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Tutorial Ren'Py Fixing Errors in Renpy Games

recreation

pure evil!
Respected User
Game Developer
Jun 10, 2018
6,259
22,216
I put so much hope in you, why are you suddenly betraying me ? Sniff :ROFLMAO:

Haven't you noted the paradox when you wrote this line ?

You want to send Ren'py inside an endless loop from hell ?

Take this line, girl "Hey, [plr], glad to see you".

Ren'py will perform its interpolation, replacing [plr] by its value, "[plr]".
But before this, it will need to perform the interpolation in this string, therefore it will replace [plr] by its value, "[plr]".
But before this, it will need to perform the interpolation in this string, therefore it will replace [plr] by its value, "[plr]".
Wait, haven't I just wrote this line before ? :D


Edit: To be fair, it's too early in the year for me to be sure that my mind works correctly. I don't remember if Ren'py perform interpolation of interpolated text. But the problem stay anyway ;)
yay, I made two posts in this thread and both are nonsense^^
In my defense, I'm just setting up a scene in Daz, so I'm distracted, and my brain isn't fully awake yet either :whistle:
 

anne O'nymous

I'm not grumpy, I'm just coded that way.
Modder
Respected User
Donor
Jun 10, 2017
10,188
14,917
yay, I made two posts in this thread and both are nonsense^^
In my defense, I'm just setting up a scene in Daz, so I'm distracted, and my brain isn't fully awake yet either :whistle:
We're just the 5 January. It need more time for a brain to recover from the holidays.
 
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the66

beware, the germans are cumming
Modder
Respected User
Donor
Jan 27, 2017
7,615
23,588
there are no text substitutions in simple variable declarations.
and there are no nested substitutions.

Python:
$ Name = "name"
$ name = ["\"[Name]\""]
$ index = 0

"[name[[index]]]"
"[name[0]] [index]"
 
Last edited:
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Higurashika

Well-Known Member
Nov 15, 2018
1,371
1,972
Which is exactly the issue addressed by @scrumbles , and something that can't works ; well at least never as expected. The variable named plr can not be both the name of the MC and the character object of the MC.
Holy crap! THANK YOU! It works now! Love you <3
 

Higurashika

Well-Known Member
Nov 15, 2018
1,371
1,972
I can't understand one thing: I have an imagebutton to show player's stats on custom screen, but how can i return from this screen back into game at the same point where i clicked on imagebutton?

I tried to do it with imagebutton actions. But have some issues with all actions:
1. with jump - label i can't come back into game
2. with call - label i waste one line of the text, because return button doesn't work as it should
3. and show screen immediately launch screen, without pressing imagebutton
 

anne O'nymous

I'm not grumpy, I'm just coded that way.
Modder
Respected User
Donor
Jun 10, 2017
10,188
14,917
I can't understand one thing: I have an imagebutton to show player's stats on custom screen, but how can i return from this screen back into game at the same point where i clicked on imagebutton?
Code:
screen whatever():
    imagebutton:
        auto "myButton_%s.jpg"
        action Show( "playerStats" )

screen playerStats():
    modal True

    vbox:
        text "This is the stats."
        text "And there's more than one."

    textbutton "Close" action Hide( "playerStats" )

label start:
    show screen whatever

This said, this thread is intended to teach how to fix an error in a game made by someone else. This while you ask questions to help you write the code of your own code.
Therefore, your questions should be asked in the "Programming, Development, Art" section of the forum, or one of its sub-sections. I'm not really sure that there's many people who look at this thread out of curiosity, and so that can answer your future question, if you have some.
 
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Reactions: Higurashika
Aug 3, 2019
17
0
without mod, without change. always gives this error when opening, help fix it please

many games are giving this same error

I'm sorry, but an uncaught exception occurred.

While running game code:
File "renpy/common/00start.rpy", line 205, in script call
call _gl_test
File "renpy/common/00gltest.rpy", line 387, in script
$ __gl_test()
File "renpy/common/00start.rpy", line 205, in script call
call _gl_test
File "renpy/common/00gltest.rpy", line 387, in script
$ __gl_test()
File "renpy/common/00gltest.rpy", line 387, in <module>
$ __gl_test()
File "renpy/common/00gltest.rpy", line 317, in _m1_00gltest__gl_test
_gl_performance_test()
File "renpy/common/00gltest.rpy", line 342, in _gl_performance_test
ui.interact(suppress_underlay=True, suppress_overlay=True)
AttributeError: 'SWDraw' object has no attribute 'scale_fast'

