First of, hi!
I've been a long time user here and thoroughly enjoyed countless of brilliant games, but recently created a new account for Patreon reasons.
A question to all devs out there. How do you get exposure for your game?
Patreon has removed the visibility of us adult creators making it very difficult to start from scratch without an audience.
Well that's a question that has several answers, there is a lot of things to consider. You have the product which in this case is a game, in that you have concept, story, gameplay, visuals and engine optimization for different computers. Inside those there is other things at play as well.
You have also presentation and advertisement. For instance knowing
where to advertise, keeping a clear set of goals and patreon overview. Oh and don't forget the market, "Why would someone want to support
your game when they can support somebody else with a similar premise that they
know is going to deliver?" is something that you want answered with a convincing and/or simple reason.
Most likely than not your game will only start getting recognition here and other forums after the 3rd or 4th version. Anyway, I'm not going to post something gigantic explaining all of that here.
I think that the people who get most traction and exposure here are the ones with a clear direction, because we're tired of seeing games being abandoned.
Being active on the daz3d show us your skills thread, if you are going for daz3d and creating a thread on general discussions is certainly a good idea.
If you want to you can PM me for a more bulky and less cryptic explanation. I will answer when I have some free time.