Zane Carlson

Well-Known Member
Sep 22, 2023
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Hmm... releasing a "demo" in such buggy and unfinished state is quite a... brave decision.
Though it gives a glimpse about what this game can become.
Hmm... and yet I feel like something is wrong.
Any thoughts?
Maybe it's the fact they are more focused on menu elements and recovering from covid-19 then making sure the demo works well?
 

Zane Carlson

Well-Known Member
Sep 22, 2023
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omp123
Mr. Cofman
I think I should translate update posts and put them here...
Which I'm gonna do from now on:
(also keep in mind this is just google translate so take this with a grain of salt)

About Blue Skin Forest ③
July 30th, 2024 13:23・All users

I was damaged by my first COVID-19 infection, but I managed to recover.
The cough that continues even after I've recovered is also pretty painful, so I don't want to get it again...

★☆★☆★☆★☆★☆★☆★☆★☆★☆★☆★☆★☆★☆★☆★☆★☆

★Various additions planned for Blue Skin Forest (As it is still in development, there will probably be corrections and changes in the future.)

★Masturbation
zoILzxrEDQINPxtUClQslFM7.gif
A masturbation motion has been added.
You can start masturbating with the [SHIFT] key.
As with the old version, it is heavily involved in capture and gimmicks.
It is possible to stop the opponent's movement by splashing it during battle, but since the enemy's health is restored, it is basically difficult to use it to gain an advantage in battle.

Since dashing and masturbation are abilities, you cannot actually use them from the beginning.

★ About H during battle
L82OOISsR6mifeLUT6m255SG.gif
If H develops during battle, an attack motion will be inserted beforehand.
You will no longer be captured suddenly just by touching the enemy as in the old version.



★ Agreement H Gauge
ZHShg1jHqho5VZrcIucor2Ym.gif
When this gauge fills up, it means that the player agrees to H from now on.
Standing near a monster that displays this will fill the gauge, and if you are close to it when it is full, H will start.
I think it will appear in various places, from situations such as invitations to H at bases.
You need to stand still for about 3 seconds and it will disappear if you move away even a little, so I don't think there will be any accidental H.

★ Encyclopedia / Achievements
I haven't touched the treasure section yet, but I have progressed with the encyclopedia and achievements.
RXIfLxV639ePLThoX3s3Y2T6.png
I am creating an encyclopedia.
Information will be added to the encyclopedia when the monster and I recognize each other's existence.
You can also judge the capture status in the upper left of the icon.
If there is a heart frame, it is "capture possible", if it is a pink heart, it is "already captured", and if there is no frame, it is "cannot be captured".
However, it's so heavy due to the amount of processing it does that I'm not sure what to do.
It's currently under construction, so there are bugs in the calculation and display processes.
Ljcr6XgDxprsDQf4AgLkT7eN.png Achievements are also being created.
Last time I said that these were parts that aren't related to H, but there are already some that are quite related.
The number of stars will be related to the shop content.
This is also under development, so you will not be able to get most of the achievements.

Once the text for the encyclopedia and achievements is finalized, I plan to request translations.
 
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Nov 19, 2021
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Maybe? I said before, I'm not used to see a game in such state :unsure:
All developers build their games differently. Some like Zell add in all the monstergirls, animations and all the extra stuff before doing the story and the gameplay. Likewise, there are developers of games who do it the other way around, do the story and gameplay first and then add in the extras.
 

Mr. Cofman

Active Member
Apr 16, 2024
574
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All developers build their games differently. Some like Zell add in all the monstergirls, animations and all the extra stuff before doing the story and the gameplay. Likewise, there are developers of games who do it the other way around, do the story and gameplay first and then add in the extras.
Heh, which makes their priorities clear.
 

Mr. Cofman

Active Member
Apr 16, 2024
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Not even the original game was supposed to have any gameplay, it all started as an "monster girl interactive gallery" only later it evolved to what you see now so it definitely much more than what the dev intended to do in the first place.
I didn't know it. Looks like he did make an interesting turn in his project which made it better.
But looking at what state his new project now, I'm actually glad I didn't see what the game was before.
Personal preference, I choose completed, unspoiled experience, which would be able to positively surprise me.
 

