Game abandonment syndrome.

9thCrux

--Waifu maker--
Game Developer
Oct 22, 2017
844
3,232
I was looking at the games listed on F95ZONE and noticed the number of abandoned games...

1022 Abandoned games, a lot of them are from 2018-2019 release...


I was remembering how I got into adult visual novels:
I was in LoversLab forum looking for lewd mods for Skyrim and I noticed this other section called "Adult Gaming", went to check it out and there is that I saw those curious games.
I was like... ok, is a story that you read while looking at slides on the screen, a novel that relies on images to make it more interesting and entertaining... visual novels or VNs.

At that time I wasn't familiar with the fetishes portrayed in the VNs, I played games like "Man of the house", "The psychologist", and many more that had incest as the main kink.
In my experience, incest was something people refer to make up jokes or to look down on others.

But I was taken by those games, by the taboo, some of those games had features that you find in other kind of games, like navigation systems, inventories, combat systems, maps, and more.

So I thought:
How hard can this be? It looks so simple! Those are just images and some text! Is not like they're making a full 3D environment. I can do it myself!
Seems like that is a common reaction to lewd games...
Then I learned about what I needed to make the renders, the coding, and the writing... It wasn't that simple anymore.

Almost everyday I see someone new saying that he/she wants to make a lewd game.
A few of them actually start to make their own game, but they get frustrated after a few months.

I can understand the feeling, making decent looking renders takes time and skills. Sometimes I spend almost the whole day, and part of the night, making scenes and renders in Daz Studio.
Long hours that translates in a few renders, and then you have people telling you how much they suck... even if they don't.
People telling you the content is rushed.
People telling you there is no content, that they want to see more lewd stuff.
People complaining about the story, because if it's not "dark" then is not interesting... according to them.
People complaining about the kinks you're not including.
Oh, and then the writing... a big one for ESL people like myself.

Can be very frustrating; sometimes I'm very inspired and very happy with the resulting renders, with the story, with the progression, but is not good enough for some people only looking for a quick fap. They come up with any and all the problems they can to try to make you do the kind of game they want... in most cases they're not even supporters.

The point is that you're going to get frustrated, people is going to be mean like emo teenagers, and they're going to dismiss your hard-work like is nothing.
Expect negative reviews, negative comments, and discouraging replies. Expect a long period of high difficulty.
Sometimes other developers, and their team, will jump in your game's thread to make it look bad. There is a lot of negative comments and reviews made with alternate accounts.
Another thing is the fights you can get in if you join a development team, that is another nightmare by itself...

So if you're new to lewd games and you think is easy and simple to make your own game; think again, don't just jump into trying to make your own game.
Don't add up to the abandoned games list.
 
Last edited:

88Michele88

Bloodborn Vampire
Game Developer
Apr 22, 2018
2,891
3,061
Good points in whole post.

If you o avreyone who love write, louve thier porjects so much, I don't undesrtend why I see a lot of good game with Female protagoist gonna abandoned? the stor was relly good in whole of them and most important really intersting.

I Tyr bulid my game and I'm never gonna give up. I know I'm not good in english. I do mistekes and I have elrafy hade 3 worgning, for what to defend my selfe and my pour soul, I'm not this kind of man. These modderetor think I gonna blackmailng or samthink? Iidiculs, I'm not good in english and it very hard for me explain my self without do mistekes (I don't If i wrote correctly).

My whole game will contein the scnre wher those need to be present. I neve gonna give up. Becous I love my prject I wont sher with you, patreons or not. I wont imporve my english with all your help. If you interested in my story or on what i work in this day san me PM and I gonna anser you to all of you wont learn on I working.

Never give up guys.
 

hgameartman

Active Member
Game Developer
Dec 31, 2019
678
906
I spent roughly 6 month building systems and making a basis before the first release of my game, partially to make sure I wouldn't give up on it prematurely and partially because it took me far longer than expected to twist rpgmaker in the ways I wanted it

On the plus side, this basis made it fairly easy to expand, so update v0.2.0 Is gonna almost double content available.
 

