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HTML WebGL Giantess Play(Giantess, Roguelite) [v1.0.0-beta.1](Update June 21, 2025)

yyc-gts

Newbie
Mar 16, 2025
62
5
Updated online, the update points are as follows:
-Fix the black screen bug when entering the game
-Fix bug where the mouse does not automatically lock after closing the prop modal
-The 'Crazy' upgrade option adds more levels
-Increased the duration animation time of the action of the elite giantess
-Add 'Set Elite Number' to Custom Difficulty page
-The "Strong" of Little Talent has moved to Phase 1 (currently only valid for players without save)
 

yyc-gts

Newbie
Mar 16, 2025
62
5
Updated online, the update points are as follows:
-Expand the scope of pickup
-Optimize memory leakage
 

yyc-gts

Newbie
Mar 16, 2025
62
5
Updated online, the update points are as follows:
-Opening the props window now will pause the game
-When summoning the player giantess or clearing hate items, the prop window will be closed
-can not repeatedly want the current items when upgrading
-Fix bug where errors reported during click and confirm event processing were swallowed up
-Fixed the bug where the second summoning of the player giantess would get stuck
-Fix bug where the clothing of the player who summons each time cannot be restored
-Now the active bigger will gradually smaller level by level
-Now the smaller bullet are only caused giantess smaller by one level
-Now you can run with bigger skill
-Reduce the city level time to 6 minutes
-The giantess events are happening faster now
-Talent Stage 2 Click to show tips
 

yyc-gts

Newbie
Mar 16, 2025
62
5
Updated online, the update points are as follows:
-Optimize AI: After reaching the target point, if the target is not within the attack range, do not attack
-Fix AI: bug that may fail due to unwalkable when targeting buildings
-Optimizing AI: Now it will randomly select one of the targets within the nearest range
-The army generated range affected by difficulty
-Military vehicles and buildings will immediately attack once they are aimed at the target
 
Last edited:

yyc-gts

Newbie
Mar 16, 2025
62
5
Updated online, the update points are as follows:
-Fixed bug where the little boss won't attack after grabbing it
-Fixed the bug where the unit does not immediately disappear after defeating the unit with the second damage caused by pinching
-Fixed the bug where the player's giantess character was resurrected in place
-Fixed a bug where the player's giantess character did not update the number of life count after being resurrected
-Adjusted the attack and defense values obtained after upgrading the character
-Enhanced the attributes of the wild giantess due to increased difficulty
-The player summoned now, giantess, will increase her attack and defense power due to the player's level
 

yyc-gts

Newbie
Mar 16, 2025
62
5
Hello everyone, 'Giantess Play' has released v1.0-alpha7 version. The main updates of the new version are as follows. Thank you for your support:
Main update points:
-Add artifacts, including: infinite enlargement, summoning goddess, giantess stimulator, giantess controller, designated wild giantess character, and completing level
-Attacking the sensitive parts of giantess may trigger new states of excitement or climax
-Added new little man's weapons: submachine gun, shotgun
-Add prop: Strong Water
-Add prop: Holy Water

-Proposed corresponding internal Mod

Secondary update points:
-Fixed the bug where the online environment error was swallowed
-Bigger and Smaller bullets now directly modify the initial scale
-The health regeneration item now replenishes health by percentage
-Fix the bug where the Goddess of Blessing is not on the ground
-Move the hit area of QTE backwards
-Fix the bug where bosses may stop moving in boss levels
-Fix the scale of the boss in the boss level, which will increase the bug due to the player's giantess character upgrading
-Fix multiple bugs where the boss says' I'll play with you too 'in the first level
-Boss's first level reduces the number of waves of troops
-Fixed the bug where the boss was killed and resurrected in mid air after being caught in the second level
-Weakening the added attack factor of little man by upgrading
-Adjust the distance of monster brushing
-Fixed a bug where the smaller animation was played due to scale floating-point errors
-Reduce the range of stomp range damage
-The reborn of the giantess character will now be further away from the origin
-Now in the city level, when a door appears and approaches, a "Enter Door" toast will pop up instead of "Wait for 5 seconds"
-Fix non integer hp bug in Nero's white silk cloth
-Fixed a bug where if the player captures an enemy and is defeated, the player's giantess still holds onto the enemy after being resurrected
-Move the operation keys of the little man up (in mobile)
-Weakening the 'Crazy' upgrade item
-Compatibility modification: FuncData added to addMinScale
-Fix bug where the English version homepage does not display the version number
-Fixed bug where opening props and clicking the interactive button would result in an error
 

yyc-gts

Newbie
Mar 16, 2025
62
5
Updated online, the main update points are as follows. Thank you for your support:
-Reduce the price of artifacts
-City level: Now the movement range of giantess is not restricted
-Fixed a bug where the camera angle may shift when little man is knocked down in first person
-The elite giantess will explode the strong prop
-The friend sharing page displays an online URL for sharing
-Settings ->Rendering Settings ->Add rendering accuracy to the "highest" level
-Fix Nero ->white silk hp decimal bug
-Fix bug where the controller of giantess keeps moving when stuck due to foot collision
 

yyc-gts

Newbie
Mar 16, 2025
62
5
Updated online, the main update points are as follows. Thank you for your support:
-The 'Infinite Growth' artifact is now effective for subsequent levels as well
-Fixed bug where the smaller can't play after bigger bar time after using the bigger bullet
-Fix possible error bugs when using interactive buildings
-Fix the bug where passive bigger becomes ineffective at the beginning of the next level
-Optimize memory leakage: remove FBX_Deformer
 

