Keeping an eye on this. Would be a super nice tool to have in the box, especially in this space. I'd drop some money for this if it ever gets to a workable state.
One thing I might focus on is making it a bit more intuitive than other similar tools out there. Ghost Dynamics, when it works, is okay. But most of the time it seems to corrupt saves/crash Daz. Anything similar is usually lacking in documentation or just isn't good. The only good one I've used is the manual weight mapping + dForce, but it's both time consuming and tedious. Especially for scenes that need multiple iterations of it. Good luck on this.