Farmer's dreams is a game I really want to like. I like the premise and I have a fondness for farming games, adding some porn into the mix seems like it should be a winning formula. BUT! The RPGMaker engine is simply not suitable for farming games similar to Stardew Valley, it doesn't have the necessary game play features needed to support this type of game fully and that causes Farmer's dreams to fall on its face.
There is a lot of work to get the farm the player gets put in charge of, in working condition and the game controls make the work a miserable experience. A major problem is that you can only equip two tools at the same time, and you will be constantly be opening the inventory, de-equip what you have been using, and equip a new tool before you can start using it. To work the proper square you have to be constantly maneuvering into the correct position, as you cannot plant in plots adjacent to the player. Another farming frustration is that your watering can only contains 25 uses. To refill you have to travel 3 maps away to the village well and back. This running must be repeated several times per day when your farm grows larger. Other games of this genre puts a watering hole next to the farm. Another problem is the lack of inventory space as half your inventory will be occupied by tools.
After some days you start learning about crafting. To obtain crafting recipes I had to talk to a guy daily and he seemed to only dispense recipes as the story needed it. Half of the things I could craft seemed to be one-use things. A tent for a quest, some fences for another. Even though I had a lot of wood from clearing the farmland, I couldn't use it to for example fix up my house because the only thing needing wood was fences and I don't see the point of putting down obstacles on my farm. The first recipe I got was to upgrade my hammer tool, but it needed copper ingots and I was not provided with a way to smelt the copper ore I could mine. By the way, who came up with the idea to put the mine far out in the forest, 5-6 maps away from the house and requiring 2-3 minutes of real time to travel there?
How about the sexy content? I don't know, as I never got any before my divine patience ran out. To get any action you have to raise stats, affection and perform quests. For what seems to be par for the course, you have to run around town, invading everyone's homes, get up in their faces and talk to them. You'll be rewarded with +1 friendship out what I assume to be 200+. This you must do, in-game day after in-game day because there is nothing else to do for the first two weeks or so. To speed things up you can give gifts, but I only ever found flowers and only two women out of the whole cast accepted them. Eventually you can flirt, but if you flirt to early with a woman before she likes you enough, you'll get punished by subtracting from your accumulated affection with her. There are quests you must do on your way to unlocking more content and eventually get laid; Feed your hospitalized father for 7 days in a row, visit the forest 10 times with the hunter, donate 1000 gold worth of food to the village. The quests seemed mostly okay but could have had their repetition numbers reduced a bit. I would recommend the addition of more early game quests, using wood to repair people's homes. This would give the player a use for the wood from clearing the farm and speed up the affection grind. After some hours, I had reached the point where I had to talk to a guy named Sam to go to a lake party. I searched around for him, couldn't find him, and decided that this game had had its fair chance.
After five hours of gaming, a porn game needs to offer more than a shot of a clothed ass and some cleavage. Farmer's dreams have good ideas and potential but is too cumbersome to play and too stingy with its content in the first hours of playing. This has been a waste of time for me, no pornz have been had and now I'm sad.