-- Full Traceback ------------------------------------------------------------

Full traceback:
File "renpy/bootstrap.py", line 326, in bootstrap
renpy.main.main()
File "renpy/main.py", line 617, in main
run(restart)
File "renpy/main.py", line 148, in run
renpy.execution.run_context(True)
File "renpy/execution.py", line 922, in run_context
context.run()
File "renpy/common/00start.rpy", line 205, in script call
call _gl_test
File "renpy/common/00gltest.rpy", line 387, in script
$ __gl_test()
File "renpy/common/00start.rpy", line 205, in script call
call _gl_test
File "renpy/common/00gltest.rpy", line 387, in script
$ __gl_test()
File "renpy/ast.py", line 922, in execute
renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
File "renpy/python.py", line 2218, in py_exec_bytecode
exec(bytecode, globals, locals)
File "renpy/common/00gltest.rpy", line 387, in <module>
$ __gl_test()
File "renpy/common/00gltest.rpy", line 317, in _m1_00gltest__gl_test
_gl_performance_test()
File "renpy/common/00gltest.rpy", line 342, in _gl_performance_test
ui.interact(suppress_underlay=True, suppress_overlay=True)
File "renpy/ui.py", line 298, in interact
rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
File "renpy/display/core.py", line 3006, in interact
repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, pause=pause, pause_start=pause_start, **kwargs)
File "renpy/display/core.py", line 3516, in interact_core
self.draw_screen(root_widget, fullscreen_video, (not fullscreen_video) or video_frame_drawn)
File "renpy/display/core.py", line 2380, in draw_screen
renpy.display.draw.draw_screen(surftree)
File "renpy/display/swdraw.py", line 869, in draw_screen
if self.scale_fast:
AttributeError: 'SWDraw' object has no attribute 'scale_fast'

Windows-7-6.1.7601-SP1
Ren'Py 7.4.1.1270
Fri Feb 26 20:35:07 2021
 

recreation

pure evil!
Respected User
Game Developer
Jun 10, 2018
6,259
22,216
without mod, without change. always gives this error when opening, help fix it please

many games are giving this same error

I'm sorry, but an uncaught exception occurred.

While running game code:
File "renpy/common/00start.rpy", line 205, in script call
call _gl_test
File "renpy/common/00gltest.rpy", line 387, in script
$ __gl_test()
File "renpy/common/00start.rpy", line 205, in script call
call _gl_test
File "renpy/common/00gltest.rpy", line 387, in script
$ __gl_test()
File "renpy/common/00gltest.rpy", line 387, in <module>
$ __gl_test()
File "renpy/common/00gltest.rpy", line 317, in _m1_00gltest__gl_test
_gl_performance_test()
File "renpy/common/00gltest.rpy", line 342, in _gl_performance_test
ui.interact(suppress_underlay=True, suppress_overlay=True)
AttributeError: 'SWDraw' object has no attribute 'scale_fast'

-- Full Traceback ------------------------------------------------------------

Full traceback:
File "renpy/bootstrap.py", line 326, in bootstrap
renpy.main.main()
File "renpy/main.py", line 617, in main
run(restart)
File "renpy/main.py", line 148, in run
renpy.execution.run_context(True)
File "renpy/execution.py", line 922, in run_context
context.run()
File "renpy/common/00start.rpy", line 205, in script call
call _gl_test
File "renpy/common/00gltest.rpy", line 387, in script
$ __gl_test()
File "renpy/common/00start.rpy", line 205, in script call
call _gl_test
File "renpy/common/00gltest.rpy", line 387, in script
$ __gl_test()
File "renpy/ast.py", line 922, in execute
renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
File "renpy/python.py", line 2218, in py_exec_bytecode
exec(bytecode, globals, locals)
File "renpy/common/00gltest.rpy", line 387, in <module>
$ __gl_test()
File "renpy/common/00gltest.rpy", line 317, in _m1_00gltest__gl_test
_gl_performance_test()
File "renpy/common/00gltest.rpy", line 342, in _gl_performance_test
ui.interact(suppress_underlay=True, suppress_overlay=True)
File "renpy/ui.py", line 298, in interact
rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
File "renpy/display/core.py", line 3006, in interact
repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, pause=pause, pause_start=pause_start, **kwargs)
File "renpy/display/core.py", line 3516, in interact_core
self.draw_screen(root_widget, fullscreen_video, (not fullscreen_video) or video_frame_drawn)
File "renpy/display/core.py", line 2380, in draw_screen
renpy.display.draw.draw_screen(surftree)
File "renpy/display/swdraw.py", line 869, in draw_screen
if self.scale_fast:
AttributeError: 'SWDraw' object has no attribute 'scale_fast'

Windows-7-6.1.7601-SP1
Ren'Py 7.4.1.1270
Fri Feb 26 20:35:07 2021
This is a renpy error, not game specific. Happens for some with the new renpy 7.4.
It's either that your system is too old/not up to date (renpy has new minimum requirements), or it's a bug introduced in the first two or three releases of renpy 7.4.
So the dev either has to update his renpy version for the fix, or it's your system.
 

