Written as of version: 0.3.1
Score:
4,5/5
Tldr: The game is
very confusing.
Weak points: very confusing; limited choices.
Neutral:
good lesbian scenes; only partially covered by good music and sounds; amount of content; lack of animations; lack of voice acting.
Strongpoints: beautifully looking and interesting, rather chaotic characters, MC included; captivating and chaotic story; mysteries; graphic; performance
Play, if you: want to feel confused/disoriented, think of yourself as an intelligent/wise person, like mysteries/unanswered questions (mostly not directly introduced), like lesbian porn. Possibly sapiosexual people may enjoy it.
Warning: Don’t play, if you tend to overthink, unless you are a masochist with lots of free time.
- Confusing.
The game could use codex or at least summary. Even some games that didn’t need it, use it. This game needs it very much. I get a feeling that the game is based on dreams that were partially forgotten and glued together by imaginary connections. Chaos everywhere.
Some things that account to chaos:
1) Mostly construction, where we have retrospectives in retrospect, getting back into previous retrospect, and adding new retrospect into it and so on. That’s much more chaotic than One Thousand and One Nights construction. Players sometimes can force MC to not retrospect, but it only causes them to miss lots of content and information (from essential to trivial and miscellaneous). Game could use a chronologically sorted summary after each chapter. At least something like a buildable summary, that is going to be a full summary after all chapters, because dev is jumping on the timeline extensively.
2) What’s more, there are a lot of mysteries and questions and MC is a schemer. And dev isn’t using all opportunities to explain schemes to players, not even only MC’s schemes.
It’s also hard to classify MC’s mind. I’m not even sure if her mind can be judged as “female mind” or “male mind”.
3) Also, English in the game isn’t perfect. There is a visible difference in quality between english till 0.3 and in the 0.3 part, but even in the proofread part I saw at least two cases where “her” and “his” were used incorrectly. At least I hope so, because if characters were referring to some other characters in the conservation with different gender, I had no idea who they referred to (it wasn’t clearly stated in these already confusing conversations).
4) References. Funny thing is that even if you know the references it doesn’t help, but makes everything more muddy, because usually it serves as distractions, not the explanation to anything (at least those that I deciphered).
5) Setting.
Setting should be almost the sole confusing factor and rest should be worked on imo.
2. Choices
They are only used to determine whether the MC is romantically interested in the given character and whether the player wants to see the retrospec.