I recently tried a few from my "check these later when they look more developed" pile:
Shadow over Blackmore - I was convinced by seeing this on so many lists here so probably nothing new for most. The scenes were great and it had a lot of promise in the worldbuilding, but unfortunately those promises didn't go anywhere. The currently existing content runs out pretty quick and as far as I can tell is entirely linear with the impact of your choices being limited to viewing or skipping scenes. The money and experience don't seem to do anything either. I did enjoy the content that was there but felt a little betrayed, and ended up wishing I had let it cook.
Shadow over Meridia - it's a Strategy RPG Maker game and those rarely do much of anything fancy with their mechanics. This one's no different. I enjoyed the mind control themes a lot, but ultimately you're just playing store brand Fire Emblem with an occasional kinky scene between scenarios. Which have a really wonky difficulty curve by the way, starting out trivially easy for the first six battles and then suddenly making you work in the seventh.
BMO TV - this one was the positive surprise out of the bunch. It's primarily a transformation game and if you've played Stranded, basically the same except with production values. The setting is you've ended up in a reality show run by a biotech company with fantasy tech, where the contestants get bimbofied. Among the four other contestants, there are three you can choose to ally with, and a main antagonist who's a stereotypical domme. Everyone else has paths too where if you go out of your way to piss them off, they'll turn you into their robot, maid, hucow or whatever. The game wants you to replay itself a lot to see the different paths and gets grindy there (leave around saves at various branches to mitigate this a little bit), you need to be able to at least tolerate the transformation content, and there are visible gaps in content thanks to the early access nature, but there's good stuff between all that too.
Shadow over Blackmore - I was convinced by seeing this on so many lists here so probably nothing new for most. The scenes were great and it had a lot of promise in the worldbuilding, but unfortunately those promises didn't go anywhere. The currently existing content runs out pretty quick and as far as I can tell is entirely linear with the impact of your choices being limited to viewing or skipping scenes. The money and experience don't seem to do anything either. I did enjoy the content that was there but felt a little betrayed, and ended up wishing I had let it cook.
Shadow over Meridia - it's a Strategy RPG Maker game and those rarely do much of anything fancy with their mechanics. This one's no different. I enjoyed the mind control themes a lot, but ultimately you're just playing store brand Fire Emblem with an occasional kinky scene between scenarios. Which have a really wonky difficulty curve by the way, starting out trivially easy for the first six battles and then suddenly making you work in the seventh.
BMO TV - this one was the positive surprise out of the bunch. It's primarily a transformation game and if you've played Stranded, basically the same except with production values. The setting is you've ended up in a reality show run by a biotech company with fantasy tech, where the contestants get bimbofied. Among the four other contestants, there are three you can choose to ally with, and a main antagonist who's a stereotypical domme. Everyone else has paths too where if you go out of your way to piss them off, they'll turn you into their robot, maid, hucow or whatever. The game wants you to replay itself a lot to see the different paths and gets grindy there (leave around saves at various branches to mitigate this a little bit), you need to be able to at least tolerate the transformation content, and there are visible gaps in content thanks to the early access nature, but there's good stuff between all that too.