Ramesh

Newbie
May 10, 2017
24
5
Mon Aug 9 14:17:21 2021
Windows-8.1-6.3.9600
Ren'Py 7.4.8.1895


Bootstrap to the start of init.init took 0.25s
Early init took 0.00s
Loader init took 0.09s
Loading error handling took 0.22s
Loading script took 0.91s
Loading save slot metadata. took 0.02s
Loading persistent took 0.00s
Importing _renpysteam: ImportError('No module named _renpysteam',)
Set script version to: None (alternate path)
- Init at launcher/game/web.rpyc:26 took 0.28124 s.
Running init code took 0.86s
Loading analysis data took 0.08s
Analyze and compile ATL took 0.00s
Index archives took 0.00s
Dump and make backups. took 0.00s
Cleaning cache took 0.00s
Making clean stores took 0.00s
Initial gc. took 0.08s
DPI scale factor: 1.000000
nvdrs: Loaded, about to disable thread optimizations.
nvdrs: "Couldn't load nvlib." (can be ignored)
Creating interface object took 0.00s
Cleaning stores took 0.00s
Init translation took 0.08s
Build styles took 0.00s
Load screen analysis took 0.08s
Analyze screens took 0.00s
Save screen analysis took 0.00s
Prepare screens took 0.23s
Save pyanalysis. took 0.00s
Save bytecode. took 0.00s
Running _start took 0.00s
Performance test:
Interface start took 0.08s

Initializing angle2 renderer:
primary display bounds: (0, 0, 1280, 800)
swap interval: 1 frames
Windowed mode.
Could not get pygame screen: error('Could not create GLES window surface',)

Initializing sw renderer:

Anyone can help me I an having problem with Renpy....
 

alis959

Member
Nov 21, 2017
335
78
Wed Nov 23 03:42:37 2022
Windows-10-10.0.18362
Ren'Py 7.4.5.1648


Bootstrap to the start of init.init took 0.24s
Early init took 0.01s
Loader init took 0.32s
Loading error handling took 0.12s
Loading script took 1.31s
Loading save slot metadata. took 0.04s
Loading persistent took 0.00s
Importing _renpysteam: ImportError('No module named _renpysteam',)
Set script version to: (7, 4, 5)
Running init code took 0.29s
Loading analysis data took 0.14s
Analyze and compile ATL took 0.05s
Index archives took 0.00s
Dump and make backups. took 0.00s
Cleaning cache took 0.00s
Making clean stores took 0.00s
Initial gc. took 0.16s
DPI scale factor: 1.000000
nvdrs: Loaded, about to disable thread optimizations.
nvdrs: "Couldn't load nvlib." (can be ignored)
Creating interface object took 0.02s
Cleaning stores took 0.00s
Init translation took 0.20s
Build styles took 0.01s
Load screen analysis took 0.15s
Analyze screens took 0.01s
Save screen analysis took 0.00s
Prepare screens took 0.36s
Save pyanalysis. took 0.00s
Save bytecode. took 0.00s
Running _start took 0.00s
Performance test:
Interface start took 0.33s

