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Mod Cheat Mod Ren'Py Completed Fetish Locator - Multi-Mod [v3.6.9] [LightmanP]

5.00 star(s) 1 Vote

edison23

Newbie
Mar 15, 2021
15
4
Need help as well. Im playing week 1 with the mod installed, the walkthrough choices appear but every scene it gives me the error screen. I deleted the game with the mod and reinstalled, and didn't put the mod in the game and it seems to work fine.
 

LightmanP

Well-Known Member
Modder
Game Developer
Oct 5, 2020
1,761
16,696
Need help as well. Im playing week 1 with the mod installed, the walkthrough choices appear but every scene it gives me the error screen. I deleted the game with the mod and reinstalled, and didn't put the mod in the game and it seems to work fine.
Works fine for me, please send the full error. Are you sure you've installed the mod as per instructions? Did you download 1.0.40 version in the main section or .39 from a post?
 

edison23

Newbie
Mar 15, 2021
15
4
Works fine for me, please send the full error. Are you sure you've installed the mod as per instructions? Did you download 1.0.40 version in the main section or .39 from a post?
i'm not sure what version of the game and mod I am supposed to have for Week 1
 

lolazo57

New Member
Jan 8, 2021
6
0
I got a request for port with the mod integrated so here it is
Week1:

Week2:

You don't have permission to view the spoiler content. Log in or register now.
All my ports now have textbox opacity slider and text size slider which can be found in preferences.You can also change your name anytime mid-game using Change MC Name button found in menu.
Consider supporting me on my or you can also join my for more android ports and mods.
Is there any way to activate the incest mode with the mobile version?
 

sheldonlol

New Member
Mar 15, 2022
1
0
I really appreciate the mod, it works well when I first used it, but when I close the game and load my saves, this appears, any chance how to fix it?

===============================================================

I'm sorry, but an uncaught exception occurred.

While running game code:
File "renpy/common/00start.rpy", line 273, in script
python:
File "renpy/common/00start.rpy", line 273, in script
python:
File "renpy/common/00start.rpy", line 277, in <module>
renpy.call_in_new_context("_main_menu")
File "game/code/screens/screens.rpy", line 967, in execute
File "game/code/screens/screens.rpy", line 967, in execute
File "game/code/screens/screens.rpy", line 971, in execute
File "game/code/screens/screens.rpy", line 973, in execute
File "game/code/screens/screens.rpy", line 973, in execute
File "game/code/screens/screens.rpy", line 978, in execute
File "game/code/screens/screens.rpy", line 649, in execute
File "game/code/screens/screens.rpy", line 649, in execute
File "game/code/screens/screens.rpy", line 651, in execute
File "game/code/screens/screens.rpy", line 651, in <module>
NameError: name 'get_hover_status' is not defined

-- Full Traceback ------------------------------------------------------------

Full traceback:
File "renpy/bootstrap.py", line 331, in bootstrap
renpy.main.main()
File "renpy/main.py", line 652, in main
run(restart)
File "renpy/main.py", line 148, in run
renpy.execution.run_context(True)
File "renpy/execution.py", line 922, in run_context
context.run()
File "renpy/common/00start.rpy", line 273, in script
python:
File "renpy/common/00start.rpy", line 273, in script
python:
File "renpy/ast.py", line 928, in execute
renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
File "renpy/python.py", line 2245, in py_exec_bytecode
exec(bytecode, globals, locals)
File "renpy/common/00start.rpy", line 277, in <module>
renpy.call_in_new_context("_main_menu")
File "renpy/game.py", line 344, in call_in_new_context
return renpy.execution.run_context(False)
File "renpy/execution.py", line 922, in run_context
context.run()
File "renpy/common/_layout/screen_main_menu.rpym", line 28, in script
python hide:
File "renpy/common/_layout/screen_main_menu.rpym", line 28, in script
python hide:
File "renpy/ast.py", line 928, in execute
renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
File "renpy/python.py", line 2245, in py_exec_bytecode
exec(bytecode, globals, locals)
File "renpy/common/_layout/screen_main_menu.rpym", line 28, in <module>
python hide:
File "renpy/common/_layout/screen_main_menu.rpym", line 35, in _execute_python_hide
ui.interact()
File "renpy/ui.py", line 298, in interact
rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
File "renpy/display/core.py", line 3315, in interact
repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, pause=pause, pause_start=pause_start, **kwargs)
File "renpy/display/core.py", line 3735, in interact_core
root_widget.visit_all(lambda i : i.per_interact())
File "renpy/display/core.py", line 568, in visit_all
d.visit_all(callback, seen)
File "renpy/display/core.py", line 568, in visit_all
d.visit_all(callback, seen)
File "renpy/display/core.py", line 568, in visit_all
d.visit_all(callback, seen)
File "renpy/display/core.py", line 568, in visit_all
d.visit_all(callback, seen)
File "renpy/display/screen.py", line 436, in visit_all
callback(self)
File "renpy/display/core.py", line 3735, in <lambda>
root_widget.visit_all(lambda i : i.per_interact())
File "renpy/display/screen.py", line 447, in per_interact
self.update()
File "renpy/display/screen.py", line 637, in update
self.screen.function(**self.scope)
File "game/code/screens/screens.rpy", line 967, in execute
File "game/code/screens/screens.rpy", line 967, in execute
File "game/code/screens/screens.rpy", line 971, in execute
File "game/code/screens/screens.rpy", line 973, in execute
File "game/code/screens/screens.rpy", line 973, in execute
File "game/code/screens/screens.rpy", line 978, in execute
File "game/code/screens/screens.rpy", line 649, in execute
File "game/code/screens/screens.rpy", line 649, in execute
File "game/code/screens/screens.rpy", line 651, in execute
File "game/code/screens/screens.rpy", line 651, in <module>
NameError: name 'get_hover_status' is not defined

