I can't find any resources online on this topic. Just how to generally use geoshells.
For example if I use a NGV8 for gens or breastacular for breasts, they have their own texture and shell. Then if I want to apply a "full body wetness" or some other sort of geoshell, I can't overlapp the shell on the gens/breast shell, which causes the wetness to just have a hard edge and not apply.. but I do want the breast to take that layer as well.
If I move the offset as some tutorials suggest, it does nothing. Any suggestions?
For example if I use a NGV8 for gens or breastacular for breasts, they have their own texture and shell. Then if I want to apply a "full body wetness" or some other sort of geoshell, I can't overlapp the shell on the gens/breast shell, which causes the wetness to just have a hard edge and not apply.. but I do want the breast to take that layer as well.
If I move the offset as some tutorials suggest, it does nothing. Any suggestions?