- Jul 11, 2018
- 33
- 45
Hey there, thanks for clicking on this thread!
I'm new around here, but have been lurking a bit and trying to get some know-how.
I'm a digital artist with a passion for adult games, especially those of a somewhat sandboxy nature. I've decided to take my first step into actually making such games myself, and I believe I have the time, drive and passion to do so. What I don't currently have is coding knowledge.
I'm serious enough with all of this that I've allready created a great deal of art assets and written down scripts (not of the code-affiliated type) for key scenes. I have a roadmap written down for player progression, and pretty much know where I want this whole thing to end up eventually.
What I'm trying to say is this: I don't come on here asking for someone to do the work for me - I'm very eager to learn the basics of game development to be able to utilize this knowledge myself, and put in the hard work required to develop a small game.
What am I looking to create then? A simple dating sim in renpy. The game needn't have any fancy features or systems beyond that of what you would expect from any basic game of it's kind.
More specifically, I want my game to include the following things:
- A simple town/world-map
- A day/night cycle
- Money
- (prefarably) "quests", some sort of overarching guidelines for the player to proceed.
I realise these things could be hard to implement, especially for someone who is inexperienced with coding, but as I've allready said, I'm willing to put in the hard work if I simply knew where to start.
I would also like to eventually implement stuff like player stats and affinity scores for NPCs, but I figure it's better to not bite off more then I can chew to begin with.
What kind of help am I looking for? I'm a creative person, and I aim to create all the artwork and writing for the game myself - at least that's the plan. Unfortionally, I'm not a very technical person, and have had very little interest in coding in the past. I am therefore looking EITHER for premade guides of any kind to game development in renpy (I've looked around without finding much, and the tutorial that comes with renpy is kinda lackluster for what I want to achieve), OR a patient person who's willing to walk me through the basics and give me pointers with my coding.
I'm not a rich person, just a poor student trying to make ends meet - but I'm very passionate about this and would be willing to offer some kind of small monetary compensation if someone were to walk me through this.
Sorry for the long post! And thank you if you've read through it all!
What are your thoughts? How can I learn these things?
I'm new around here, but have been lurking a bit and trying to get some know-how.
I'm a digital artist with a passion for adult games, especially those of a somewhat sandboxy nature. I've decided to take my first step into actually making such games myself, and I believe I have the time, drive and passion to do so. What I don't currently have is coding knowledge.
I'm serious enough with all of this that I've allready created a great deal of art assets and written down scripts (not of the code-affiliated type) for key scenes. I have a roadmap written down for player progression, and pretty much know where I want this whole thing to end up eventually.
What I'm trying to say is this: I don't come on here asking for someone to do the work for me - I'm very eager to learn the basics of game development to be able to utilize this knowledge myself, and put in the hard work required to develop a small game.
What am I looking to create then? A simple dating sim in renpy. The game needn't have any fancy features or systems beyond that of what you would expect from any basic game of it's kind.
More specifically, I want my game to include the following things:
- A simple town/world-map
- A day/night cycle
- Money
- (prefarably) "quests", some sort of overarching guidelines for the player to proceed.
I realise these things could be hard to implement, especially for someone who is inexperienced with coding, but as I've allready said, I'm willing to put in the hard work if I simply knew where to start.
I would also like to eventually implement stuff like player stats and affinity scores for NPCs, but I figure it's better to not bite off more then I can chew to begin with.
What kind of help am I looking for? I'm a creative person, and I aim to create all the artwork and writing for the game myself - at least that's the plan. Unfortionally, I'm not a very technical person, and have had very little interest in coding in the past. I am therefore looking EITHER for premade guides of any kind to game development in renpy (I've looked around without finding much, and the tutorial that comes with renpy is kinda lackluster for what I want to achieve), OR a patient person who's willing to walk me through the basics and give me pointers with my coding.
I'm not a rich person, just a poor student trying to make ends meet - but I'm very passionate about this and would be willing to offer some kind of small monetary compensation if someone were to walk me through this.
Sorry for the long post! And thank you if you've read through it all!
What are your thoughts? How can I learn these things?