PhantomStranger

Active Member
Oct 23, 2017
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name changes are extremely easy to code early into the game, as the dialogue doesn't have to be modified, and allows for a more personalized user experience/ownership in their game. I prefer that the game names the characters as long as they aren't worried about the IP rights (which they shouldn't in a satirical porn game). This can also be very helpful in language localization

Relationship changes are much harder changes as that affects code, dialogue, the behavior/story decision tree, and possibly art direction. Relationship changes is a feature that should be decided before any public release and art production decisions.

Personally I would prefer costume/clothing customization over relationship changes. Its implementation is easier to code if planned for, requires a bit more art, and doesn't require decision tree or script changes
Alternative clothing is a good idea (of course it would be better if it had an explanation in the story)
 
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JorogrArt

Active Member
Game Developer
Nov 3, 2020
553
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name changes are extremely easy to code early into the game, as the dialogue doesn't have to be modified, and allows for a more personalized user experience/ownership in their game. I prefer that the game names the characters as long as they aren't worried about the IP rights (which they shouldn't in a satirical porn game). This can also be very helpful in language localization
You're right. Coding it was easy and it will be in the next update. The holdup was more in the realm of design. When is the optimal place to prompt the player? For Mom, I prompt the player when she enters the room the first time and MC says "Mom?", which is perfect exposition. For Sis, you are forced to meet her outside your bedroom door, so I prompt the player then. Most players don't seem to mind the current names, so they can just click OK in both places and be minimally inconvenienced.

Relationship changes are much harder changes as that affects code, dialogue, the behavior/story decision tree, and possibly art direction. Relationship changes is a feature that should be decided before any public release and art production decisions.
I've thought a little bit about this, mainly because I have at least one paying subscriber who has expressed interest in this feature. It's not going to go into the next update because it's way too complicated. With relationship changes, (which if we define what that means is mom->landlady, sis->tenant), there are several phrases that are used that identify the relationship that need to be changed. Even then, each instance would need to have a set of eyeballs on it to make sure it makes literal sense.

"Meredith: Be a Good Boy and make a big mess inside Landlady's pussy!"

On top of that, I've written many lines that suggest a lifelong relationship with these characters. MC says "Brooke has had resting bitch face since she was a baby" and when you click on Brooke's window, MC tells a story about moving into the house and losing out on the larger bedroom at the front of the house. Neither of these things would make sense with a landlady/tenant situation and I would either have to provide alternate versions of this story or just let it not make sense.

Personally I would prefer costume/clothing customization over relationship changes. Its implementation is easier to code if planned for, requires a bit more art, and doesn't require decision tree or script changes
Alternative clothing is a good idea (of course it would be better if it had an explanation in the story)
I think everyone can get onboard with that idea. :cool:
 

Erebus69

Member
Mar 28, 2019
347
494
optimal place to prompt the player
Sounds like a good system. I'm not a fan of defining npc's name before the game even starts

I have at least one paying subscriber who has expressed interest in this feature.
Its great that you are responsive to fans and subscribers. But remember it's your teams game and bowing to external pressures can lead to undue stress and work to please the vocal minority. That pressure typically leads to a slippery slope of feature creep that damages timelines and usually ends in project failure/incompletion. Sometimes the customer cant have it their way. Maybe it becomes a feature on the next game where it can be better implemented without detracting from the current game's release schedule

I think everyone can get onboard with that idea. :cool:
Awesome if it comes to be, but as above do whats best for the team and project
 

Usop123

Member
Sep 20, 2019
189
238
changing relationships only exists because of problems with the patron. Personally, I am not a fan of this procedure, instead of saying "what we are going to do is incest because we are a family" there will be a text like "what we do is forbidden, it's taboo". So that the keywords do not appear in the text
 

JorogrArt

Active Member
Game Developer
Nov 3, 2020
553
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Its great that you are responsive to fans and subscribers. But remember it's your teams game and bowing to external pressures can lead to undue stress and work to please the vocal minority. That pressure typically leads to a slippery slope of feature creep that damages timelines and usually ends in project failure/incompletion. Sometimes the customer cant have it their way. Maybe it becomes a feature on the next game where it can be better implemented without detracting from the current game's release schedule
Team? They say there's no 'I' in TEAM, but there is an M and an E. ;)

