Stopping by to check the progress... and wow, amazing work so far!
I'm curious about dialogue. Sex is great and the foundation you have is lightyears beyond some games on F95 in dev twice as long... but dialogue and interaction are important.
Does the Stripey staff have a decent sized writing team for the many lines of dialogue, or are you planning to use an AI chatbot of sorts for villager conversations? I'll add my own obligatory "fuck AI" to the mix, but I've always wondered how well they'd work in an AC-Like game, where repeated conversations always kill immersion. If not, just how big of a priority is dialogue for you?
Also
(sorry if already asked, I went through the thread and didn't see these)
- Will there be a color slider for nipples/areolas? How about for pupils?
Is there a planned arousal/orgasm/cum meter for villagers? (saw this mentioned on Roadmap) How deep do you hope to make it if?
- Love/Anger system where you either can have villagers end up lusting over or avoiding you? (Roadmap said simple personalities, so probably not?)
- How robust do you plan to make homes? Just static places to fuck? Or customizable fuck dungeons and/or cozy spaces?
- In game porn/toy shops and currency?
- Roadmap says Fisting... oh wait, Fishing... nevermind
Yeah we're not planning to use any kind of AI, but dialogue is not gonna be overwhelmingly involved either. If we make at least a few variations for majority of interactions its gonna be fine. They will be repeating eventually no matter what, there's no going around it and using AI is not an option for us.
We will probably do dialogue somewhere after the upcoming update.
We do want to add more color customization, the only thing holding us with it is a lot of annoying UI work and code to back it up. Nipples/pussy (flesh) colors will be editable down the line.
At the moment progression isn't much different from most games - bars fill up, characters get ready to cum after, alongside the faces and animation phase.
We don't plan to introduce systems that lock player out of a character or interactions with "anger" system. Love system however is something we might do.
For a while everything will be statically pre-made places and scenes, but we want to expand towards a simple grid based building system later, which would allow players to place stuff where they wish.
Currency and shop were our goal from the very beginning, but we decided that fleshing out the more spicy content is a better idea for the beginning, we'll get there over the course of updates.