Initializing gl2 renderer:
primary display bounds: (0, 0, 1280, 1024)
swap interval: 1 frames
Windowed mode.
UGUU couldn't find glActiveTexture: That operation is not supported
UGUU couldn't find glAttachShader: That operation is not supported
UGUU couldn't find glBeginQuery: That operation is not supported
UGUU couldn't find glBeginTransformFeedback: That operation is not supported
UGUU couldn't find glBindAttribLocation: That operation is not supported
UGUU couldn't find glBindBuffer: That operation is not supported
UGUU couldn't find glBindBufferBase: That operation is not supported
UGUU couldn't find glBindBufferRange: That operation is not supported
UGUU couldn't find glBindFramebuffer: That operation is not supported
UGUU couldn't find glBindRenderbuffer: That operation is not supported
UGUU couldn't find glBindVertexArray: That operation is not supported
UGUU couldn't find glBlendColor: That operation is not supported
UGUU couldn't find glBlendEquation: That operation is not supported
UGUU couldn't find glBlendEquationSeparate: That operation is not supported
UGUU couldn't find glBlendFuncSeparate: That operation is not supported
UGUU couldn't find glBlitFramebuffer: That operation is not supported
UGUU couldn't find glBufferData: That operation is not supported
UGUU couldn't find glBufferSubData: That operation is not supported
UGUU couldn't find glCheckFramebufferStatus: That operation is not supported
UGUU couldn't find glClearBufferfi: That operation is not supported
UGUU couldn't find glClearBufferfv: That operation is not supported
UGUU couldn't find glClearBufferiv: That operation is not supported
UGUU couldn't find glClearBufferuiv: That operation is not supported
UGUU couldn't find glCompileShader: That operation is not supported
UGUU couldn't find glCompressedTexImage2D: That operation is not supported
UGUU couldn't find glCompressedTexImage3D: That operation is not supported
UGUU couldn't find glCompressedTexSubImage2D: That operation is not supported
UGUU couldn't find glCompressedTexSubImage3D: That operation is not supported
UGUU couldn't find glCopyTexSubImage3D: That operation is not supported
UGUU couldn't find glCreateProgram: That operation is not supported
UGUU couldn't find glCreateShader: That operation is not supported
UGUU couldn't find glDeleteBuffers: That operation is not supported
UGUU couldn't find glDeleteFramebuffers: That operation is not supported
UGUU couldn't find glDeleteProgram: That operation is not supported
UGUU couldn't find glDeleteQueries: That operation is not supported
UGUU couldn't find glDeleteRenderbuffers: That operation is not supported
UGUU couldn't find glDeleteShader: That operation is not supported
UGUU couldn't find glDeleteVertexArrays: That operation is not supported
UGUU couldn't find glDetachShader: That operation is not supported
UGUU couldn't find glDisableVertexAttribArray: That operation is not supported
UGUU couldn't find glDrawBuffers: That operation is not supported
UGUU couldn't find glDrawRangeElements: That operation is not supported
UGUU couldn't find glEnableVertexAttribArray: That operation is not supported
UGUU couldn't find glEndQuery: That operation is not supported
UGUU couldn't find glEndTransformFeedback: That operation is not supported
UGUU couldn't find glFlushMappedBufferRange: That operation is not supported
UGUU couldn't find glFramebufferRenderbuffer: That operation is not supported
UGUU couldn't find glFramebufferTexture2D: That operation is not supported
UGUU couldn't find glFramebufferTextureLayer: That operation is not supported
UGUU couldn't find glGenBuffers: That operation is not supported
UGUU couldn't find glGenFramebuffers: That operation is not supported
UGUU couldn't find glGenQueries: That operation is not supported
UGUU couldn't find glGenRenderbuffers: That operation is not supported
UGUU couldn't find glGenVertexArrays: That operation is not supported
UGUU couldn't find glGenerateMipmap: That operation is not supported
UGUU couldn't find glGetActiveAttrib: That operation is not supported
UGUU couldn't find glGetActiveUniform: That operation is not supported
UGUU couldn't find glGetAttachedShaders: That operation is not supported
UGUU couldn't find glGetAttribLocation: That operation is not supported
UGUU couldn't find glGetBufferParameteriv: That operation is not supported
UGUU couldn't find glGetBufferPointerv: That operation is not supported
UGUU couldn't find glGetFragDataLocation: That operation is not supported
UGUU couldn't find glGetFramebufferAttachmentParameteriv: That operation is not supported
UGUU couldn't find glGetIntegeri_v: That operation is not supported
UGUU couldn't find glGetProgramInfoLog: That operation is not supported
UGUU couldn't find glGetProgramiv: That operation is not supported
UGUU couldn't find glGetQueryObjectuiv: That operation is not supported
UGUU couldn't find glGetQueryiv: That operation is not supported
UGUU couldn't find glGetRenderbufferParameteriv: That operation is not supported
UGUU couldn't find glGetShaderInfoLog: That operation is not supported
UGUU couldn't find glGetShaderSource: That operation is not supported
UGUU couldn't find glGetShaderiv: That operation is not supported
UGUU couldn't find glGetStringi: That operation is not supported
UGUU couldn't find glGetTransformFeedbackVarying: That operation is not supported
UGUU couldn't find glGetUniformLocation: That operation is not supported
UGUU couldn't find glGetUniformfv: That operation is not supported
UGUU couldn't find glGetUniformiv: That operation is not supported
UGUU couldn't find glGetUniformuiv: That operation is not supported
UGUU couldn't find glGetVertexAttribIiv: That operation is not supported
