This all is the first I'm hearing of lag since the last fix. Are you all playing on computers or phones?
I'm playing on phone (via JoiPlay), but don't take my lag issues too seriously since I seem to be the only one who has also troubles with Edela (A bug, consisting on Edela showing as a black rectangle most of the time, and lag, which was greatly reduced with the lag-free update thus making that battle and the later scenes way more bearable), hinting that maybe my phone isn't as up to this game as I thought (don't get me wrong, this game is great, but if playing on my phone becomes too difficult, I'll make sure to try it out on a PC, like it was initially meant to be).
Would lag be fixed if I exported an Android version for you?
Not quite sure, but don't bother about me, unless of course it's a general issue (that being, experienced by many other people here). But so far it seems we're just two who have lag in the crafting menu, my suggestion is don't start thinking on an Android version of the game until you're sure you can handle issue reports from it while developing the game for both versions. In other words, I suggest you to wait until the main story is quite advanced before planning the Android version, but thank you for proposing that solution.
And if Fur is impossible to select, I should be able to fix that, regardless of a lag issue. Taking a look right now.
Well, as I said before, it's not like it's impossible, it can be done in a way I don't think it's meant to be done. Since it seems to be a lag related issue, I think you should wait until more people report it before tweaking in the game, because that could fix the lag for some of us but break a game feature for everyone.