Joraell

Betrayed
Donor
Game Developer
Jul 4, 2017
2,493
8,899
Heh. It's all about titts and butts, isn't it? Easy to do.

everybody knows them:
"Can be very frustrating; sometimes I'm very inspired and very happy with the resulting renders, with the story, with the progression, but is not good enough for some people who only look for a quick fap. They come up with any and all the problems they can to try to make you do the kind of game they want... in most cases they're not even supporters. "

Unfortunatelly this group growing really fast.
 
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polywog

Forum Fanatic
May 19, 2017
4,065
6,295
Look at how many of the abandoned games were tagged incest
a lot of people jumped into making games thinking that incest was popular, and then incest games were banned and no money in making them, they were abandoned. I don't like abandoned games, but slavery went out a long time ago. I can't blame them for dumping a project that there is no money in. Big Brother could have been rewritten to make Max an alien who crashed his spaceship on Earth, rented a room from some family, and it would have been a good story. But why? BB was "done enough" leave well enough and move on. The dev didn't fail, they are making other games.
 
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DawnCry

Well-Known Member
Nov 25, 2017
1,240
2,001
Overall the main problem that many new creators have is that they don't have any idea about project management. Do not underestimate it!. How many problems would you solve in a development if you already knew all mechanics you are gonna add? the direction of the story development? a clear definition of the character's personality? attributes and options effects?.

The "I have an idea!" has no value, but the "I have an idea! and here is how I will develop it" has a lot of value. It's so underestimated...
 

polywog

Forum Fanatic
May 19, 2017
4,065
6,295
Patreon is the thing that confuses noob devs. Seeing $$$$$
You can't see how much devs are making on amazon, google, itunes... a lot more than the tip jar on patreon

write your story - publish the e-book 200,000 kindle sales fans
illustrate the story - publish the graphic novel 100,000 sales more fans
turn the GN into a VN - 20,000 downloads more fans
 
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khumak

Engaged Member
Oct 2, 2017
3,824
3,858
I think some devs don't spend enough time developing the needed skills before they dive into trying to make a full fledged game. It's one thing for someone with enough background in the relevant skills to do it but if you have gaping holes in 1 or more of the skills required you're setting yourself up for failure. Either you'll end up making a bad game or your fans will be frustrated by the slow progress of someone who still has too much to learn to produce the content they're trying to make.

I think most devs would be better off starting with modding first where expectations are lower and major failures don't really matter. You can try some things, fail at it, rip it out and redo it, or keep trying whatever you failed at til you get it right. You can get some feedback on some of the things you've tried that people like and some of the things they don't. You can get a better feel for what you really are good or bad at when it comes to developing. You can get a better feel for what type of game you'd actually enjoy making by pushing the boundaries a bit and identifying the stuff you DON'T like developing, or the stuff your fans just don't like.
 

gamersglory

Xpression Games
Donor
Game Developer
Aug 23, 2017
1,356
3,562
Heh. It's all about titts and butts, isn't it? Easy to do.

everybody knows them:
"Can be very frustrating; sometimes I'm very inspired and very happy with the resulting renders, with the story, with the progression, but is not good enough for some people who only look for a quick fap. They come up with any and all the problems they can to try to make you do the kind of game they want... in most cases they're not even supporters. "

Unfortunatelly this group growing really fast.
Like I've said to others if your looking for just fap material go watch porn! If you want something with substance and to turn your brain on a bit that's what VN's are for.
 

Lockheart

Active Member
Donor
Game Developer
Jan 8, 2019
630
2,971
I hate to say it but I'm sort of surprised that F95 is so willing to post just anything. It seems like a nice idea. It gives everyone an opportunity to shine. But it also fills up the website with a lot of junk. Steam and YouTube are doing the same thing. There's just no quality control.

But I digress, it's nice to see so many people taking an interest in art. I just wish it wasn't so often just about making money. If you have talent and passion, you should absolutely get paid for your work! But there sure are a lot of hands out these days. A hobby doesn't turn into a profession overnight. You have to learn, practice and be dedicated. And that means you're going to spend a considerable amount of time on a project without compensation. And that's OK! If you love what you do, it's not work anyway. Right? And also, not everyone makes it. You're competing against a lot of people and many of them have more experience and possibly better equipment. Failure happens the the majority and success to the minority.

