I think this game gets a bit of a bad rap for the name. So no, it's not Free Cities, and certainly nothing like the Pregmod variant - don't come expecting lolis and weird pregnancy content or any of the extreme stuff. It's more like Masters of Raana, but seen from the slaves' point of view - Slaves of Nipon, if you will. On the other hand, it is definitely set in the world of Free Cities, and your master is a budding Arcology owner/developer. Fortunately for you, apart from some Edo Revivalism and Japanese-centred racism, he's more into Slave Professionalism and Paternalism, and apart from sucking his cock every few days (be aware of this if you choose to play a male character) he's quite easy to please and gradually earn more liberties and even some money of your own. Thereafter it gets into Masters of Raana style training via books, combat, whoring etc, to try and improve yourself and, eventually, the slaves that pass under your control.
There is a plot, and it unfolds as you start to explore the world, and you can make a very consequential decision as it does so. However, while the game borrows MoR's interface and hence looks pretty good, it doesn't have the same amount of content and depth. And like MoR, but perhaps even more so, it is pretty grindy, especially in the early days. But keep your master happy, your obedience up, and do your allocated tasks every day, and you'll find yourself rising from Low Slave to High Slave without too much trouble, and that opens up a lot more of the gameplay. There are plenty of other house slaves for you to interact with, and you can even buy one of your own if you don't mind a lot of grind (or a cheat) to get enough money to do so.
I found it an interesting diversion, and generally fairly well done, but it doesn't have the long term playability or complexity of either of its parents, Free Cities or Masters of Raana, so for that it gets four stars.
There is a plot, and it unfolds as you start to explore the world, and you can make a very consequential decision as it does so. However, while the game borrows MoR's interface and hence looks pretty good, it doesn't have the same amount of content and depth. And like MoR, but perhaps even more so, it is pretty grindy, especially in the early days. But keep your master happy, your obedience up, and do your allocated tasks every day, and you'll find yourself rising from Low Slave to High Slave without too much trouble, and that opens up a lot more of the gameplay. There are plenty of other house slaves for you to interact with, and you can even buy one of your own if you don't mind a lot of grind (or a cheat) to get enough money to do so.
I found it an interesting diversion, and generally fairly well done, but it doesn't have the long term playability or complexity of either of its parents, Free Cities or Masters of Raana, so for that it gets four stars.