Does anyone actually-- really and truly-- enjoy these damn things?
The first game I ever played from this community, I think, was Dreams of Desire. That was a fun time, and that had some light sandbox elements, I guess, in that you could click to move your horny ass around at certain points. But-- really... what's the point? And of course, that's just the tip of the iceberg. So many sandbox games are just these giant grindfest click-happy clusterfucks where you're tap-tap-tapping your way around the same few rendered scenes, over and over again, just trying to find the magic time and place to progress the damn plot.
I was just playing Lunar's Chosen last night-- honestly, got suckered in by the cute looking futa, sue me, she makes my nether regions happy-- and while I don't think the writing is *great*, there's enough there that I was interested in following the story. But I quickly got irritated at having to click my way through the environment, finding the right place to go when, just to have a conversation to move things forward.
I guess it offers a form of gameplay...? Maybe...? But personally, I don't play visual novels expecting much out of the gameplay department. I play them looking for appealing characters, an engrossing story, and at least a decent amount of choice with which to affect the narrative.
Am I in the minority here? Do you, my fellow men and women of culture, enjoy sandbox games? I'm curious. If so, what's your reasoning? Maybe I'm missing something. Help me out, here.
The first game I ever played from this community, I think, was Dreams of Desire. That was a fun time, and that had some light sandbox elements, I guess, in that you could click to move your horny ass around at certain points. But-- really... what's the point? And of course, that's just the tip of the iceberg. So many sandbox games are just these giant grindfest click-happy clusterfucks where you're tap-tap-tapping your way around the same few rendered scenes, over and over again, just trying to find the magic time and place to progress the damn plot.
I was just playing Lunar's Chosen last night-- honestly, got suckered in by the cute looking futa, sue me, she makes my nether regions happy-- and while I don't think the writing is *great*, there's enough there that I was interested in following the story. But I quickly got irritated at having to click my way through the environment, finding the right place to go when, just to have a conversation to move things forward.
I guess it offers a form of gameplay...? Maybe...? But personally, I don't play visual novels expecting much out of the gameplay department. I play them looking for appealing characters, an engrossing story, and at least a decent amount of choice with which to affect the narrative.
Am I in the minority here? Do you, my fellow men and women of culture, enjoy sandbox games? I'm curious. If so, what's your reasoning? Maybe I'm missing something. Help me out, here.