If you want to know why this game is so bad, just open the HTML file in VSCode. The gallery image unlock states aren't even stored in arrays, they're freaking LISTS of variables with names like $CharacterImageUnlocked0. The icing on the cake is that the unlock status is determined by an integer. There also is no real trigger / event system in this game which explains its bugginess, I can't even begin to imagine how difficult it must be to manage the bazillion of unique variables which also follow no reasonable naming convention.
On the game itself: It's a grindfest with horrendous writing. Here's an example:
I'm normally not that harsh in reviews, but I just can't deal with the sheer insanity of this game. It's gigantic, yet completely flat. The only thing flatter than this game is our planet according to Kyrie Irving.
On the game itself: It's a grindfest with horrendous writing. Here's an example:
Truly the best of words.
I'm normally not that harsh in reviews, but I just can't deal with the sheer insanity of this game. It's gigantic, yet completely flat. The only thing flatter than this game is our planet according to Kyrie Irving.