I just hope people that do decide to start a project put their hearts into it. Don't settle for making a decent game just to get something on this website. Take the time to make something great!
 
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215303j

Guest
Guest
I hate to say it but I'm sort of surprised that F95 is so willing to post just anything. It seems like a nice idea. It gives everyone an opportunity to shine. But it also fills up the website with a lot of junk. Steam and YouTube are doing the same thing. There's just no quality control.
What do propose then? A committee?
It's a pirate forum. We steal stuff. Sometimes the stolen goods are of inferior quality but it's not like we paid for them...

Besides, excellent games can and do also get abandoned for various reasons.
 

Lockheart

Active Member
Donor
Game Developer
Jan 8, 2019
630
2,971
What do propose then? A committee?
It's a pirate forum. We steal stuff. Sometimes the stolen goods are of inferior quality but it's not like we paid for them...

Besides, excellent games can and do also get abandoned for various reasons.
This is a community of artists who help each other improve. I'm not suggesting we limit the content, I'm suggesting people take pride in their work. And a considerable amount of people do. We've got trending tabs and a rating system which act as great filters so you could consider the 'committee' all of the users on this site. Sort of like a democracy.

It's just disheartening to see so much work uploaded without proper time and care put into them. A little extra time on some of these games would go a long way. Why treat it like a race?

You make it sound like we're insufferable people and all we do is steal. That's simply not true. Most of the games are uploaded by the artists for free and they accept donations. And a lot of people donate. We have a great community here. Stay positive. :)
 

Asukaki

Newbie
Jan 10, 2020
36
36
I think some devs don't spend enough time developing the needed skills before they dive into trying to make a full fledged game. It's one thing for someone with enough background in the relevant skills to do it but if you have gaping holes in 1 or more of the skills required you're setting yourself up for failure. Either you'll end up making a bad game or your fans will be frustrated by the slow progress of someone who still has too much to learn to produce the content they're trying to make.

I think most devs would be better off starting with modding first where expectations are lower and major failures don't really matter. You can try some things, fail at it, rip it out and redo it, or keep trying whatever you failed at til you get it right. You can get some feedback on some of the things you've tried that people like and some of the things they don't. You can get a better feel for what you really are good or bad at when it comes to developing. You can get a better feel for what type of game you'd actually enjoy making by pushing the boundaries a bit and identifying the stuff you DON'T like developing, or the stuff your fans just don't like.
Well said, simple as that. See an abandoned tag? simple, poorly workflow. that is it.
I mean, most of the devs do patreon for a reason, they put their own deadlines, and still, fail. lol.
"I would explain the joke, but no one would understand it."

I agree with the "they should start with modding". instead of jumping right away.
but meh.
 

khumak

Engaged Member
Oct 2, 2017
3,824
3,858
What do propose then? A committee?
It's a pirate forum. We steal stuff. Sometimes the stolen goods are of inferior quality but it's not like we paid for them...

Besides, excellent games can and do also get abandoned for various reasons.
I think a more algorithmic solution works better. Don't try to curate it. Have an algorithm that tracks all the stuff I'm liking and commenting on, etc. Cross reference that with what other people are liking and commenting on that has some overlap with mine. Then "suggest" content to me that matches what other people who are into the same stuff as I am seem to like. It doesn't have to even try to figure out WHY I like it.
 
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Asukaki

Newbie
Jan 10, 2020
36
36
What happened to your development thread? It got shut down for further replies.
my doubts were resolved / answered, but the discussion went on and became increasingly unstable.
I realized that there were already posts like this, so I asked a mod to close it.
 
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khumak

Engaged Member
Oct 2, 2017
3,824
3,858
Sounds creepy to me. Coupled with the comittee idea... This is not China! I hope....
Haha, well I think this is basically what Netflix, Amazon Prime, etc are doing already. They don't know what I like, they just track what everyone watches and their algorithm notes that everyone who watches Person of Interest also watches Blacklist or whatever. Doesn't matter why.
 
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polywog

Forum Fanatic
May 19, 2017
4,065
6,295
my doubts were resolved / answered, but the discussion went on and became increasingly unstable.
I realized that there were already posts like this, so I asked a mod to close it.
the difference between unstable and astable is that unstable is having a strong tendency to change while astable is not stable.