UGUU couldn't find glGetVertexAttribIuiv: That operation is not supported
UGUU couldn't find glGetVertexAttribPointerv: That operation is not supported
UGUU couldn't find glGetVertexAttribfv: That operation is not supported
UGUU couldn't find glGetVertexAttribiv: That operation is not supported
UGUU couldn't find glIsBuffer: That operation is not supported
UGUU couldn't find glIsFramebuffer: That operation is not supported
UGUU couldn't find glIsProgram: That operation is not supported
UGUU couldn't find glIsQuery: That operation is not supported
UGUU couldn't find glIsRenderbuffer: That operation is not supported
UGUU couldn't find glIsShader: That operation is not supported
UGUU couldn't find glIsVertexArray: That operation is not supported
UGUU couldn't find glLinkProgram: That operation is not supported
UGUU couldn't find glMapBufferRange: That operation is not supported
UGUU couldn't find glRenderbufferStorage: That operation is not supported
UGUU couldn't find glRenderbufferStorageMultisample: That operation is not supported
UGUU couldn't find glSampleCoverage: That operation is not supported
UGUU couldn't find glShaderSource: That operation is not supported
UGUU couldn't find glStencilFuncSeparate: That operation is not supported
UGUU couldn't find glStencilMaskSeparate: That operation is not supported
UGUU couldn't find glStencilOpSeparate: That operation is not supported
UGUU couldn't find glTexImage3D: That operation is not supported
UGUU couldn't find glTexSubImage3D: That operation is not supported
UGUU couldn't find glTransformFeedbackVaryings: That operation is not supported
UGUU couldn't find glUniform1f: That operation is not supported
UGUU couldn't find glUniform1fv: That operation is not supported
UGUU couldn't find glUniform1i: That operation is not supported
UGUU couldn't find glUniform1iv: That operation is not supported
UGUU couldn't find glUniform1ui: That operation is not supported
UGUU couldn't find glUniform1uiv: That operation is not supported
UGUU couldn't find glUniform2f: That operation is not supported
UGUU couldn't find glUniform2fv: That operation is not supported
UGUU couldn't find glUniform2i: That operation is not supported
UGUU couldn't find glUniform2iv: That operation is not supported
UGUU couldn't find glUniform2ui: That operation is not supported
UGUU couldn't find glUniform2uiv: That operation is not supported
UGUU couldn't find glUniform3f: That operation is not supported
UGUU couldn't find glUniform3fv: That operation is not supported
UGUU couldn't find glUniform3i: That operation is not supported
UGUU couldn't find glUniform3iv: That operation is not supported
UGUU couldn't find glUniform3ui: That operation is not supported
UGUU couldn't find glUniform3uiv: That operation is not supported
UGUU couldn't find glUniform4f: That operation is not supported
UGUU couldn't find glUniform4fv: That operation is not supported
UGUU couldn't find glUniform4i: That operation is not supported
UGUU couldn't find glUniform4iv: That operation is not supported
UGUU couldn't find glUniform4ui: That operation is not supported
UGUU couldn't find glUniform4uiv: That operation is not supported
UGUU couldn't find glUniformMatrix2fv: That operation is not supported
UGUU couldn't find glUniformMatrix2x3fv: That operation is not supported
UGUU couldn't find glUniformMatrix2x4fv: That operation is not supported
UGUU couldn't find glUniformMatrix3fv: That operation is not supported
UGUU couldn't find glUniformMatrix3x2fv: That operation is not supported
UGUU couldn't find glUniformMatrix3x4fv: That operation is not supported
UGUU couldn't find glUniformMatrix4fv: That operation is not supported
UGUU couldn't find glUniformMatrix4x2fv: That operation is not supported
UGUU couldn't find glUniformMatrix4x3fv: That operation is not supported
UGUU couldn't find glUnmapBuffer: That operation is not supported
UGUU couldn't find glUseProgram: That operation is not supported
UGUU couldn't find glValidateProgram: That operation is not supported
UGUU couldn't find glVertexAttrib1f: That operation is not supported
UGUU couldn't find glVertexAttrib1fv: That operation is not supported
UGUU couldn't find glVertexAttrib2f: That operation is not supported
UGUU couldn't find glVertexAttrib2fv: That operation is not supported
UGUU couldn't find glVertexAttrib3f: That operation is not supported
UGUU couldn't find glVertexAttrib3fv: That operation is not supported
UGUU couldn't find glVertexAttrib4f: That operation is not supported
UGUU couldn't find glVertexAttrib4fv: That operation is not supported
UGUU couldn't find glVertexAttribI4i: That operation is not supported
UGUU couldn't find glVertexAttribI4iv: That operation is not supported
UGUU couldn't find glVertexAttribI4ui: That operation is not supported
UGUU couldn't find glVertexAttribI4uiv: That operation is not supported
UGUU couldn't find glVertexAttribIPointer: That operation is not supported
UGUU couldn't find glVertexAttribPointer: That operation is not supported
The following gl functions are missing:
- glActiveTexture
- glAttachShader
- glBindFramebuffer
- glBindRenderbuffer
- glBlendEquation
- glBlendEquationSeparate
- glBlendFuncSeparate
- glCompileShader
- glCreateProgram
- glCreateShader
- glDeleteFramebuffers
- glDeleteRenderbuffers
- glDeleteShader
- glDisableVertexAttribArray
- glEnableVertexAttribArray
- glFramebufferRenderbuffer
- glFramebufferTexture2D
- glGenFramebuffers
- glGenRenderbuffers
- glGenerateMipmap
- glGetAttribLocation
- glGetProgramInfoLog
- glGetProgramiv
- glGetShaderInfoLog
- glGetShaderiv
- glGetUniformLocation
- glLinkProgram
- glRenderbufferStorage
- glShaderSource
- glUniform1f
- glUniform1i
- glUniform2f
- glUniform3f
- glUniform4f
- glUniformMatrix4fv
- glUseProgram
- glVertexAttribPointer