Windows-10-10.0.19041
Ren'Py 7.4.10.2178
Fetish Locator Week 2 2.0.26
Wed Mar 16 01:37:39 2022
 
May 27, 2017
711
3,034
I really appreciate the mod, it works well when I first used it, but when I close the game and load my saves, this appears, any chance how to fix it?
Please attach the "traceback.txt" file instead or add it under a spoiler, for next time; just so the threads aren't overloaded with error logs.

Are you certain the mod and game are the same version? Are the saves you're trying to load, from before you installed the mod? Try deleting all your saves and files, and reinstalling freshly, make sure the mod and game versions are matching. You can always skip to the content you last saved at. I did a fresh install of Week2's mod recently, I didn't get a single error, everything worked smoothly.
 
  • Like
Reactions: LightmanP

LightmanP

Well-Known Member
Modder
Game Developer
Oct 5, 2020
1,761
16,696
I really appreciate the mod, it works well when I first used it, but when I close the game and load my saves, this appears, any chance how to fix it?

===============================================================

I'm sorry, but an uncaught exception occurred.

While running game code:
File "renpy/common/00start.rpy", line 273, in script
python:
File "renpy/common/00start.rpy", line 273, in script
python:
File "renpy/common/00start.rpy", line 277, in <module>
renpy.call_in_new_context("_main_menu")
File "game/code/screens/screens.rpy", line 967, in execute
File "game/code/screens/screens.rpy", line 967, in execute
File "game/code/screens/screens.rpy", line 971, in execute
File "game/code/screens/screens.rpy", line 973, in execute
File "game/code/screens/screens.rpy", line 973, in execute
File "game/code/screens/screens.rpy", line 978, in execute
File "game/code/screens/screens.rpy", line 649, in execute
File "game/code/screens/screens.rpy", line 649, in execute
File "game/code/screens/screens.rpy", line 651, in execute
File "game/code/screens/screens.rpy", line 651, in <module>
NameError: name 'get_hover_status' is not defined

