[EP3] - overall rating:
5.75/10
The name of the game is inconsistency.
THE GOOD
I like the idea of the young albeit already emotionally scarred soldier. The introduction was solid, giving you a glimpse into which values were taught and which were earned during their service. It's clear that the developer wanted to portray this seemingly perfect young person going through tough times because of how fate can play fickle games with one's life.
Another point worth mentioning is the music and SFX - there's a good variety of them and they're well-placed.
Also, kudos for some shots - pretty much every character (except Vincent
) has a render that you like to look at.
THE NEUTRAL
The instant text speed isn't my thing (and you sadly cannot adjust it in the game menu), but it's dev's choice so I can't really complain much here.
The UI is stylized, but I'm not sure in what way - there isn't one cohesive theme among the somewhat scarce GUI elements.
THE BAD
As mentioned in the title for this review, this game suffers from a terrible case of inconsistency on pretty much all levels.
Firstly -
the renders.
As of EP3 there's a little over 4.6 K renders in the game - which is quite sizeable for a VN barely a year old - but, I kid you not, pretty much half of them are either extremely grainy (especially in the prologue and EP1) or they lacking proper focus (or sometimes even both), resulting in a disappointingly subpar presentation. In some shots character's scaling doesn't make sense (in one shot a girl reaches to MC's forehead, the next she's a foot shorter) or the lighting suddenly changes.
And sure, while this is Meat Shield's/Story Machine Studios' first game, the quality-to-quantity ration is way off. If I was the dev, I would come back to remake the prologue and EP1 to be more in line with later chapters - it's important to make a good first impression, and not rely on "it gets better".
Secondly -
the characters.
After reading the synopsis for this title, I was afraid that the MC will turn out to be a giant, godlike twat, but I was pleasantly surprised to see him as the highlight of this story (so far). No over-sexualization of women or hurtful stereotypical comments about one's looks or way of being - just a normal guy with abnormal amount of muscle and brainpower.
But I cannot say the same about the others. Most of the (potential) LIs are borderline bland, not adding much to the table, especially the ex-girlfriend and your "tour guide" Angelica. Maybe they'll get better as the plot progresses, but so far they've been a waste of "screen time" in my opinion.
Thirdly -
the pacing.
I have absolutely no fucking clue what is happening most of the time and where or why we are there. How much time passed since we started the new life? Days? Weeks? Months? I cannot tell, because the game jumps frantically between scenes like it's skipping rope. Add to it that most of the scene changes don't fade in or out so one moment you're at the campus, the next frame you're suddenly somewhere else, sitting by a fire and drinking beer.
Quite disappointing is also the amount of filler content we have - two girls playing a game, two girls talking about a guy, one girl making cookies, some girl from another game I have never played giving MC life advice, and so on... These would've worked as perhaps bonus scenes (especially the cameo), or removed off-screen completely - just like the whole "my special unit is hunting me down" or "some other assassins are hunting me down". Also, the EP2 ending montage looks like some soap opera collage of what happened thus far.
Lastly -
the writing.
For the most part it's not bad, it's just... inconsistent. Some parts can have decent, organic dialogue between characters only to then fall off and sound almost AI-generated (the lab part had me completely lost, for one). The MC can be a young, relatable person one scene and some middle-aged grizzled veteran preaching some "above else" values the next. Also, the entirety of prologue has almost no distinction between what's a thought and what a spoken word, leaving you confused as to why is MC exclaiming that he and his lover had just concluded sexual act.
Speaking of sex - it's bad. I get that this is a story-driven VN (and a slow burn at that), but the ever-so-rare h-scenes feel like a chore, rather than pleasure. I believe that the loop of Kristyn (the ex-gf) drinking the soda in the prologue has more frames than any of the sex scenes. They feel forced yet somehow bland. Honestly, if you were to remove them from the game, no value would be lost.
Bonus one: Just like in "Whose Line Is It Anyway", the points don't matter. Neither do your choices, it seems.
I hope the dev can chill out with the quantity and focus on the quality - the game can still get good ^^