Yeah, Madea's whole shtick is "slow burn romance" as it says on her character page someone posted a while back (the kemono link) but it's definitely a slow burn like boiling a pot of water with a candle kinda slow.
You know, I like this game very much, I love it, but recently I had a bit of a horrifying epiphany.
At this rate... I'm not confident it'll ever be finished, and worse, there's no incentive to finish it. I realized I kind of hate games that are funded by constant patreon donations because it incentivizes the creator to never finish it, like YandereDev. Why finish the game and cut off your funding when you can just keep adding new girls with ever-increasing branching paths, and not put any of that money towards hiring people to help program or write to increase the amount of updates per month, and instead just keep things at a trickle, with a steady guaranteed $400 every month+more?
When this game first came out, there were only 9 official girls- at 3 an update it'd only be 3 months to get each one's route expanded and then repeat. Now there are 20 guaranteed routes, because there's the mermaid lady and the queen- not counting the twins, Helga, and the multiple other aquatic giantesses there will likely be in the underwater kingdom. It went from 33% of the giantesses being updated a month to just 15%- that percentage gets a bit wonky with sponsored updates of course, but my point is that at this rate, there's no incentive to ever finish this game- it's been out for three years and at this pace of updates, excepting if they just get burnt out or bored and give it a rushed ending it'll be updating for another three years. I really hope I'm wrong, though.