-- Full Traceback ------------------------------------------------------------

Full traceback:
File "renpy/bootstrap.py", line 331, in bootstrap
renpy.main.main()
File "renpy/main.py", line 652, in main
run(restart)
File "renpy/main.py", line 148, in run
renpy.execution.run_context(True)
File "renpy/execution.py", line 922, in run_context
context.run()
File "renpy/common/00start.rpy", line 273, in script
python:
File "renpy/common/00start.rpy", line 273, in script
python:
File "renpy/ast.py", line 928, in execute
renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
File "renpy/python.py", line 2245, in py_exec_bytecode
exec(bytecode, globals, locals)
File "renpy/common/00start.rpy", line 277, in <module>
renpy.call_in_new_context("_main_menu")
File "renpy/game.py", line 344, in call_in_new_context
return renpy.execution.run_context(False)
File "renpy/execution.py", line 922, in run_context
context.run()
File "renpy/common/_layout/screen_main_menu.rpym", line 28, in script
python hide:
File "renpy/common/_layout/screen_main_menu.rpym", line 28, in script
python hide:
File "renpy/ast.py", line 928, in execute
renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
File "renpy/python.py", line 2245, in py_exec_bytecode
exec(bytecode, globals, locals)
File "renpy/common/_layout/screen_main_menu.rpym", line 28, in <module>
python hide:
File "renpy/common/_layout/screen_main_menu.rpym", line 35, in _execute_python_hide
ui.interact()
File "renpy/ui.py", line 298, in interact
rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
File "renpy/display/core.py", line 3315, in interact
repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, pause=pause, pause_start=pause_start, **kwargs)
File "renpy/display/core.py", line 3735, in interact_core
root_widget.visit_all(lambda i : i.per_interact())
File "renpy/display/core.py", line 568, in visit_all
d.visit_all(callback, seen)
File "renpy/display/core.py", line 568, in visit_all
d.visit_all(callback, seen)
File "renpy/display/core.py", line 568, in visit_all
d.visit_all(callback, seen)
File "renpy/display/core.py", line 568, in visit_all
d.visit_all(callback, seen)
File "renpy/display/screen.py", line 436, in visit_all
callback(self)
File "renpy/display/core.py", line 3735, in <lambda>
root_widget.visit_all(lambda i : i.per_interact())
File "renpy/display/screen.py", line 447, in per_interact
self.update()
File "renpy/display/screen.py", line 637, in update
self.screen.function(**self.scope)
File "game/code/screens/screens.rpy", line 967, in execute
File "game/code/screens/screens.rpy", line 967, in execute
File "game/code/screens/screens.rpy", line 971, in execute
File "game/code/screens/screens.rpy", line 973, in execute
File "game/code/screens/screens.rpy", line 973, in execute
File "game/code/screens/screens.rpy", line 978, in execute
File "game/code/screens/screens.rpy", line 649, in execute
File "game/code/screens/screens.rpy", line 649, in execute
File "game/code/screens/screens.rpy", line 651, in execute
File "game/code/screens/screens.rpy", line 651, in <module>
NameError: name 'get_hover_status' is not defined

Windows-10-10.0.19041
Ren'Py 7.4.10.2178
Fetish Locator Week 2 2.0.26
Wed Mar 16 01:37:39 2022
Get the 2.0.21 version from the game thread, they probably changed something minor in 2.0.26 version.
 

Rosalina5666

New Member
Dec 16, 2021
1
0
Hi i get the same error when trying to load a save on the 2.0.21 version is there a way i can rollback my game version and all saves are after i installed the mod
 

LightmanP

Well-Known Member
Modder
Game Developer
Oct 5, 2020
1,761
16,696
Hi i get the same error when trying to load a save on the 2.0.21 version is there a way i can rollback my game version and all saves are after i installed the mod
I'd say just start from the beginning of Week 2 on 2.0.21 and skip to where you were, it's not that big. The newer version most likely left something in your saves that is not compatible with the 2.0.21 game/mod.
 

Dole

Well-Known Karen
Apr 28, 2017
3,106
2,562
Week 2 Mod don`t work correct with CG Gallery. You see the pic and it looks that you have unlocked all it is not true. Because when you click on example Day 8 Squizzle and haven`t unlocked it before you can`t look/repeat the pic/scene !!!

This is in each Version you can have the pic when you have not done the correct choice you see only the pic there. Week 1 I can`t prove your version is not compatible with my version 1.0.40. I have there aso 3 CG gallery not correct played free. For example Day 1 AmRose, Day 6 Maria and Day6 Lyssa.
 
Last edited:

LightmanP

Well-Known Member
Modder
Game Developer
Oct 5, 2020
1,761
16,696
The mod is now updated on my in a 24h early access. I will update it here afterward. Enjoy!

Changelog:
  • Updated Week 3 Mod to version 2.3.7.
  • Added an option to choose menu choices with keyboard numbers, hide quick menu with "q" hotkey.
 
Last edited:

Deadpool76

Member
Dec 29, 2017
299
343
The mod is now updated on my in a 24h early access. I will update it here afterward. Enjoy!

Changelog:
  • Updated Week 3 Mod to version 2.3.7.
  • Added an option to choose menu choices with keyboard numbers, hide quick menu with "q" hotkey.
All links point to version 2.2.12

Is that normal?
 
  • Angry
Reactions: Balu83
5.00 star(s) 1 Vote