Pepropagle

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Is next update for patreon exclusive or for everyone/public ? If i remember public verson is one month of from previous time that it was updated. Askin since dev put some rework prior to update, regarding updates. Though if somethings came up and the rules are changed ofr future.
 
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FutaFuture

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Is next update for patreon exclusive or for everyone/public ? If i remember public verson is one month of from previous time that it was updated. Askin since dev put some rework prior to update, regarding updates. Though if somethings came up and the rules are changed ofr future.
It will be uploaded on Patreon sometime today, and then be made public near the end of the month/first week of September :)

The rework was just to see if people liked accessing the map earlier, but more people otld me they disliked it than they did like it, so I won't be using the rework :)
 

LexiTV

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Let's hope the game doesn't get instantly leaked here. Imo, it deserves a little love. The last update was great, and after a little boring start with awful pacing, this is finally picking up steam.
 
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FutaFuture

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It's nearly done! :D
There is only a coupe more things that I need to do, and it will be done in a couple hours! :D

I was delayed with a bit of a family health emergency IRL, but that's nearly dealt with so it's full speed ahead! :D
 

Trans_livia69

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It's nearly done! :D
There is only a coupe more things that I need to do, and it will be done in a couple hours! :D

I was delayed with a bit of a family health emergency IRL, but that's nearly dealt with so it's full speed ahead! :D
hope everyone is OK
take your time
we love you and your work
 
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FutaFuture

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v0.7 is up on Patreon! :D
I am super sorry for the extended wait, but here is v0.7 of Futa Inn!
In my opinion, this version is pretty spicy, and about as lewd as the previous version :D
The big difference is that unlike the previous version, there is no new main work day at the Inn.
Instead, this content is made up via other means. Specifically, the first day has new content where you meet thye prince of Carloom, Julian, and his advisor, Victoria.
Then, in one of the following days, Julian comes to the Inn and you can have good talk with him :D
Lastly, the player can now access the brothel from the map. In this first visit, the player can ask a few questions that will help them, should they choose to work there.

In addition to this new content, each girl of course gets a new date/event :D
Helena's event has the player go the brothel.
Lokra's content has you practice some intimate acts.
Cecelia's content lets you have fun in the gloryhole room.
And Eloise's content involves the player getting their butt plug.

I've been told that if you do everything, it is around 20 minutes long :)

I will likely update the links in a day or two for some minor changes and to fix any bugs.
In addition to this, from now on I will attach a ZIP of the lewd images as some people just want to get into the action haha :D
Hopefully you enjoy it!
Thanks, I am going to bed! :D

Now, here is a list of the changes:
1 x gloryhole blowjob animation
1 x Helena naked/getting changed image
1 x MC blowing Helena image
1 x scene of Eloise's having sex with Sam.
1 x scene of MC getting butt plug
1 x image of Lokra's sister kissing her spouse.
1 x image of Lokra and MC kissing
1 x image of MC blowing Lokra
1 x image of Prince Julian naked beneath Victoria.
1 x Shiri the goblin lewd image in brothel
1 x Lewd image of Ava the wolf showing MC her breasts
1 x New image of drunk Helena and MC outside tavern at night
1 x Reworked image of Bokra the Orc chief on her thone
1 x Image of Greta peeing
 

LexiTV

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Well, the player will become Lokra's boy-wife! :D
I don't think I'll make him be able to become Kokra's 2nd boy-wife because I just couldn't do that to Lokra haha.
There is other orc stuff planned though! :D
I like these routes, or more specifically, I enjoy the art, writing, and the content itself, but I feel like this 'game' is slowly devolving into a scene collector game. The different routes are all seemingly stand-alone routes. They ignore whatever happens in other routes. Also, there is no real gameplay or achievement. Even the drink minigame has no effect. There could have been quests, money, items, stats you need to grind, and mini games. Some kind of mechanism that actually requires you to do something before you get rewarded with the scenes. Instead, we get the scenes, and we already know the process by now. Choose character, get to know her a little with a bit of background >>> silly reason for a hscene appears >>> hscene. Choose the next character, and MC forgets that whatever he did with the former character ever happened.

There is no money you have to earn, no items to buy, and your decisions are pretty much worthless. I feel it doesn't even really qualify as a Visual novel, more like a Kinetic novel, because the only type of decisions you make are ways of you choosing not to see that content. There are no decisions with any kind of impact on the story.

I really enjoy this game for what it is, but it feels a little... weird. You could have very well chosen just a single character; maybe that way, you would have already finished one character's route. Instead, each update allows us to see one more scene for each of these different characters.

I just think the overall game concept is really not that well thought out, even for a visual novel.
 

