Fantastic update as usual! I still don't know where to find the scene that triggers this image.View attachment 2215617
Yes, they are basically here
If it's over day 13 /14 go sleep and try next day.
The second thief-Event must be done, where the Skullgirls accuse you.
that image looks really small its hard to seeFantastic update as usual! I still don't know where to find the scene that triggers this image.
This one has a sock variant as well to it, and looks like she's sitting down so it's not the doormat one by the gate as they're standing upthat image looks really small its hard to see
but it looks like it might be apart of the double trample scene with the skull girls?
(the scene in front of the gate the night after you get accused of stealing the briefcase)
they use you as a doormat to clean their boots and dirty feet
its probably the bench skullgirl that wasn't ready yetThis one has a sock variant as well to it, and looks like she's sitting down so it's not the doormat one by the gate as they're standing up
I kind of agree with you, I was personally able to manage everything fine (before the update) so I personally had no *real* complaints, but going from a new players perspective, delaying content *i am thinking about herlinda* is a bad thing to do because if a new player is struggling with the game, the chances of them not encountering the delayed content is pretty high (chances are they are going to quit before they get to the "meat" of the game)I´m the only one that think that the last update have killed the resource management side of the game?
The skullgirls at night, while being a nice add that gives a lot of deep and possibilities to the game, didn´t seem to be a well balanced add on to the game. Mostly if you start working as "night taxi".
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Also it´s the issue of the becoming part of the B team in the Gim. That´s serious, but a bit less.Too easy and too fast, in my opinionYou don't have permission to view the spoiler content. Log in or register now.
Delaying the appearing of the Skull Girls till Day 6, when they start to ask the MC for money, and delaying, in the Gim quest, the start of the trio quest till you get the 3 minutes run can be a solution (efectively delaying being member to the b team to the start/mid of the 3rd week). And increasing the cost//decreasing the reward of the Night taxi ride (30 energy, and only one skull token instead of two, may be) are my suggestions.
Another issue it´s that may be the bulk of players of this game find the resource management too hard of handle, and the one of the purposes of the update was lowering the difficulty. In this case, nothing to say. But for me this update have killed (or at least heavily wounded) one of the appeals of the game.
Maybe it should be a selectable option? I personally find the money grind to be a PITA, I get enough of that in real life.I´m the only one that think that the last update have killed the resource management side of the game?
Another issue it´s that may be the bulk of players of this game find the resource management too hard of handle, and one of the purposes of the update was lowering the difficulty. In this case, nothing to say. But for me this update have killed (or at least heavily wounded) one of the appeals of the game.
Is the other skullgirl foot worship scene with the socks in game yet?Yeah I am unhappy with the difficulty too.
Its way too easy atm. Especially with the presentation-buffs and donuts for tokens now.
Some content will need some tweaking.
But next update I want increasing difficulty, for example the rent price will go higher after day 15....,
And in general the nighttime will become more dangerous.
Not yet. Under construction. Coming next update.Is the other skullgirl foot worship scene with the socks in game yet?
Are you sure this is a good idea? Think about it. It's easy if you are literally doing everything. Shouldn't it be though? That's very tedious to maintain every day. Shouldn't the reward for all that tedious repetitive work be for things to be easier? If it's tough even at 100% optimization, anyone not doing it will have a rough time, won't they? The concept of user chosen difficulty through gameplay choices makes sense to me. It's what Elden Ring does to make the game easier or harder without a difficulty setting. I think having an optional means of making the game easier for those who want to cruise through it a bit more casually isn't necessarily a bad thing. Those who want a more challenging experience where they need to min/max to stay afloat can simply opt out of that, right? It's just a thought in any case.Yeah I am unhappy with the difficulty too.
Its way too easy atm. Especially with the presentation-buffs and donuts for tokens now.
Some content will need some tweaking.
But next update I want increasing difficulty, for example the rent price will go higher after day 15....,
And in general the nighttime will become more dangerous.
Just a little tweak to Donuts and the Riding-Girl. Not too much ;-)Are you sure this is a good idea? Think about it. It's easy if you are literally doing everything. Shouldn't it be though? That's very tedious to maintain every day. Shouldn't the reward for all that tedious repetitive work be for things to be easier? If it's tough even at 100% optimization, anyone not doing it will have a rough time, won't they? The concept of user chosen difficulty through gameplay choices makes sense to me. It's what Elden Ring does to make the game easier or harder without a difficulty setting. I think having an optional means of making the game easier for those who want to cruise through it a bit more casually isn't necessarily a bad thing. Those who want a more challenging experience where they need to min/max to stay afloat can simply opt out of that, right? It's just a thought in any case.
thats odd, despite having already met that gal and gotten her cookies, I havent gotten the option to tell her bout the cookies nor give em to her, also for some reason now scat and pee dont seem to work, ive already tried doin the questions again but still nothing, fart still works however.That girl has a 3-day cooldown.
EDIT:
I'm adding another NPC nearby who is looking for that girl and says something "Maybe she comes back in a few days??" (cooldown = 2+ days)
or "Maybe she comes back tomorrow?? (cooldown = 1 day)"
https://f95zone.to/threads/femdom-university-zero-week-11_f-salia-coel.124902/page-38#post-9516488Can someone share a save file with the new update?
Increasing difficulty? Jeez I thought it would be hard enough. I worked all days to pay my rent.Yeah I am unhappy with the difficulty too.
Its way too easy atm. Especially with the presentation-buffs and donuts for tokens now.
Some content will need some tweaking.
But next update I want increasing difficulty, for example the rent price will go higher after day 15....,
And in general the nighttime will become more dangerous.