- Oct 26, 2017
- 5,774
- 17,310
It's you.Is it me or this game is too slow to develomp?
I remember it like it was just the other day ( two years ago) when the last update came out.
(Just joshing it was Sep -23)
It's you.Is it me or this game is too slow to develomp?
It’s a single dude, with a family and a job, doing this in his spare time. Can’t expect him to slave off behind his monitor to get things out at light speed.Is it me or this game is too slow to develomp?
im in the same boat, just got a new laptop. anyone got a recent save?DOES ANYONE HAVE LAST VERSION SAVE?
Hm, did you get the scene with Aunt Irene? If not, have a Chablis with herthat didn't work obviously thats why I asked.
Did you try any export / port since then?Thank you! I do plan on making an Android version, but it's a hard thing to prioritize. At the moment, I do not have an Android tablet to test with and I'm pretty sure that if I did, there would have to be some development work to ensure the game is playable (or even enjoyable) on Android. Cheers!
I Did It Just Right Now, It Worked Dude!!that didn't work obviously thats why I asked.
This is a very insightful. The dev has probably created one of the best underrated games. He has a personal life and takes time to divide his energy to his job, his family and this game.Just one look at my comment history should be enough to tell you that I hate devs that milk their subscribers. I hate the patreon pay model that incentivizes milking in the first place and I hate the braindead subscribers that enable these scummy devs to get by with 2-3 hours of work a week.
Jorogr is a wonderful dev and he is not milking his patrons.
From Day 1, he has been open about the fact that this is his first game, he's learning how to use Unity as he goes, and he's doing it entirely alone. His communication is excellent and he frequently polls his patrons to help him decide what to prioritize. His subscribers know exactly what to expect from a new update - often months ahead of time.
Ultimately, it comes down to this: Is this dev making so much money that they don't need to work a full-time job anymore, or do they still have to spend 40 hours as a wageslave every week? This game is developed as a passion project during his free time and he is not trying to hide that fact from anyone.