- Jun 9, 2017
- 393
- 119
well, renpy is mostly used, supporting those would be the first.
personally, find it rare to have html based games.
You could have a standard rule to say renpy games always does ./game/saves/ no matter what as that is what everyone seems to use.
Unsure how or if you want to handle guides and such.
I guess an easy workaround would just be to open the game folder.
NOTE: the base install path can't be set. it clears out after each restart and the path set before that is ignored.
It always uses the client install folder, which is fine for most users im guessing. Not for users that might want the client and its database on an ssd for less response time.
EDIT: seems that the path of the installed game isn't saving correct, only the dynamic path seems to be saved when you check it on edit.... again ignoring the base path as a whole.
personally, find it rare to have html based games.
You could have a standard rule to say renpy games always does ./game/saves/ no matter what as that is what everyone seems to use.
Unsure how or if you want to handle guides and such.
I guess an easy workaround would just be to open the game folder.
NOTE: the base install path can't be set. it clears out after each restart and the path set before that is ignored.
It always uses the client install folder, which is fine for most users im guessing. Not for users that might want the client and its database on an ssd for less response time.
EDIT: seems that the path of the installed game isn't saving correct, only the dynamic path seems to be saved when you check it on edit.... again ignoring the base path as a whole.