I am trying a new standard of reviews, split on 4 criteria; Gameplay, CG, Immersion and Fluidity.
Gameplay; NA, right now this plays more like a VN, it's linear with some options to opt in or out of scenes, it's very straight forward.
CG; 5/5, the few that are in are great, the resolution is a bit low (and in 4:3), but they're well done, no weird faces and things like that.
Immersion; 5/5, there's a bit of 4th wall break which is nice, but overall, you know the settings, each character has a goal to achieve, and they do it in their own ways. The writing is pretty good and you can get into the mini-stories of each tenant.
Fluidity; 5/5, it's very straight forward, nothing much to add to this. You start the day, talk to the receptionist, and you have your tasks which each progress the overall story or character stories. There is absolutely no grind, so that's a plus.
Gameplay; NA, right now this plays more like a VN, it's linear with some options to opt in or out of scenes, it's very straight forward.
CG; 5/5, the few that are in are great, the resolution is a bit low (and in 4:3), but they're well done, no weird faces and things like that.
Immersion; 5/5, there's a bit of 4th wall break which is nice, but overall, you know the settings, each character has a goal to achieve, and they do it in their own ways. The writing is pretty good and you can get into the mini-stories of each tenant.
Fluidity; 5/5, it's very straight forward, nothing much to add to this. You start the day, talk to the receptionist, and you have your tasks which each progress the overall story or character stories. There is absolutely no grind, so that's a plus.