TheUnsaid

Active Member
Game Developer
Dec 28, 2019
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You support a creator like Zell because you've enjoyed his previous works and want to incentivise him to carry on making those kinds of games, I see Zell as the best pixel art animator for H-games there is.
While I agree with the rest of your message, I disagree with this.
I don't think Zell's the best pixel artist for erogames. I think that's Takorin.



Now, I will say that Zell's got my favorite erotic sense amongst pixel artists though. His sense for female assertive content is on point, and the way he can bring out the eroticism of scenarios is amazing.

I can still vividly remember in my mind's eye the erotic questionnaire in FOBS B side.

Takorin on the other hand does bestiality, heavy maledom rape, and futa. Following him is a mixed bag because you'll randomly get a gangbang rape scene in your timeline.
There are some maledom scenes in Fobs. Some of them occur while the player is 'brainwashed' by the girl but I personally just ignore this fact lol (example - the yamabiko girl)
FobsB has the Cat Witch for example. FobsA has the sleeping goat, mushroom girl, puppeteer girls, cat thief for example

I know of 2 horror games that zell made, but they're both similar enough that I cannot point out any differences

If you think about it - yes fobs and the horror games are kind of simillar. However in fobs you have a different mindset compared to zell's horror games
Here are the example differences:
- In FOBS you can actually fight back. Whereas in the horror games you only run or trick the attackers
- (I don't know the lore but this point seems logical enough) In FOBS you're an adventurer who explores because you want to. In the horror games you are just some wealking, trapped somewhere and who is trying to escape
- In FOBS you have enough exploration to do that you can just ignore the femdom scenes. But in the horror games there is not enough content to ignore the scenes, there is literally nothing interesting in the game to keep you entertained if you dislike femdom (actually the player's new abilities are interesting, but people ususally get bored of them after 5 minutes)

Personally I played through his horror games only to see if it has any maledom scenes, but that was not the case. Maybe I remember like one where the character is brainwashed and doesn't end up on the bottom? But I may be wrong
Don't let anyone convince you it's not.

Too many people are weird about temptation maledom.

Like you have no idea how much I've argued that submissive girls are allowed to enjoy and be a part of sex without becoming doms. If you want your partner to rail you while you sit back and take it, no matter how it happens you're the sub. People just have different rules when it comes to girls I guess.

Regarding the horror games. Yes they're meant to be more femdom focused, but more importantly they're a place where Zell can let loose on the designs for his creepy girls

Zell didn't change sexually.
And in fact Shiro No Yakata is being codeveloped by Ansala! Ansala's influence is what made Succubus Affection primarily a maledom game.

There's literally no shot that Shiro No Yakata won't also be primarily a maledom game. At most it'll be switch.

Tower of Shiratane on the other hand, who knows. We lack info.

Now don't forget, Zell's a switch with a femdom preference. Just because the game will focus on one thing doesn't mean he'll hyperfixate. Tower of Shiratane has those Mushroom girls that temptation the player into mating presses and the cage demon that tempts the player into doggystyle.

Like, I don't think you have anything to worry about based on your preferences for the future games.
 
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MrNice88

Member
May 28, 2022
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While I agree with the rest of your message, I disagree with this.
I don't think Zell's the best pixel artist for erogames. I think that's Takorin.



Now, I will say that Zell's got my favorite erotic sense amongst pixel artists though. His sense for female assertive content is on point, and the way he can bring out the eroticism of scenarios is amazing.

I can still vividly remember in my mind's eye the erotic questionnaire in FOBS B side.

Takorin on the other hand does bestiality, heavy maledom rape, and futa. Following him is a mixed bag because you'll randomly get a gangbang rape scene in your timeline.
Thanks sounds interesting, I'll check out his work. It's always nice to find a good artist you're not familiar with.
 
Jul 5, 2024
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Too many people are weird about temptation maledom.

