Friends In Need (Ch. 10)
In a capitalist society, money buys you a lot of power. Potentially the power to change lives. But how will you impact the lives of your friends in need? Neon Ghosts created a power fantasy that lets you change the city.
STORY
Guy Harrison is the stereotypical average worker until one day he wins big, transforming life for good. Quitting his job at the convenience store, he decides to retire and aspires to use his newfound wealth to improve the world. Soon enough, his direct environment learns about his prize and Guy’s life of accumulating drama really starts off. Who will you help? And what are their motives?
A first disclaimer: Friends in Need is lengthy and the first chapter is currently the roughest part. The game starts out as an average AVN and gradually turns into a story of intrigue and possibilities. At the time of writing, developer Neon Ghosts is reworking the first chapter - which would greatly help people get to the latter portion of the game. Decide if you want to try it before the rework, but if you can wait a bit longer - I suggest you do and enjoy the improved start of the story. Either way, it’s worth the effort required.
Once the game picks up, a lot of opportunities are introduced and Guy is overwhelmed by options. Luckily, he’s blessed with a best friend that aids him regardless whether he adores or ignores her. The game really pushes you to do good, as the vanilla game centers around building connections. However, hidden within the game are some very graphic and story-heavy taboo scenes, unlocked with a taboo patch you can find online.
For Patreon-subscribers, there’s also ‘Friends Indeed’, a Patreon compliant version that removes the ‘bannable’ content that would otherwise hurt the developer. Fun if you’re looking for a lighter experience, but the meat is in the full, weighty package.
Like ‘The Student Loan’, the minute-to-minute writing is fine and far better than average novels. The overarching story is interesting, although some things feel a bit silly. If you take events with a grain of salt and focus on the general direction of the story, there’s a lot of story in ‘Friends in Need' to be enjoyed.
Sometimes, the storytelling can be a bit too overbearing. Characters have a tendency to ‘over explain’ into subplots that thereafter take quite some time to come back into focus. Content with one character might be interwoven or hidden by another character. Just remember you will have to look deeper than face value if you wish to see everything this game has to offer.
Let’s quickly discuss the dark routes from the taboo patch. You feel the vanilla game wants to ’go places’ it can’t - and the patch opens the floodgates. Some information you can’t learn unless you go dark and things get painful. Extortion, abuse and molestation are more than possible… Let’s keep it at that. It’s far from my kink, but it’s done with a lot of heart and fans will love it. It also adds to the believability of the universe, serving as a warning to foul behavior that actually happens out in the world.
Aside from FiN itself, the universe has various sub-games and side-stories to explore further, which cover things like Spicy Sapphire or Viola’s or Ashe’s background. These are worth experiencing if you enjoy the story or are into the character. You can find these on the developer’s Patreon, although the developer has expressed desire to offer the stories in a more elaborate way.
The characters are the strong part of the universe. Stuttering Mason, struggling Viola, rebellish Gabby and bubbly Ashleigh all play their part - but none like Nicki, the ‘friend’. There is an actual developer-made patch to dismiss her if can’t find a heart for Nicki, but it’ll also mean you’re down on (wo)manpower. It’s these things that give FiN it's charm.
Overall, Neon Ghosts does a great job at building a world with many characters that’s deeper than most AVN’s today. If you don’t mind things getting chaotic sometimes (in favor of choice), you should play this.
PRESENTATION
While the game starts out rough (and Chapter 1 is being worked on, as stated earlier), Friends in Need looks great from chapter 2 on. The developer has a good sense of art direction and both camera angles and render amount are gracious. It’s not the most eye striking game out there, but the style fits the story very well.
Because of the many story branches, this game features a large amount of renders, especially with the taboo patch. Most of the locations are recognizable and each chapter tries to introduce at least one new location. Characters are recognizable and sometimes surprising, with Neon even throwing in special renders of other non-romanceable characters.
Somehow the MC sometimes visually just doesn’t cut it for me in relation to the story, but that’s a minor gripe when you have elsewhere to put your eyes. He is the most featured character in the game however, so make sure you get comfortable with Guy’s questionable visual choices.
As you play through FiN, you feel the developer learning new skills and putting them to use in visuals. Certain angles or sequences in the latter part of the game are great, some instant wallpaper material. Then again, when working with such a diverse cast - from Chinese and African-American to Caucasian and Indian - Neon did provide himself the opportunity to cater to a big audience.
A few more things: There’s animations in the form of three consecutive frames in the game, so more of a slide animation. Sound isn’t really a thing for this game, but it doesn’t really need it as well. The story and pictures are where the meat of the game is at, and it’s actually nicely presented. The game could benefit from a gallery function, but can easily be added after the game has been completed.
GAMEPLAY
Story choices matter in Friends in Need. You’ll generally follow a main story, but your inputs decide how light or dark the story is. It could be a tale of romance or a descent into depravity, depending on what you like. That said, it takes both roles very seriously and will mix things up along the way.
This is a Ren’Py choice-based visual novel, but you can get locked out of certain scenes or situations by your choices and one or two playthroughs won’t let you experience it all. Not everything is for everyone, and you can mostly opt out of things that don’t suit you. To find what you want isn’t always easy, so a walkthrough or mod might become mandatory at some point.
OVERALL
If you are into storytelling, you should play Friends in Need. The characters are fun, pretty and memorable - plus there's a ton of things to explore. Guy and Nicki need to be up you alley, but the way friendship can stretch in this game is interesting. There’s a clear direction and style to the game, which enhances the storytelling in a fun way.
A rough start currently keeps it from standing next to titles like ‘City of Broken Dreamers’ and ‘Become A Rock Star', but if an update clears the startup while adding to the backstory, I’m sure it will be similar in quality of experience. Friends in Need is a fun game if you want to be friendly enough to have friends. But if you're one to mistreat your friends at times, you could easily add +1 to the score.
Developer: Neon Ghosts Studios