- Dec 28, 2019
- 680
- 914
Game design matters.That being said, I think Unsaid focuses a bit too much on how a game's supposed to be played and what kind of experience that makes.
In my opinion, if a game is designed to incentivize certain actions that's part of the erotic intent of the game.
In SHRIFT, you gain SP by fucking your demons in MY ROOM after every chapter until you max out their affection and open their last chest. Only then can you afford the skills to progress your character further.
So the game incentivizes you to hang out with girls to get to know them more, and raise their affection to 100. People will naturally gravitate towards doing that, and it'll affect their erotic perception of the game.
If you could rape the girls you defeat until they join you like Succubus Affection, that would change the erotic perception of it.
Like, the designers chose the mechanics they did to get the feeling they did.