FutaFuture

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I like these routes, or more specifically, I enjoy the art, writing, and the content itself, but I feel like this 'game' is slowly devolving into a scene collector game. The different routes are all seemingly stand-alone routes. They ignore whatever happens in other routes. Also, there is no real gameplay or achievement. Even the drink minigame has no effect. There could have been quests, money, items, stats you need to grind, and mini games. Some kind of mechanism that actually requires you to do something before you get rewarded with the scenes. Instead, we get the scenes, and we already know the process by now. Choose character, get to know her a little with a bit of background >>> silly reason for a hscene appears >>> hscene. Choose the next character, and MC forgets that whatever he did with the former character ever happened.

There is no money you have to earn, no items to buy, and your decisions are pretty much worthless. I feel it doesn't even really qualify as a Visual novel, more like a Kinetic novel, because the only type of decisions you make are ways of you choosing not to see that content. There are no decisions with any kind of impact on the story.

I really enjoy this game for what it is, but it feels a little... weird. You could have very well chosen just a single character; maybe that way, you would have already finished one character's route. Instead, each update allows us to see one more scene for each of these different characters.

I just think the overall game concept is really not that well thought out, even for a visual novel.
Currently, making drinks correctly gives the player money, so maybe to add a bit more "challenge" and make it feel like the player is actually doing something, I could require the player to buy things to access events/dates? :)
They will also be able to buy other things at the store to experience other lewd things :D

And, just in my opinion, I don't see the problem with each character's routes not interacting with one another?
Like, Futa Inn leans very, very heavily on the kinetic visual novel side, which I don't think is too much of a problem, as it isn't uncommon for many NSFW visual novels to do that :)
Especially ones made by inept amateurs like me haha :D

And the reason I don't focus on one character at a time is because when I did so with my first attempt at making a game, it didn't go too well lol.

I hope you still at least find some enjoyment with Futa Inn! :D
 

LexiTV

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Jan 24, 2018
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Currently, making drinks correctly gives the player money, so maybe to add a bit more "challenge" and make it feel like the player is actually doing something, I could require the player to buy things to access events/dates? :)
They will also be able to buy other things at the store to experience other lewd things :D

And, just in my opinion, I don't see the problem with each character's routes not interacting with one another?
Like, Futa Inn leans very, very heavily on the kinetic visual novel side, which I don't think is too much of a problem, as it isn't uncommon for many NSFW visual novels to do that :)
Especially ones made by inept amateurs like me haha :D

And the reason I don't focus on one character at a time is because when I did so with my first attempt at making a game, it didn't go too well lol.

I hope you still at least find some enjoyment with Futa Inn! :D
No, don't misunderstand! I love this game. I enjoy every update. But truth to be told, I downloaded the new patch, play the update (around 10 minutes of content), and then that's it.

I just think it's a shame. I love the world you created. I think it's an awesome game, but I only care so much because I think there is a lot of wasted potential in this game. I think with a little bit of mechanics, maybe combat, quests, this could have been so much more. I think this game would have been better in the RPG Maker engine with combat, a nice world, quests, and maybe active minigames.

I love it for what it is, but I am a little disappointed because I think the art, the worldbuilding, and the general idea deserve so much more than a simple Kinetic Novel-like scene collection rush.
 
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FutaFuture

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No, don't misunderstand! I love this game. I enjoy every update. But truth to be told, I downloaded the new patch, play the update (around 10 minutes of content), and then that's it.

I just think it's a shame. I love the world you created. I think it's an awesome game, but I only care so much because I think there is a lot of wasted potential in this game. I think with a little bit of mechanics, maybe combat, quests, this could have been so much more. I think this game would have been better in the RPG Maker engine with combat, a nice world, quests, and maybe active minigames.

I love it for what it is, but I am a little disappointed because I think the art, the worldbuilding, and the general idea deserve so much more than a simple Kinetic Novel-like scene collection rush.
I've actually already been working on a combat system, so I will see what I can do! :D
I will also try out some other stuff too to give the game more of a "kick" :D
 

RobbingZombie

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I have been thoroughly enjoying the updates as they come along here. Can't wait for the next one in a couple days!

I was hoping the money system with making drinks/the cafe job would turn into something involving the shopfront and buying equipment or items for progression into certain scenes in the story. The other thing I was thinking was benefits for being good at making the drinks and possible consequences or punishment for messing them up (if you want your character to run into that stuff). I think there is a lot of potential with it, combat could be interesting but I don't know if it is necessarily needed.

Keep up the great work!
 
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FutaFuture

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I have been thoroughly enjoying the updates as they come along here. Can't wait for the next one in a couple days!

I was hoping the money system with making drinks/the cafe job would turn into something involving the shopfront and buying equipment or items for progression into certain scenes in the story. The other thing I was thinking was benefits for being good at making the drinks and possible consequences or punishment for messing them up (if you want your character to run into that stuff). I think there is a lot of potential with it, combat could be interesting but I don't know if it is necessarily needed.

Keep up the great work!
Thanks! :D
All the way back in the first version, I did have a scene locked behind making a drink correctly, and I intended to continue doing stuff like that. However, I got lots and lots of messages of people saying that they couldn't find this scene lol
 
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