Istiffarmwhites
Newbie
- May 12, 2018
- 50
- 43
So I don't know if anyone else has thought of this but basically I have an idea for a game that includes Medieval Times. The entire premise is that the Main Character is a Man going through a sketchy time in his life so he has to resort to some "unethical" methods to repay some debt. (Or whatever you want the story to be I don't care I just want it to be similar to how I am envisioning it) So basically he goes around at night thieving in the houses and comes across married woman, petite woman, non-human woman (this includes orc, goblins, elves, etc.), and even slaves, and he gets to fuck them some will resist, some will be asleep, some will welcome it. He goes up through the areas (similar system to Imperial Gatekeeper) that he can steal from with each giving a variety of different woman, with the higher area being more Noble woman with the final area being the Queen/Princesses.
Stat system: As the player successfully steals from houses he gets points to put into his physical stat and if he pleases the woman of that night he can put a point into his sexual stat.
Housing system: The higher the rank of the area the more security measures are implicated. Also when you select an area houses will be randomly generated on your screen and you can select up to 2 houses to steal from.
Woman: Hopefully a variety it can be from short to tall, weak to strong, slow to fast, skinny to fat. But obviously there are characters that will be persistence through each playthrough/house.
Hopefully someone picks this up.
Stat system: As the player successfully steals from houses he gets points to put into his physical stat and if he pleases the woman of that night he can put a point into his sexual stat.
Housing system: The higher the rank of the area the more security measures are implicated. Also when you select an area houses will be randomly generated on your screen and you can select up to 2 houses to steal from.
Woman: Hopefully a variety it can be from short to tall, weak to strong, slow to fast, skinny to fat. But obviously there are characters that will be persistence through each playthrough/house.
Hopefully someone picks this up.