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4.00 star(s) 7 Votes

Huurn

Member
Game Developer
Apr 7, 2023
265
636
Nice to see an update. Noticed two things in the first week that seemed odd to me:

First, the small interaction with Sophie where she wants you to come and replace batteries in her mouse doesn't seem to have effect on stats that are visible to the player. I suspect it might be a bug because previous, similar interaction where she asks us to get her a coffee has an impact on her respect for us.

Second, I think the way work related choices are presented during the first week can be a little missleading. Charlotte gives us some advice first and may add some more if we ask for it. If that's the case we can click the button to follow her advice. Some player's might not realize it but that button means following only her latest advice and not the whole guide, especially the first thing she said, that is calling the old clients.
Right, thanks. I'm going to re-work how the start with Charlotte looks, will keep this in mind. I must have forgot to put that variable in the Sophie event, it's noted. T
 

ddaisy

Member
Jun 5, 2019
333
159
Thanks for the answer. I edited my previous comment in the meantime to clear up what I was trying to say.
 
Jul 14, 2021
34
22
any possibility you could add a scene of one of the women wearing furs? think that'd be really hot and i always associated fur coats with high class business women
 

Huurn

Member
Game Developer
Apr 7, 2023
265
636
any possibility you could add a scene of one of the women wearing furs? think that'd be really hot and i always associated fur coats with high class business women
If it fits in somewhere I'll try to remember it. I agree, at the very least you know Mrs. Meyer has got one.

How do I get the new whipping scene, and who is it with?
It might be a bit convoluted to get this one, I'm going to try and make it easier in the future. There is a scene guide at the start of the game too you can check out.
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Jul 14, 2021
34
22
If it fits in somewhere I'll try to remember it. I agree, at the very least you know Mrs. Meyer has got one.
She does? I haven't done her scenes yet but looking through the files I see no picture nor see it in the html file with a simple "fur" search lol
 

ddaisy

Member
Jun 5, 2019
333
159
Okay, reaching the newer content, I got a few more observations.

1 - Sophie's package - No stat changes here too. Our stats stay the same regardless of whatever we straight up refuse to visit her or go full simp and accept all of her requests. Is it a bug, work in progress, or intended outcome?

2 - After you took Charlotte's help and still need help in the second week - If you ask for help but then decline to get on your knees there are some coding errors there but they don't impact the game.

Error: cannot find a closing tag for macro <<charlotte>>
Suit yourself, Ethan. Let's not hope you are trading a moments spared embarassment for your whole future. Now that would truly be embarassing, wouldn't it?

Error: child tag <</player>> was found outside of a call to its parent macro <<player>>
By the way, is it even possible to get back on the non-sub route after you mess up in the first week?

3 - Going on a date with Charlotte - image bug report

<img src="img/The Gavroche.jpg" alt="The facade of a restaurant, a pavement in front, some potted bushes, and with windows on the side and a window in the door. It looks like the lighting inside is intimate.>
4 - If you go on a date with Charlotte and choose not to hold it in as long as you can - another bug shows up after you go home.

<<if>>: bad conditional expression in <<elseif>> clause (#1): missing ) after argument list
5 - Charlotte and the knife - This scene did not bother me. I think it's not too extreme and clearly related to voodoo stuff and Charlotte's background so it makes sense storywise.

6 - Adventures under Zoreh's desk - I have a suggestion that's kind of connected to my first comment. If we reluctantly beg Charlotte for help in week 1 but then either straight up refuse to visit Sophie or go home after she tells us to wait for the package, I think the player should get a confidence boost that should make him able to choose not to get under Zoreh's desk... BUT I'm not saying I totally need this. I'm totally fine with the MC becoming a beta bitch once he stops delivering the expected results, but I'm a big fan of getting coerced into submission where there's still a choice between survival and dignity. I mean the scene with Zorah feels sooo much better in my opinion when both choices are available to the player.
Another reason why I would like to be able to refuse to get under Zoreh's desk is that I believe the story would flow better if the first truly sexual encounter (that is, something more intense than kissing Charlotte's shoe) happened between the player and either Sophie, Charlotte, Meyer or someone following Meyer's instructions. That's assuming you're not planning to end the game around week 4 or 5, in that case I would agree that there's no time to postpone certain developments.

Please let me know if you want that kind of feedback. I'm well aware players can be quite demanding and dealing with their requests can suck the fun out of making your own game. I'm reporting all that stuff because I think they're missing pieces of something bigger but there's nothing wrong with keeping things simple.
 
