- Dec 17, 2018
- 323
- 722
Hey guys, so here's the scenario. Let's assume that I have a previously released a chapter of my VN, then on my next chapter, I decided to change some stuff in the ending of the first chapter. How do I make it so that people who load into their previous save in the new release get pushed back to the scene before the changes occur? This is to make it so that they are forced to replay the new ending. I also want to make sure that we don't skip to this point if the player hasn't gotten to where I've changed the story.
I'm thinking the solution has something to do with using
Any thoughts?
I'm thinking the solution has something to do with using
label after_load:
to intercept the load and jump to the scene before the changes. I'm just not sure how to check to make sure a player has passed that scene before jumping them back there. Also, one problem I'm running into is that the solution should only check the save once. Let's say that a player has already been sent back to the scene before the changes, and then played to the newest chapter and makes a save there. If he reloads, the code shouldn't pull him all the way back to the first chapter before the changes again.Any thoughts?
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