yyc-gts

Newbie
Mar 16, 2025
62
5
Updated online, the main update points are as follows. Thank you for your support:
-Fix bug where using the giantess controller ->to crawl: keeps getting bigger
-Using the giantess controller will add Buff, with an effective time of 60 seconds
-When using the giantess controller against the enemy, you cannot set a target
-Fixed the bug where entering the city level ->using infinite bigger ->entering the first boss level ->entering the city level: infinite bigger is not work
-Reduce the interval between combo storm
-Increased HP due to the increased difficulty of the level giantess
-Custom difficulty added: Enhence the level giantess, which will increase HP and height
-Reduce the excitement required for "excitement" and "climax" states
-Update English translation
-Possible error bug during upgrade repair
-The options for specifying wild giantess character are now hidden from the player's giantess characters
 

yyc-gts

Newbie
Mar 16, 2025
62
5
Updated online, the main update points are as follows. Thank you for your support:
-Fix bug where the buff for Excitement 1 will be immediately removed (if the excitement has just reached 10)
-Fixed a bug related to handlePositionRecur when the giantess is too large
-Fixed the bug where pressing V to open the interactive icon flickers when the giantess is too large, causing an error in opening the interaction
-Fix the movement steps of the giantess when she is too large
-Fix the interaction affect distance to giantess character when giantess is too large
-Increase the visible range of decal
-Adjust distance by renderAccuracy
-Third person camera ->foot now close to the ground
-Fix passive big ->use infinite big ->enter second city level: can only reach 400 meters bug
-Fixed the bug where the wild/enemy giantess always picks up and puts down (after passing a QTE with one pick up)
-Customize Difficulty ->Enhence City Levels Giantess will now enhance her defense
-The bigger,smaller bullet will now zoom in and out as a percentage of the size of the giantess
 

yyc-gts

Newbie
Mar 16, 2025
62
5
Updated online, the main update points are as follows. Thank you for your support:
-Mobile detection and enabling full screen mode
-Fix the bug where interactive toast obscure the main menu and item UI
-After using infinite big, the rendering accuracy will automatically adjust to the highest starting from the next round
-The rendering distance is now related to the sparsity of the map
 

yyc-gts

Newbie
Mar 16, 2025
62
5
Updated online, the main update points are as follows. Thank you for your support:
-Automatically adjust rendering accuracy (visible range) based on the height of the giantess
-Fix the bug where the giantess walks smoothly
-Fix the bug where the camera size increases after eating people
-Fixed a bug where defeating multiple units within a frame leads to passive big, which can cause camera error
 

yyc-gts

Newbie
Mar 16, 2025
62
5
Updated online, the main update points are as follows. Thank you for your support:
-Optimize the lag caused by giantess character being able to see the entire city clearly when is large
-Add detection memory size
-Fixed a bug where the trade confirm button almost couldn't be pressed after full screen on mobile devices
-Fixed a bug where giantess character who is larse are less likely to receive enter door toast
 

yyc-gts

Newbie
Mar 16, 2025
62
5
Updated online, the main update points are as follows. Thank you for your support:
-Added run potion
-The giantess controller ->UI now displays character images
-Adjust the difficulty matching based on the character level of giantess
-Accelerated the speed of stand up after lie, and will be strengthened by the "Strong" talent
 

yyc-gts

Newbie
Mar 16, 2025
62
5
Updated online, the main update points are as follows. Thank you for your support:
-Fix occasional bugs that cannot be upgraded
-Fix occasional bugs that game loop stop
 

yyc-gts

Newbie
Mar 16, 2025
62
5
Updated online, the main update points are as follows. Thank you for your support:
-Reusing the summoning goddess artifact can refresh the usage time
-Fixed a bug where the player goddess could only grow up to 1000 meters after using infinity big
-Make it easier for bigger and smaller bullets to hit
-Fixed a bug where the trade's confirm button almost couldn't be pressed after full screen on mobile devices
-Fixed a bug where the player's army generated position is too close when giantess character is too large
-Fixed a bug where the label position for the military's damage togiantess was too high
-Fix bug where the little man ->'Lucky Dog' upgrade item is not described
-Fixed a bug where the player giantess/goddess should not change size or posture when there is no target
-Fix bug that clear hatred, combo storm, and old soldier buff without displaying
-Eliminating hatred is disable when there is no level giantess, only the enemy giantess
 

yyc-gts

Newbie
Mar 16, 2025
62
5
Updated online, the main update points are as follows. Thank you for your support:
-Reusing the summoning goddess artifact can increase its usage time
 

yyc-gts

Newbie
Mar 16, 2025
62
5
Updated online, the main update points are as follows. Thank you for your support:
-Fixed a bug where there is an issue with the big of summoning goddess when using them duplicatly
-Fixed a bug where the giantess pinching/eating may not affect the grabbing of all units
-Fixed bug where coins/gems cannot reach the little man after being pinched/eaten by player giantess
-The strong potion is now only used within the current level
 

yyc-gts

Newbie
Mar 16, 2025
62
5
Updated online, the main update points are as follows. Thank you for your support:
-Optimized backend data
-Fix the bug where the giantess walks smoothly
-Increase the number of shotgun and submachine gun bullets sent at the beginning of the game
 
Last edited:

yyc-gts

Newbie
Mar 16, 2025
62
5
Updated online, the main update points are as follows. Thank you for your support:
-Fixed a bug in the online data of players with uppercase usernames
-add Log Out
-Replace show_deoor.mp3
-Optimization: Adding maximum count limit to building collapse fragments
-The city map is located near the middle area of the terrain
-Optimization: Recycling of collapsed building fragments tween
-Fixed bugs when hitting little man with larger or smaller bullets