have the optional Toe bones assigned.
- Fixed some occasional issues with scene loading that could happen when changing between save files that were in different scenes.

[desktop]
CHANGED
- The "Headpats" position's actions have been split into separate head and hand actions for petting/mawplay, for consistency with similar positions.
- The actions with your partner's sheath and balls when in the Servicing positions now only appear if your partner has those parts.
- Lowered the time it takes for the Dynamic Depth-of-Field to change focus distance.

FIXED
- With the reworking of sex pose / transition handling, various animation issues and softlocks during sex positions should no longer be happening.
- Fixed a bug that could occur when quickly changing head and hand actions in the Servicing poses, where the player's hands could end up stuck to the partner.
- Fixed an error that could occur if using an interactable in a scene that activated the fixed-plane camera mode, then leaving the scene and trying to use the fixed-plane camera on another interactable or the character menu.
- Fixed an issue with the third-person camera collision that could cause jittering if the camera collided right at the edge of an object.

[vr]
FIXED
- Fixed the size/position of the color picker in Colorset Edit mode so it is no longer escaping the bounds of the menu tablet.
- Fixed some rendering issues on the sphere nodes in the radial menus.

[importer]
ADDED
- Added flags in the Customizable mode for the Materials and Textures module for indicating default selections for patterns and colorsets, which will be selected when picking that character's species or pattern in the Character Menu.

CHANGED
- Changed how some character texture information is saved in a character file, when the Customizable mode is used in the Materials and Textures module. If your character uses this mode, you will need to rebuild the character file.
- Some handling for stripping guide meshes and similar helper objects from characters was moved from the game-side to the importer-side. You will want to rebuild your characters with the latest version of the importer in order to strip these guide objects, or they will appear in-game.

FIXED
- Fixed a bug where files could fail to be included in the character bundle if there was a URL-escapable character in the file path, such as a space.
 

LoneRanger11

Active Member
Jul 3, 2020
565
600
FarmD 1.3.2
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Demonassassin66

New Member
Dec 6, 2020
1
2
I keep getting this error in game. The game works fine. This just keeps popping up.

[2022-09-22T15:51:37] DrawMeshInstaced does not support the shader 'Standard' because it does not read instanced properties. Try switching to DrawMeshInstancedProcedural if the shader is doing procedural instancing.
 

Softscale

Newbie
Game Developer
Feb 28, 2021
86
592
I keep getting this error in game. The game works fine. This just keeps popping up.

[2022-09-22T15:51:37] DrawMeshInstaced does not support the shader 'Standard' because it does not read instanced properties. Try switching to DrawMeshInstancedProcedural if the shader is doing procedural instancing.
This is a known issue that has been fixed in the next build. As a workaround, go to the Performance tab in the options and set the Debris amount to "Off". One of the objects in that pool is what's causing the issue.
 

furrypisser

Newbie
May 16, 2021
24
9
I want to play that game but because of my religious father I don't have access to computer so I would like to see some dragon filling bucket with his piss or pissing on player or both of them in gif of course
 
Last edited:

ViviX12

Engaged Member
Jan 5, 2019
2,788
4,102
I want to play that game but because of my religious father I don't have access to computer so I would like to see some dragon filling bucket with his piss or pissing on player or both of them in gif of course
I doubt watersports is a direction this game would be taking
 
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john meme

New Member
Aug 20, 2018
10
1
The game crashes on startup for me, no splash screen just black, and the unity crash handler. No idea why.
 
4.20 star(s) 15 Votes