- Aug 10, 2017
- 213
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bro 1.0 is just an alpha build and not the final build of the first game but the final build of it was this link hereThis is the last version of the first one, the 1.0, and this is the official website, it have a big blue bar with DOWNLOAD NOW! writted on it.
if you have a paywall it's either your computer have the pox or you're not even trying/
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and i prefer repeat myself but : again Yiffalicious 2 (YL2) is FurryVNE (FVNE) they've changed the name.
last try for me after that i gave up : https://f95zone.to/threads/yiffalicious-v1-0-yiffalicious-crew.1475/bro 1.0 is just an alpha build and not the final build of the first game but the final build of it was this link hereYou must be registered to see the linkswhich is the final version of the first game and not the second one.
bro 1.0 is just an alpha build and not the final build of the first game but the final build of it was this link hereYou must be registered to see the linkswhich is the final version of the first game and not the second one.
fun jokeevery month
Thanks for sharing!Latest Post:
Hi all!
Writing to let you know that development of interactions is still on-going and is progressing nicely. There have been some bumps along the road however, forcing us to invest time into implementing new systems. Because of this, we're a bit behind schedule and it looks like we're gonna need another couple of weeks before the next dev log hits.
Our original guess was that the dev log would land somewhere in April, give or take a few weeks, so I think we're still close to that guess.
We're really excited about all the things we've been developing and I'm sure you will be too. We can't wait to show it all to you!
In the meantime,You must be registered to see the links. Please note that this footage is a few months old, so we've made even more progress since then, but it's still footage not shown before.
Stay tuned for more info!
All the best.
- odes
hmmmm, another bumps. yeahLatest Post:
Hi all!
Writing to let you know that development of interactions is still on-going and is progressing nicely. There have been some bumps along the road however, forcing us to invest time into implementing new systems. Because of this, we're a bit behind schedule and it looks like we're gonna need another couple of weeks before the next dev log hits.
Our original guess was that the dev log would land somewhere in April, give or take a few weeks, so I think we're still close to that guess.
We're really excited about all the things we've been developing and I'm sure you will be too. We can't wait to show it all to you!
In the meantime,You must be registered to see the links. Please note that this footage is a few months old, so we've made even more progress since then, but it's still footage not shown before.
Stay tuned for more info!
All the best.
- odes
Except with VirtAMate, those plugins are made from an already existing system and code and everything. This game, FurryVNE aka Yiffalicious 2, was built from the ground up for various technical reasons, and it actually has progress on the part people like you have been complaining about, but all you want to do is sit and complain and call the devs scammers because they took too long waiting for an issue with Unity itself to get fixed so they could continue work on the part of the game that had them roadblocked.hmmmm, another bumps. yeah
also, in that video, they showing some good physics... except those could be achieved in VirtAMate with couple of plugins. And, VAM (you d never guess) IS BUILD ON UNITY!
They are fucing scammers, thats it. imho
They've been working on it, now that the memory leak bug they were experiencing with Unity has been patched. Progress is on its way, and it seems they're trying to deliver something a bit more substantial than usual, so it may take another week or two for an update to come out. It's a deviation from the norm, but that gives me more reason to expect something good, considering the context.Is there an April release, with them impending the Interactions build? Monoworks usually drops it and is real good about that
Mmmf, the way that pussy stretches around and closes behind the knot.Latest Post:
Hi all!
Writing to let you know that development of interactions is still on-going and is progressing nicely. There have been some bumps along the road however, forcing us to invest time into implementing new systems. Because of this, we're a bit behind schedule and it looks like we're gonna need another couple of weeks before the next dev log hits.
Our original guess was that the dev log would land somewhere in April, give or take a few weeks, so I think we're still close to that guess.
We're really excited about all the things we've been developing and I'm sure you will be too. We can't wait to show it all to you!
In the meantime,You must be registered to see the links. Please note that this footage is a few months old, so we've made even more progress since then, but it's still footage not shown before.
Stay tuned for more info!
All the best.
- odes
Reminds me of all the amrchair devs that demanded Rockstar just put GTA Online's heists update out immediately. Those same people would have cried that it wasn't ready if it was released in a broken state.Except with VirtAMate, those plugins are made from an already existing system and code and everything. This game, FurryVNE aka Yiffalicious 2, was built from the ground up for various technical reasons, and it actually has progress on the part people like you have been complaining about, but all you want to do is sit and complain and call the devs scammers because they took too long waiting for an issue with Unity itself to get fixed so they could continue work on the part of the game that had them roadblocked.
You repeatedly have shown you don't understand what goes into game development and the issues that come about from it, do nothing but complain about things taking too long, and compare this game and the dev team to other teams and games that have a different plan or objective in mind. You can say it's your "honest opinion" that the devs are scammers, but you should do some more looking into what you're trying to criticize rather than crying scammer.
no expert, from what i am understand, YF I models have limited customization(a lot less) and you can't make custom characters, while YF II will have fully customizable fursona(we already have builds where we can create whatever people want) and thus much more complex collision/shapes, developers need make sure that models people created(all different kinds) will work smoothly with each other.Hmmmm , sometime I wonder , how the heck Yiffalicious 1 have physic for ages and based on that foundation Yiff 2 up until now still don't have. Are those guys writing game code or writing a software to launch NASA spaceship from Earth to Mars lol.
This is kind of the reason why i said they would be better off if they would still have support for YL1 going on even with minimal crew and on the side work on FurryVNE because as things are right now you have no access to anything unless you are a patreon and the only thing you can know about this project is that years ago they did one thats finalized and without support ever since.Hmmmm , sometime I wonder , how the heck Yiffalicious 1 have physic for ages and based on that foundation Yiff 2 up until now still don't have. Are those guys writing game code or writing a software to launch NASA spaceship from Earth to Mars lol.
Exactly. If you look at something like say, Second Life, all too often some models don't match up or don't work too wel lwith one another.no expert, from what i am understand, YF I models have limited customization(a lot less) and you can't make custom characters, while YF II will have fully customizable fursona(we already have builds where we can create whatever people want) and thus much more complex collision/shapes, developers need make sure that models people created(all different kinds) will work smoothly with each other.
Especially if you want them to do anything else, like a BJ or fisting. Saw a convincing work around on the latter once.YL1 physics and animation potential is very barebones to say the least. You have to employ a lot of workarounds when creating scenes that don't just involve two characters fucking while standing.
Well, it is a two man show. The crew is very minimal. There is no way they can realistically work on both. There is just so much time in the day. This is just unrealistic, imho.This is kind of the reason why i said they would be better off if they would still have support for YL1 going on even with minimal crew and on the side work on FurryVNE because as things are right now you have no access to anything unless you are a patreon and the only thing you can know about this project is that years ago they did one thats finalized and without support ever since.
They need to provide somekind of demo or something for advertising because otherwise theres just no much new people coming to support.
True but the other end of this road is that they have no presence to lure more supporters in therefore they are earning less money.Well, it is a two man show. The crew is very minimal. There is no way they can realistically work on both. There is just so much time in the day. This is just unrealistic, imho.