- Feb 28, 2017
- 139
- 86
same here , I wonder if that's something that's happening exclusively for Windows 7 users, that's my case at leastmmmmmmm......help me guys. it translate to:
It can't find the entry point of the procedure MFCreateDXGIDevicemanager on the library of dinamic bond MFPlat.DLL.
I've ripped the images and created GIFs for all animated scenes. Enjoy.
"I've ripped the images"Did the same but to webp, then its lossless and more then 256 colors. Here.
Somehow doesn't work for me, when i applied the global.sav it pops up an error and nulls the save (the game starts in a clean state)My global save with full gallery unlocked.
Extract global.sav into your save folder, overwrite existing global save.
For me it's Drive_Letter:\Users\Your_Name_Here\AppData\Local\FutaFix
Note: AppData is a hidden folder by default so you will need show hidden files checked.
Same hereSomehow doesn't work for me, when i applied the global.sav it pops up an error and nulls the save (the game starts in a clean state)
does it only work with a specific version of the game? or do i have to modify something to make the global.sav work?
File structure makes it obvious that it's a GameMaker Studio game. There is a ton of tools available to decode the packed data. I personally used a"I've ripped the images"
How?
Somehow doesn't work for me, when i applied the global.sav it pops up an error and nulls the save (the game starts in a clean state)
does it only work with a specific version of the game? or do i have to modify something to make the global.sav work?
It's for v12282020 the version posted here at the time of writing this. Also keep in mind if you use "New Game" it will erase all saves including the global.Same here
I tried here too and the error still pops up, can't access the galleryIt's for v12282020 the version posted here at the time of writing this. Also keep in mind if you use "New Game" it will erase all saves including the global.
Tested again with a clean install and it worked. (removed existing futafix save folder, started game to create new one and copied global.save)
Ooo thxFile structure makes it obvious that it's a GameMaker Studio game. There is a ton of tools available to decode the packed data. I personally used aYou must be registered to see the links(lol) because it kept the correct file names and supported scripting so I could get all the images in a decent enough order to make aYou must be registered to see the links.