There are obviously pros and cons to being a one-man show. One con is that the pace of development is slow, which has been documented several times in this thread. Another con is that the quality of every game asset (art, animations, dialogue, story, puzzles, programming) is only going to be as good as my proficiency in that area. The pros are that I don't spend hours in meetings arguing over the color of a button or statusing developers/managing a schedule/bug tracker. Also, if I discover that it would take just a few hours to design and implement a name-this-npc feature, I can just go off and do it.

changing relationships only exists because of problems with the patron. Personally, I am not a fan of this procedure, instead of saying "what we are going to do is incest because we are a family" there will be a text like "what we do is forbidden, it's taboo". So that the keywords do not appear in the text
I had assumed anyone that would click on, download, and play this game would be entirely a pre-filtered, self-selected group of players who already like incest content, but there is a small minority who do genuinely want this feature. It's been asked for a few times in this thread and I have at least one subscriber that is currently overlooking the incest content because they like the game so much (talk about the ultimate compliment).

With that said, the amount of effort I've put into this hypothetical feature is what some might call an "estimate."

In addition to the issues both of you have pointed out, thinking about it a bit more, I remembered that I use relationship-based puns for names of Achievements and Perks that would make zero sense with a rudimentary variable replace. Some examples:
  • The Motherload -> The Landladyload
  • The Mother of All Bombs -> The Landlady of All Bombs
  • Sister Act -> Roomate Act
  • Aunts In the Pants -> Landlady's Sister in the Pants
  • Getting Auntsy -> Getting Landlady's Sistery
  • Mom Cums First -> Landlady Cums First!
  • Oh Brother! -> Oh Tenant!
Off-topic observation: the original puns probably make no sense at all to non-English speakers. "The Landladyload" probably makes just as much sense as "The Motherload."
 

mattius77

Well-Known Member
May 16, 2017
1,685
1,351
Agreed, I'd bet my left leg that this goes on waaaay more than we think it does. On the other hand it is probably super rare given how many humans there are on the planet. I doubt more than 3% of the entire population would have sex with their mom's or sister if they were stranded somewhere.

I wouldn't, and I may be naive but I don't think I would even if my mom looked like Scarlet Johannason.
I don't think it's their attractiveness (or lack of) that makes or breaks the deal here. I don't even think it makes it more or less difficult. But that's just me.
 
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JorogrArt

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Nov 3, 2020
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Android? :llorar:
I'm pretty sure this game (as it stands now) would be unplayable on an Android phone. I have it on my to do list to build an Android version of the game and try it out. After that I'll have to make an assessment of the effort required to make it playable on mobile.
 

mattius77

Well-Known Member
May 16, 2017
1,685
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In terms of "this goes on waaaay more than we think it does", I don't really think it happens much between parent-offspring (certainly not "waaaaay more"). But I don't really have a hard time believing that siblings - particularly ones very close in age - might get a little frisky more often than those of us not in that situation might think.

Maybe it's just "show-and-please-do-not-ever-tell" stuff. Maybe it's more........ exploratory. Maybe more occasionally it goes all "Jamie <3 Cersei". You've got two kids growing up and hitting puberty at or near the same time living under the same roof, it doesn't seem like a stretch that those urges find the most convenient outlet for expression. Certainly among a pair of individuals who aren't fully formed emotionally and possessing a full sense of what 'taboo' means; to them as young teenagers it's just idle curiosity.

I'm not making an assertion here, just saying it seems plausible and innocent enough. As depicted in these pr0n games, sibling sex often doesn't even ring the taboo bell for me. It's just... growing up. However, a lot of these games have specific scenarios and situations that change that perception and make it highly taboo. I guess it changes game to game.
 

kccapps

Newbie
Sep 4, 2020
89
88
Hmm I would be down for a foot job scene why not? (Let every girl have one fuck it). Oh another topic that I would love to talk about......Do people really have a problem with incest? I can understand irl type shit, but hentai, H manga, games like this, etc. I fuck with it....as long as it stays away from pedo vibes. Granted......I do semi fuck with some shota shit, but it really depends on the art (the art has to be good) plus how real it feels......If it feels to real I find something else to wack my shit to. OH!! this question is also for you Mr. jorogr. Later down the road will you add some role play scenes in the game? The scenes could be optional with dialogue after you find or buy an outfit. The outfit could either be used for everyone, or only for a select few that you think fit it.
 
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