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Mod Ren'Py FurrHouse Multi-Mod [Chapter 14][RiamMar]

CyBeRd0g

Newbie
May 13, 2018
66
142
A minor correction.
1st option of the 1st choice in the game. I checked 'cause the numbers seemed illogical.
Game code (script.rpy):
Python:
        "Let Asha finish":
            $adj('dom',-1)
            $adj("daisy",-1)
            $adj("sand",1)
Mod code (script.rpy)
Python:
    modCore.addInfoAboutVariables ({
        "script" : {
            179 : {
                "Let Asha finish" : { "[mc]" : { _("Domination") : -1 }, "[ModCharacterSand]" : { _("Respect") : -1 }, "[da]" : { _("Devotion") : +1 }, },
Daisy and Sand values seem to be swapped
 
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RiamMar

One Hand Clapping, Heart of the Keyforge
Modder
Game Developer
Sep 15, 2017
1,052
4,025
A minor correction.
1st option of the 1st choice in the game. I checked 'cause the numbers seemed illogical.
Game code (script.rpy):
Python:
        "Let Asha finish":
            $adj('dom',-1)
            $adj("daisy",-1)
            $adj("sand",1)
Mod code (script.rpy)
Python:
    modCore.addInfoAboutVariables ({
        "script" : {
            179 : {
                "Let Asha finish" : { "[mc]" : { _("Domination") : -1 }, "[ModCharacterSand]" : { _("Respect") : -1 }, "[da]" : { _("Devotion") : +1 }, },
Daisy and Sand values seem to be swapped
Thanks for the report!
 

CyBeRd0g

Newbie
May 13, 2018
66
142
Noticed another one.
chapter_5_6.rpy
Python:
            1351 : {
                "Okay, sis" :  { 0 : { "color" : 1, "value" : _("Recommended") } },
                "What if I want it to go too far?" :  { 0 : { "color" : 1, "value" : _("Recommended") } },
            },
The second choice should probably be NOT recommended, because it leads to:
Python:
                "What if I want it to go too far?" :  {
                    "[arw]" : { _("Devotion") : -1 },
                    "[mc]" : { _("Diplomacy") : -1 },
                },
 
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RiamMar

One Hand Clapping, Heart of the Keyforge
Modder
Game Developer
Sep 15, 2017
1,052
4,025
Noticed another one.
chapter_5_6.rpy
Python:
            1351 : {
                "Okay, sis" :  { 0 : { "color" : 1, "value" : _("Recommended") } },
                "What if I want it to go too far?" :  { 0 : { "color" : 1, "value" : _("Recommended") } },
            },
The second choice should probably be NOT recommended, because it leads to:
Python:
                "What if I want it to go too far?" :  {
                    "[arw]" : { _("Devotion") : -1 },
                    "[mc]" : { _("Diplomacy") : -1 },
                },
Fixed in next update. Thanks for the report!
 
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RiamMar

One Hand Clapping, Heart of the Keyforge
Modder
Game Developer
Sep 15, 2017
1,052
4,025
View attachment 4570381
chapter_7_8.rpy
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As I understand, in the mod the logic usually is that even if both options are good, none gets recommended :unsure:
Yeah, I probably left them in to see if a later choice needs one of the stats more than the other and then forgot to remove them. The only thing that comes to mind on how that came to be.
Usually, if there's a recommendation of one choice, the other get a "Not Recommended" tag, so 2x Recommended is clearly™ "No recommendation at all". :D
 
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