1) Unpack the game if necessary, using EnigmaVBUnpacker, v0.63, which I believe is the latest version.
2) Once that's done, you have two options: edit the .json files in the www/data folder with a code editor, or use Translator++.
3) If you use a code editor, format it with prettier and search for the following [“code”: 401,]. Translate the content of that key, as it is the text of the game. Above the 401 there is a [“code”: 101,]. If its content is empty, the width of that line is 55 characters. If there is content, it is because there is a sprite and the width will be 43 characters.
Also check the www/js folder, some plugin files have text from the menus and interface. (plugins.js, RecollectionMode.js, BB_CustomSaveWindow.js, TRP_Dice.js, TkoolMV_PluginCommandBook.js, and others.)
4) If you use Translator++, use this
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.
5) There are some details that escape this, and it is necessary to look for them. Check the files that I modified in my , although even with that it is difficult.