- Aug 14, 2017
- 34
- 36
just a feedback from an user standpoint about the state of tags here. I have 4 points, these are:
The tags should, ideally, almost be an UID for a game, where each particular convention implemented inside the game should be a tag. That's how every good imageboard is, when here we don't even have a fellatio tag, in a good imageboard we have tags like this:
There's also too few gameplay/technical tags, there are some obvious candidates for tags here, based on common features across many games, some examples:
I can't add tags nor create new tags as an user
The community effort of descriptively tagging a game is severely slowed down if adding a tag (not even creating a new one, just adding) is a pain. Imageboards like danbooru kindly ask users to be reasonable and reuse the existing tags, and be prudent when creating new ones, and it works really well.
Some tags are not well-defined or wrong
Some existing tags need some work,some are just wrong and others are not well-defined (what does the sandbox tag even mean when extra life, bitchlife, lonarpg and detective girl are all tagged as sandbox. obs: lonarpg is the only sandbox of those 4).
lastly, just a minor annoyance is the prefix feature and the thread name encoding. Basically both of these features shouldn't exist, as far as the user is concerned, they're just a tag, some tags could be interpreted differently, like most imageboards do.
There's no reason the status, engine, and other prefixes shouldn't just be a tag which is presented differently in the UI.
should just be:
tagged with rpgm, eccma417, wip
- There's not enough tags
- I can't add nor create new tags as an user
- Some tags are not well-defined or wrong
- There's some overlap on tagging features
The tags should, ideally, almost be an UID for a game, where each particular convention implemented inside the game should be a tag. That's how every good imageboard is, when here we don't even have a fellatio tag, in a good imageboard we have tags like this:
- 1boy
- 1girl
- animal ears
- breasts
- censored
- cleavage
- erection
- fellatio
- green eyes
- kissing penis
- large penis
- looking at viewer
- mosaic censoring
- nipples
- nude
- oral
- ponytail
- pov
- pubic hair
- white hair
There's also too few gameplay/technical tags, there are some obvious candidates for tags here, based on common features across many games, some examples:
- clothing system
- cg on loss
- standing picture
- cg during combat
- schedule system (like scars of summer and such)
I can't add tags nor create new tags as an user
The community effort of descriptively tagging a game is severely slowed down if adding a tag (not even creating a new one, just adding) is a pain. Imageboards like danbooru kindly ask users to be reasonable and reuse the existing tags, and be prudent when creating new ones, and it works really well.
Some tags are not well-defined or wrong
Some existing tags need some work,some are just wrong and others are not well-defined (what does the sandbox tag even mean when extra life, bitchlife, lonarpg and detective girl are all tagged as sandbox. obs: lonarpg is the only sandbox of those 4).
- Split the ntr tag (becomes netorase, netori, netorare)
- clear definition of tags like sandbox
lastly, just a minor annoyance is the prefix feature and the thread name encoding. Basically both of these features shouldn't exist, as far as the user is concerned, they're just a tag, some tags could be interpreted differently, like most imageboards do.
There's no reason the status, engine, and other prefixes shouldn't just be a tag which is presented differently in the UI.
[RPGM] LonaRPG [v0.6.8.2.1 Beta] [EccmA417]
should just be:
LonaRPG [v0.6.8.2.1 Beta]
tagged with rpgm, eccma417, wip