Ok , just to start off I better disclose that I have probably only played around in Daz Studio for around 3 or 4 hours doing some tutorials and such. Then I got myself in trouble by looking into the Daz Studio store. I kinda put the cart before the horse and spent a lot of money. But anyway on to my question.... when developing a game, and you are working to create specific scene, I understand how you can make your characters or (buy some out of the box), along with assets to use as backdrops, but how do go about "filling in the holes" where you can't find pre-made assets. Here is my example I was trying to create. I wanted my scene to be a man and a women talking along side of a dented up car(crashed) that just hit a deer. I have the characters, a country road, a car....but not crashed, and I could even find a deer, but it was just a very alive standing upright deer, lol. Hard to create the story I wanted with a "alive" deer, and a bright new car. If this makes any sense at all.
My question is....how do the Developers do such a great job of telling their stories and creating these great looking renders that fit the story exactly?
My question is....how do the Developers do such a great job of telling their stories and creating these great looking renders that fit the story exactly?