Initializing angle2 renderer:
primary display bounds: (0, 0, 1280, 1024)
swap interval: 1 frames
Windowed mode.
Could not get pygame screen: error('Could not create GLES window surface',)

Initializing gles2 renderer:
primary display bounds: (0, 0, 1280, 1024)
swap interval: 1 frames
Windowed mode.
Could not get pygame screen: error('Could not create GLES window surface',)

Initializing gl renderer:
primary display bounds: (0, 0, 1280, 1024)
swap interval: 1 frames
Windowed mode.
UGUU couldn't find glActiveTexture: That operation is not supported
UGUU couldn't find glAttachShader: That operation is not supported
UGUU couldn't find glBeginQuery: That operation is not supported
UGUU couldn't find glBeginTransformFeedback: That operation is not supported
UGUU couldn't find glBindAttribLocation: That operation is not supported
UGUU couldn't find glBindBuffer: That operation is not supported
UGUU couldn't find glBindBufferBase: That operation is not supported
UGUU couldn't find glBindBufferRange: That operation is not supported
UGUU couldn't find glBindFramebuffer: That operation is not supported
UGUU couldn't find glBindRenderbuffer: That operation is not supported
UGUU couldn't find glBindVertexArray: That operation is not supported
UGUU couldn't find glBlendColor: That operation is not supported
UGUU couldn't find glBlendEquation: That operation is not supported
UGUU couldn't find glBlendEquationSeparate: That operation is not supported
UGUU couldn't find glBlendFuncSeparate: That operation is not supported
UGUU couldn't find glBlitFramebuffer: That operation is not supported
UGUU couldn't find glBufferData: That operation is not supported
UGUU couldn't find glBufferSubData: That operation is not supported
UGUU couldn't find glCheckFramebufferStatus: That operation is not supported
UGUU couldn't find glClearBufferfi: That operation is not supported
UGUU couldn't find glClearBufferfv: That operation is not supported
UGUU couldn't find glClearBufferiv: That operation is not supported
UGUU couldn't find glClearBufferuiv: That operation is not supported
UGUU couldn't find glCompileShader: That operation is not supported
UGUU couldn't find glCompressedTexImage2D: That operation is not supported
UGUU couldn't find glCompressedTexImage3D: That operation is not supported
UGUU couldn't find glCompressedTexSubImage2D: That operation is not supported
UGUU couldn't find glCompressedTexSubImage3D: That operation is not supported
UGUU couldn't find glCopyTexSubImage3D: That operation is not supported
UGUU couldn't find glCreateProgram: That operation is not supported
UGUU couldn't find glCreateShader: That operation is not supported
UGUU couldn't find glDeleteBuffers: That operation is not supported
UGUU couldn't find glDeleteFramebuffers: That operation is not supported
UGUU couldn't find glDeleteProgram: That operation is not supported
UGUU couldn't find glDeleteQueries: That operation is not supported
UGUU couldn't find glDeleteRenderbuffers: That operation is not supported
UGUU couldn't find glDeleteShader: That operation is not supported
UGUU couldn't find glDeleteVertexArrays: That operation is not supported
UGUU couldn't find glDetachShader: That operation is not supported
UGUU couldn't find glDisableVertexAttribArray: That operation is not supported
UGUU couldn't find glDrawBuffers: That operation is not supported
UGUU couldn't find glDrawRangeElements: That operation is not supported
UGUU couldn't find glEnableVertexAttribArray: That operation is not supported
UGUU couldn't find glEndQuery: That operation is not supported
UGUU couldn't find glEndTransformFeedback: That operation is not supported
UGUU couldn't find glFlushMappedBufferRange: That operation is not supported
UGUU couldn't find glFramebufferRenderbuffer: That operation is not supported
UGUU couldn't find glFramebufferTexture2D: That operation is not supported
UGUU couldn't find glFramebufferTextureLayer: That operation is not supported
UGUU couldn't find glGenBuffers: That operation is not supported
UGUU couldn't find glGenFramebuffers: That operation is not supported
UGUU couldn't find glGenQueries: That operation is not supported
