Dr_Kek
Member
- Oct 15, 2020
- 221
- 184
Hey there, clearly not the only one that come with this kind of topic.
but lately, i've been wanting to make an adult game, but i always run into the problem of the vision:
i have some ok ideas for stuff, but it feels always a little shallow, or not really knowing how i will implement it in an adult game.
things like: you go in a undercity with two factions at war, autonomaus tanks roaming the street and you scavenge stuff etc, sounds cool but eh, its missing some stuff i think xd.
a rpg-lifesim in some 1984 esque neo-noire comedic underground society, inspired by brazil.
a game where you drop in a colony and complete objective stealthily or gun blazing before a timer run out
and quite some more, i feel all my ideas are missing some pieces and i cant settle down with anything. so if you like those stuff and have something that pop in your mind on how to improve those ideas, or totally new one.
i think i would make all these games in 3D, not realistic graphism cause i just dont have the skill to pull that off, nor those PS1 graphism xd, maybe more akin to star wars the old republic graphism, in a different style for sure depending on what game i decide to do. (dont really know how tolabel these graphism, its not detailed but not too little)
anyway, thanks for coming to my ted talk
but lately, i've been wanting to make an adult game, but i always run into the problem of the vision:
i have some ok ideas for stuff, but it feels always a little shallow, or not really knowing how i will implement it in an adult game.
things like: you go in a undercity with two factions at war, autonomaus tanks roaming the street and you scavenge stuff etc, sounds cool but eh, its missing some stuff i think xd.
a rpg-lifesim in some 1984 esque neo-noire comedic underground society, inspired by brazil.
a game where you drop in a colony and complete objective stealthily or gun blazing before a timer run out
and quite some more, i feel all my ideas are missing some pieces and i cant settle down with anything. so if you like those stuff and have something that pop in your mind on how to improve those ideas, or totally new one.
i think i would make all these games in 3D, not realistic graphism cause i just dont have the skill to pull that off, nor those PS1 graphism xd, maybe more akin to star wars the old republic graphism, in a different style for sure depending on what game i decide to do. (dont really know how tolabel these graphism, its not detailed but not too little)
anyway, thanks for coming to my ted talk