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Huurn

Member
Game Developer
Apr 7, 2023
265
636
Okay, reaching the newer content, I got a few more observations.

1 - Sophie's package - No stat changes here too. Our stats stay the same regardless of whatever we straight up refuse to visit her or go full simp and accept all of her requests. Is it a bug, work in progress, or intended outcome?

2 - After you took Charlotte's help and still need help in the second week - If you ask for help but then decline to get on your knees there are some coding errors there but they don't impact the game.



By the way, is it even possible to get back on the non-sub route after you mess up in the first week?

3 - Going on a date with Charlotte - image bug report



4 - If you go on a date with Charlotte and choose not to hold it in as long as you can - another bug shows up after you go home.



5 - Charlotte and the knife - This scene did not bother me. I think it's not too extreme and clearly related to voodoo stuff and Charlotte's background so it makes sense storywise.

6 - Adventures under Zoreh's desk - I have a suggestion that's kind of connected to my first comment. If we reluctantly beg Charlotte for help in week 1 but then either straight up refuse to visit Sophie or go home after she tells us to wait for the package, I think the player should get a confidence boost that should make him able to choose not to get under Zoreh's desk... BUT I'm not saying I totally need this. I'm totally fine with the MC becoming a beta bitch once he stops delivering the expected results, but I'm a big fan of getting coerced into submission where there's still a choice between survival and dignity. I mean the scene with Zorah feels sooo much better in my opinion when both choices are available to the player.
Another reason why I would like to be able to refuse to get under Zoreh's desk is that I believe the story would flow better if the first truly sexual encounter (that is, something more intense than kissing Charlotte's shoe) happened between the player and either Sophie, Charlotte, Meyer or someone following Meyer's instructions. That's assuming you're not planning to end the game around week 4 or 5, in that case I would agree that there's no time to postpone certain developments.

Please let me know if you want that kind of feedback. I'm well aware players can be quite demanding and dealing with their requests can suck the fun out of making your own game. I'm reporting all that stuff because I think they're missing pieces of something bigger but there's nothing wrong with keeping things simple.
This is great feedback, so don't worry about that. I usually get most of bug reports and such on the discord, so even better if you do it there, but as long as I see it I will follow up on it. 1. This will change. 2. I'll look into it. 3. Already fixed for next update. 4. I can't see how this bug can exist, are you sure that's where it is? I'll add it to the list regardless and take a look. 5. I didn't really expect anyone to pick up on the very slightly hinted at voodoo-angle. Cool that you did. There's a lot of backstory to this setting that is written mostly for myself and as working documents, and not explicitly stated in the game. 5. I'm not super happy with how confidence is implemented at this point. I will make a note of this.

Thanks!
 
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warrenitro

Active Member
Aug 20, 2021
782
790
It might be a bit convoluted to get this one, I'm going to try and make it easier in the future. There is a scene guide at the start of the game too you can check out.
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Thanks, the scene guide is very helpful but would be even better if we could access it from the menu without quitting the game. Also I still don’t get that scene with Charlotte, if I become her bitch then she likes me and we go to dinner and if I don’t then nothing happens.
 

Huurn

Member
Game Developer
Apr 7, 2023
265
636
Thanks, the scene guide is very helpful but would be even better if we could access it from the menu without quitting the game. Also I still don’t get that scene with Charlotte, if I become her bitch then she likes me and we go to dinner and if I don’t then nothing happens.
I agree on that. I will implement it if I can figure out a good way. The whole UI needs to be re-done really.
 
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Parrbapp

Member
Dec 5, 2021
178
193
Although I'm not sure if i might have missed some scenes, the Sophie storyline is super hot... can't wait for more :love:
 
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Potatospanner

New Member
Aug 3, 2018
10
9
Great update!

Really nice to play something with good writing and a clear direction. Great work on making the targets harder to beat as well!
 
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Huurn

Member
Game Developer
Apr 7, 2023
265
636
Post isn't public for me
Huh, maybe you need an account to see the posts there at all then. I wasn't aware. You can grab it on itch too.


Changelog for Finance Capital 0.5.1

Nothing major since 0.5.0, but there's always something.

- Fixed a missing image.
- Fixed an eldritch hand.
- Squashed a few bugs.
- FC-logo added to sidebar.
- Several small re-writes.
- Added alt-text to first Anita encounter, bar scene and the chastity scene.
- Adjusted weekly payment to include legal minimum amount.
 
4.00 star(s) 7 Votes