UGUU couldn't find glGenRenderbuffers: That operation is not supported
UGUU couldn't find glGenVertexArrays: That operation is not supported
UGUU couldn't find glGenerateMipmap: That operation is not supported
UGUU couldn't find glGetActiveAttrib: That operation is not supported
UGUU couldn't find glGetActiveUniform: That operation is not supported
UGUU couldn't find glGetAttachedShaders: That operation is not supported
UGUU couldn't find glGetAttribLocation: That operation is not supported
UGUU couldn't find glGetBufferParameteriv: That operation is not supported
UGUU couldn't find glGetBufferPointerv: That operation is not supported
UGUU couldn't find glGetFragDataLocation: That operation is not supported
UGUU couldn't find glGetFramebufferAttachmentParameteriv: That operation is not supported
UGUU couldn't find glGetIntegeri_v: That operation is not supported
UGUU couldn't find glGetProgramInfoLog: That operation is not supported
UGUU couldn't find glGetProgramiv: That operation is not supported
UGUU couldn't find glGetQueryObjectuiv: That operation is not supported
UGUU couldn't find glGetQueryiv: That operation is not supported
UGUU couldn't find glGetRenderbufferParameteriv: That operation is not supported
UGUU couldn't find glGetShaderInfoLog: That operation is not supported
UGUU couldn't find glGetShaderSource: That operation is not supported
UGUU couldn't find glGetShaderiv: That operation is not supported
UGUU couldn't find glGetStringi: That operation is not supported
UGUU couldn't find glGetTransformFeedbackVarying: That operation is not supported
UGUU couldn't find glGetUniformLocation: That operation is not supported
UGUU couldn't find glGetUniformfv: That operation is not supported
UGUU couldn't find glGetUniformiv: That operation is not supported
UGUU couldn't find glGetUniformuiv: That operation is not supported
UGUU couldn't find glGetVertexAttribIiv: That operation is not supported
UGUU couldn't find glGetVertexAttribIuiv: That operation is not supported
UGUU couldn't find glGetVertexAttribPointerv: That operation is not supported
UGUU couldn't find glGetVertexAttribfv: That operation is not supported
UGUU couldn't find glGetVertexAttribiv: That operation is not supported
UGUU couldn't find glIsBuffer: That operation is not supported
UGUU couldn't find glIsFramebuffer: That operation is not supported
UGUU couldn't find glIsProgram: That operation is not supported
UGUU couldn't find glIsQuery: That operation is not supported
UGUU couldn't find glIsRenderbuffer: That operation is not supported
UGUU couldn't find glIsShader: That operation is not supported
UGUU couldn't find glIsVertexArray: That operation is not supported
UGUU couldn't find glLinkProgram: That operation is not supported
UGUU couldn't find glMapBufferRange: That operation is not supported
UGUU couldn't find glRenderbufferStorage: That operation is not supported
UGUU couldn't find glRenderbufferStorageMultisample: That operation is not supported
UGUU couldn't find glSampleCoverage: That operation is not supported
UGUU couldn't find glShaderSource: That operation is not supported
UGUU couldn't find glStencilFuncSeparate: That operation is not supported
UGUU couldn't find glStencilMaskSeparate: That operation is not supported
UGUU couldn't find glStencilOpSeparate: That operation is not supported
UGUU couldn't find glTexImage3D: That operation is not supported
UGUU couldn't find glTexSubImage3D: That operation is not supported
UGUU couldn't find glTransformFeedbackVaryings: That operation is not supported
UGUU couldn't find glUniform1f: That operation is not supported
UGUU couldn't find glUniform1fv: That operation is not supported
UGUU couldn't find glUniform1i: That operation is not supported
UGUU couldn't find glUniform1iv: That operation is not supported
UGUU couldn't find glUniform1ui: That operation is not supported
UGUU couldn't find glUniform1uiv: That operation is not supported
UGUU couldn't find glUniform2f: That operation is not supported
UGUU couldn't find glUniform2fv: That operation is not supported
UGUU couldn't find glUniform2i: That operation is not supported
UGUU couldn't find glUniform2iv: That operation is not supported
