IDK, while it doesn't waste the whole top part of the UI for the title, version, creator name and links.
it does waste each line with such things. hmmm
It would only be one per line i too. Wouldn't scale well with larger sizes at all sadly.
Might look fine in a small window. but have it in a larger window at 1440p or 4k or even maximized that some users likes to do.
then all those lines will be a huge waste of space sadly.
How many titles can you realistically have in view at any one time with such a view?
You could do more overlays on the image instead and stick to just the image size. either squares as it is now (hopefully images on the host site can update to better images in the future) or do wide or tall covers.
Wide prob makes sense as most cover images on F95 is wide 16:9 images or something for the main image of the game.
One could take note from
You must be registered to see the links
by overlaying title, creator, version number over the thumbnail itself. no real need to have it take up its own space like that at all times.
You could have different colors of text after what state they are in too. Red title for not installed (black for installed? or even green.) Red Version for out-of-date version and Green for being up-to-date.
Urls and paths isn't needed to be in view at all times at all.
Heck i don't think paths is needed at all in most use cases outside of editing.
Such rare use-case data could be pushed to a tool tip instead that extends, maybe out long in a line like how you detailed.
Only thing you must be aware of at that point is which side you render it at from the thumbnail, to render left if there is no space on the right side.
You should also have some space for really small icons on say the lower left for engine type and favorite state.
Did an example in Hydrus, ofc with scale-able cover images into larger sizes, yours are already large for even 1440p so you should have a space issue overlaying it all over the image.
you almost got this nailed down with the current release.
In short, keep more of what you have and push it into thumbnails, do the new UI as tool tips to only load in when needed.