Just played this on a whim this evening. Very short game, finished in just over an hour (including some time wasted wandering trying to remember where people were). There is also no sexual content beyond suggestive poses and some exposed breasts and panties.
If you are someone who accepts the above caveats, however, there is a lot to like about Foto Flash. One of the things promised in the overview of the game is "funky tracks" and I'm glad to say this game delivers. I usually mute the BGM of H games and play my own music, but I was jamming out to the soundtrack of this one. As a fun mechanic, the player actually buys the different BGM tracks at a CD store as the game progresses in order to hear them. The song loops are pretty short though, so probably wouldn't hold up past a couple hours (but that's all the game would take for most).
Both the pixel art and lewd line art are colorful, nicely done and fun to look at. My only complaint about the pixel overworld would be that it is a little samey, which makes it easy to get disoriented early on, especially as the game has no map. After a little while though, I found myself used to the layout of the relatively small world. It is charming, though, with different businesses and homes just for flavor, and colorful beaches with rolling tides. In tandem with the BGM, this really game the game a fun and upbeat atmosphere.
A nice addition to this was that the MC's dialogue and interactions with the girls is all written in a polite but fun way, so there's no elements of creepiness or coercion in this technicolor vanilla experience. (Well there are a couple creepy guys, but they are included for laughs and don't harm anyone). The game even has a censorship option if you want a really tame experience
In terms of gameplay, it's basically just a series of fetch quests based on finding items scattered on the ground. If the game was much longer, this would probably grow tiresome, but I found that the funny dialogue and fun series of item unlocks to be gripping enough that I stuck around. There is also an in-game hotline for getting unstuck, which actually gave me the resolution to my single longest item search (or maybe that hotline enables the item or something? Not totally sure as it was the last item and I only called once )
Ultimately, I had fun with this game, and while I don't think I'll play it again, it was a unique and charming experience while it lasted.
If you are someone who accepts the above caveats, however, there is a lot to like about Foto Flash. One of the things promised in the overview of the game is "funky tracks" and I'm glad to say this game delivers. I usually mute the BGM of H games and play my own music, but I was jamming out to the soundtrack of this one. As a fun mechanic, the player actually buys the different BGM tracks at a CD store as the game progresses in order to hear them. The song loops are pretty short though, so probably wouldn't hold up past a couple hours (but that's all the game would take for most).
Both the pixel art and lewd line art are colorful, nicely done and fun to look at. My only complaint about the pixel overworld would be that it is a little samey, which makes it easy to get disoriented early on, especially as the game has no map. After a little while though, I found myself used to the layout of the relatively small world. It is charming, though, with different businesses and homes just for flavor, and colorful beaches with rolling tides. In tandem with the BGM, this really game the game a fun and upbeat atmosphere.
A nice addition to this was that the MC's dialogue and interactions with the girls is all written in a polite but fun way, so there's no elements of creepiness or coercion in this technicolor vanilla experience. (Well there are a couple creepy guys, but they are included for laughs and don't harm anyone). The game even has a censorship option if you want a really tame experience
In terms of gameplay, it's basically just a series of fetch quests based on finding items scattered on the ground. If the game was much longer, this would probably grow tiresome, but I found that the funny dialogue and fun series of item unlocks to be gripping enough that I stuck around. There is also an in-game hotline for getting unstuck, which actually gave me the resolution to my single longest item search (or maybe that hotline enables the item or something? Not totally sure as it was the last item and I only called once )
Ultimately, I had fun with this game, and while I don't think I'll play it again, it was a unique and charming experience while it lasted.