UGUU couldn't find glUniform2ui: That operation is not supported
UGUU couldn't find glUniform2uiv: That operation is not supported
UGUU couldn't find glUniform3f: That operation is not supported
UGUU couldn't find glUniform3fv: That operation is not supported
UGUU couldn't find glUniform3i: That operation is not supported
UGUU couldn't find glUniform3iv: That operation is not supported
UGUU couldn't find glUniform3ui: That operation is not supported
UGUU couldn't find glUniform3uiv: That operation is not supported
UGUU couldn't find glUniform4f: That operation is not supported
UGUU couldn't find glUniform4fv: That operation is not supported
UGUU couldn't find glUniform4i: That operation is not supported
UGUU couldn't find glUniform4iv: That operation is not supported
UGUU couldn't find glUniform4ui: That operation is not supported
UGUU couldn't find glUniform4uiv: That operation is not supported
UGUU couldn't find glUniformMatrix2fv: That operation is not supported
UGUU couldn't find glUniformMatrix2x3fv: That operation is not supported
UGUU couldn't find glUniformMatrix2x4fv: That operation is not supported
UGUU couldn't find glUniformMatrix3fv: That operation is not supported
UGUU couldn't find glUniformMatrix3x2fv: That operation is not supported
UGUU couldn't find glUniformMatrix3x4fv: That operation is not supported
UGUU couldn't find glUniformMatrix4fv: That operation is not supported
UGUU couldn't find glUniformMatrix4x2fv: That operation is not supported
UGUU couldn't find glUniformMatrix4x3fv: That operation is not supported
UGUU couldn't find glUnmapBuffer: That operation is not supported
UGUU couldn't find glUseProgram: That operation is not supported
UGUU couldn't find glValidateProgram: That operation is not supported
UGUU couldn't find glVertexAttrib1f: That operation is not supported
UGUU couldn't find glVertexAttrib1fv: That operation is not supported
UGUU couldn't find glVertexAttrib2f: That operation is not supported
UGUU couldn't find glVertexAttrib2fv: That operation is not supported
UGUU couldn't find glVertexAttrib3f: That operation is not supported
UGUU couldn't find glVertexAttrib3fv: That operation is not supported
UGUU couldn't find glVertexAttrib4f: That operation is not supported
UGUU couldn't find glVertexAttrib4fv: That operation is not supported
UGUU couldn't find glVertexAttribI4i: That operation is not supported
UGUU couldn't find glVertexAttribI4iv: That operation is not supported
UGUU couldn't find glVertexAttribI4ui: That operation is not supported
UGUU couldn't find glVertexAttribI4uiv: That operation is not supported
UGUU couldn't find glVertexAttribIPointer: That operation is not supported
UGUU couldn't find glVertexAttribPointer: That operation is not supported
The following gl functions are missing:
- glActiveTexture
- glAttachShader
- glBindFramebuffer
- glCompileShader
- glCreateProgram
- glCreateShader
- glDeleteFramebuffers
- glDeleteProgram
- glDeleteShader
- glDisableVertexAttribArray
- glEnableVertexAttribArray
- glFramebufferTexture2D
- glGenFramebuffers
- glGetAttribLocation
- glGetProgramInfoLog
- glGetProgramiv
- glGetShaderInfoLog
- glGetShaderiv
- glGetUniformLocation
- glLinkProgram
- glShaderSource
- glUniform1f
- glUniform1i
- glUniform2f
- glUniform4f
- glUniformMatrix4fv
- glUseProgram
- glVertexAttribPointer

Initializing angle renderer:
primary display bounds: (0, 0, 1280, 1024)
swap interval: 1 frames
Windowed mode.
Vendor: 'Google Inc.'
Renderer: 'ANGLE (Intel(R) Q45/Q43 Express Chipset (Microsoft Corporation - WDDM 1.1) Direct3D11 vs_4_0 ps_4_0)'
Version: 'OpenGL ES 2.0.0 (ANGLE 2.1.0.a4b21cf26074)'
Display Info: None
Number of texture units: 16
Using shader environment.
Using FBO RTT.
Root FBO is: 0
FBO Maximum Texture Size: 2048
Using angle renderer.
Texture testing:
- Hardware max texture size: 8192
- 64px textures work.
- 128px textures work.
- 256px textures work.
- 512px textures work.
- 1024px textures work.
- 2048px textures work.
Screen sizes: virtual=(1280, 720) physical=(1178, 663) drawable=(1178, 663)
Root FBO is: 0
FBO Maximum Texture Size: 2048
Total time until interface ready: 5.13700008392s