Like you have no idea how much I've argued that submissive girls are allowed to enjoy and be a part of sex without becoming doms. If you want your partner to rail you while you sit back and take it, no matter how it happens you're the sub. People just have different rules when it comes to girls I guess.
You understood me incorrectly. When I played FOBS I assumed that the Goat Girl used magic to seduce the MC and that she was fully in control during the intercourse because of it.

I agree with you that seducing a man just by being beautiful doesn't make a woman dominant. However I'd argue that when a woman uses magic on the man then the man is basically 'forced' to have sex. If the woman is in control during this intercourse (for example isn't overwhelmed by her own magic) then for me it becomes much more tricky. I cannot decide myself if using seduction magic when the male is on top during sex is dom or sub thus I treat it more neutrally.

Zell didn't change sexually.
And in fact Shiro No Yakata is being codeveloped by Ansala! Ansala's influence is what made Succubus Affection primarily a maledom game.
I always thought that zell only commited like a few animations for Succubus Affection and that there were other devs who actually created most of the game. I may be wrong tho but I swear I read about that somewhere
But I never knew Ansala helped him with his horror games that's interesting

There's literally no shot that Shiro No Yakata won't also be primarily a maledom game. At most it'll be switch.

Tower of Shiratane on the other hand, who knows. We lack info.
I played both beta versions of both of these 'horror' games and checked every animation looking for maledom. I can safely say that both games are more femdom-focused than FOBS lol

Cheers
 
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TheUnsaid

Active Member
Game Developer
Dec 28, 2019
720
978
278
You understood me incorrectly. When I played FOBS I assumed that the Goat Girl used magic to seduce the MC and that she was fully in control during the intercourse because of it.

I agree with you that seducing a man just by being beautiful doesn't make a woman dominant. However I'd argue that when a woman uses magic on the man then the man is basically 'forced' to have sex. If the woman is in control during this intercourse (for example isn't overwhelmed by her own magic) then for me it becomes much more tricky. I cannot decide myself if using seduction magic when the male is on top during sex is dom or sub thus I treat it more neutrally.
"I agree with you that seducing a man just by being beautiful doesn't make a woman dominant."
This part is mainly what I was talking about.

"When I played FOBS I assumed that the Goat Girl used magic to seduce the MC and that she was fully in control during the intercourse because of it."
Isn't magic kind of rare in FOBS? Most girls use their physical abilities.

I don't think it's magic, but just a representation of seduction.
Just like all the aphrodisiac gas, is a representation of pheromones causing lustful buildup.

If it was me, and I got heart charmed by yamabiko, my first reaction would not be to run up to the first girl I see and pound her. I'd just fap it out, cause I don't wanna engage in sex that way. He's just making it happen that way as a way to gamify temptation. Just like how her loud noise is an SFX onomatopoeia to show noise, and why it bounces back on walls.

I always thought that zell only commited like a few animations for Succubus Affection and that there were other devs who actually created most of the game. I may be wrong tho but I swear I read about that somewhere
But I never knew Ansala helped him with his horror games that's interesting
Ansala was the project lead for Succubus Affection.

The hyper-action combat was his preference.
The sexual focus is his preference.
The story and setting are his preference.
He also brought on the CG artist.

Ansala is currently helping him with Shiro No Yakata only. He paused Succubus Affection 2 to work on SnY because Zell asked him to.

I played both beta versions of both of these 'horror' games and checked every animation looking for maledom. I can safely say that both games are more femdom-focused than FOBS lol

Cheers
The Ansala codeveloped SnY has no demos.

You can see gif previews on the ci-en though.
The versions of SnY you probably played are when Zell was trying to make it on his own before he gave up.
 

DeathSerpent1

Newbie
Aug 27, 2021
61
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i not like futa i not gay female with dick how peoples like this there many games like this and or maledom games and female character getting rape by males why there no more games like castle of temptation drain mansion and Cecyle of corruption i searched and there not any new games like them
Please for the love of god and my own sanity, use a damn period.
 
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