- Mar 23, 2020
- 65
- 445
Hi All,
I've been working for a while now on a game that I'm calling College Vacation, it's beginning to take shape, and I guess that I've completed about 30% of the script and have made a good start on images and movies, and various bits of game logic (freeroam, and some small amount of UI stuff). It's still too early to even call it a teaser or an alpha at this point, although progress is coming along quite well and has around 500 images and 25 clips or so currently.
I guess what I'm trying to figure out is, how folks would like to see this progress. Do I start off with just a teaser version that gives an intro to where the development is heading, or do I just soldier ahead with it and come out with a more completed version, or just release a continuous flow of updates?
I suspect given with how development is progressing so far, I'll have a more complete first taster for this end of year if I'm being optimistic, or more realistically a version of some description in early 2023.
I'm interested to see what the feedback would be as to how I should proceed if that makes sense. I've not made the patreon side of things live yet. I didn't think it right to go live there just yet until I have something more substantial that folks would actually be interested in helping to fund.
Anyway, I'm interested in the feedback and that will give me some input on how to proceed.
Thanks for taking the time to read and/or comment.
Mad.
I've been working for a while now on a game that I'm calling College Vacation, it's beginning to take shape, and I guess that I've completed about 30% of the script and have made a good start on images and movies, and various bits of game logic (freeroam, and some small amount of UI stuff). It's still too early to even call it a teaser or an alpha at this point, although progress is coming along quite well and has around 500 images and 25 clips or so currently.
I guess what I'm trying to figure out is, how folks would like to see this progress. Do I start off with just a teaser version that gives an intro to where the development is heading, or do I just soldier ahead with it and come out with a more completed version, or just release a continuous flow of updates?
I suspect given with how development is progressing so far, I'll have a more complete first taster for this end of year if I'm being optimistic, or more realistically a version of some description in early 2023.
I'm interested to see what the feedback would be as to how I should proceed if that makes sense. I've not made the patreon side of things live yet. I didn't think it right to go live there just yet until I have something more substantial that folks would actually be interested in helping to fund.
Anyway, I'm interested in the feedback and that will give me some input on how to proceed.
Thanks for taking the time to read and/or comment.
Mad.