He said he just wanted to go
I love this, it is so fitting for their "Relationship".He said he just wanted to go
She stopped him he called her a ho
For all of his sass
She paddled his ass
and now he can't seem to say no
Gladia just keeps getting better and better.Pictures from old CG's being revamped into new ones. View attachment 2048351 with additional pictures so they're fresh B)
The plan is October 1, yet given my history and other potential events, I might have to take a few more days at that point.I wonder if the update is still planned for this month or not. It seems elaborate so I wouldn’t be surprised if not I’m just curious.
The plan is October 1, yet given my history and other potential events, I might have to take a few more days at that point. View attachment 2058135
Right now I am making everything completed work seamlessly together, polishing some of the CG's and the little quests for Ciara and Stella. It shouldn't take a long time.
Above is the first sketch of the 'new' Mockla. Will be colored later today, then implemented into her quest / little story, which is already implemented with placeholder art.
So Is the new Mockla an Orc or a Human now?The plan is October 1, yet given my history and other potential events, I might have to take a few more days at that point. View attachment 2058135
Right now I am making everything completed work seamlessly together, polishing some of the CG's and the little quests for Ciara and Stella. It shouldn't take a long time.
Above is the first sketch of the 'new' Mockla. Will be colored later today, then implemented into her quest / little story, which is already implemented with placeholder art.
Pretty clearly human based on the sketch. Don’t think she’d be getting changed if she were still an orc.So Is the new Mockla an Orc or a Human now?
She going to molest mc with the stick?
I see your point but Maeve was getting some updates too. So it isn't completely unfounded.Pretty clearly human based on the sketch. Don’t think she’d be getting changed if she were still an orc.
No muscles?
Yeah it came off more snotty than I meant it to.I see your point but Maeve was getting some updates too. So it isn't completely unfounded.
Hardly...bitch got them chun li thighs and fellas talkin bout no muscles
Everything here sounds like it will make a great game even better... Aside from taking away Mockla's Orc-ness. I loved her as an oc both because orc girls are sexy as hell as well as her culture shock and background being a nice contrast to MC's.Copy-pasted from my Patreon. Last progress report before release:
View attachment 2070227
The release will be in early October.
Of all the extra things I decided to add to Maeve's combat, they're about 95% done. Sound and some additional variations of text in CG's are all that remains.
Here are the changes to her combat from the last version:
- A more complex, interesting theme to her battle. She will no longer do a rote repetition of attacks - fighting her will now take some strategy.
- Expansions to each of her "Pounce" CG's. They have been completely rewritten, some have received bonus animations, and all have received new pictures.
- Special Attacks that have both strategic and visual impacts, with complete animations and lengthy CG's and tiny mini-games to escape her power. There are three special moves, and one 'ultimate' which she will use if all others were used in the same battle. In each special move, there are 2-3 branches the CG's may go off to, for a total of 12 long, multi-picture, multi-animation CG's in her battle alone.
- Play blackjack against her in battle.
- Dynamic camera / background - it's a small part, but it's significantly more immersive than the still backdrop from prior versions.
- Massive reduction in lag, increased performance. I had already sent it out to be tested a month or two ago, and will dish out another playtest before release to ensure performance stays excellent now.
- Overall higher quality in art, most CG's now have multiple text variations, and my intent is to do this for **all** of them before release.
----------------------------------------------------------------------------------
Non-combat:
- The game now actually has a sense of progression and storyline. It will start out after you are dropped off by Edela (the 'intro' to the whole game will be remade in the next version and include a better Edela 'battle' and expansion / remodeling of Skye.
- There is a quest that involves Daisy, Maeve and Mockla, followed by a quest that involves Maeve and Liora, followed by a quest that involves Liora, Ciara and Stella.
- Mockla has been completely remade. No longer an orc woman, now the busty, strong amazon you see in the picture.
- Stella has been completely remade, both her impact on the story and her appearance.
- Maeve has multiple non-combat CG's as you progress in the story.
- Every map and sprite has been remade from scratch, with some new areas being included.
- Simplified loot. No more complicated crafting.
- Much better visual-novel type poses for Maeve.
- A lot more
------------------------------------------------------------------------------------
What's left to be done?
- Some art for the Ciara quest and for the Mockla quest.
- Additional variations of writing for some of the CG's.
- Some repeatable, small non-combat CG's I'd like to add that would be unlocked after various points in Maeve's combat.
- Sound.
- Putting some of the content into the correct order.
- A once-over on everything once it's **all** polished and of quality.
Cannot wait! So looking forward to this major update.Copy-pasted from my Patreon. Last progress report before release:
View attachment 2070227
The release will be in early October.
Of all the extra things I decided to add to Maeve's combat, they're about 95% done. Sound and some additional variations of text in CG's are all that remains.
Here are the changes to her combat from the last version:
- A more complex, interesting theme to her battle. She will no longer do a rote repetition of attacks - fighting her will now take some strategy.
- Expansions to each of her "Pounce" CG's. They have been completely rewritten, some have received bonus animations, and all have received new pictures.
- Special Attacks that have both strategic and visual impacts, with complete animations and lengthy CG's and tiny mini-games to escape her power. There are three special moves, and one 'ultimate' which she will use if all others were used in the same battle. In each special move, there are 2-3 branches the CG's may go off to, for a total of 12 long, multi-picture, multi-animation CG's in her battle alone.
- Play blackjack against her in battle.
- Dynamic camera / background - it's a small part, but it's significantly more immersive than the still backdrop from prior versions.
- Massive reduction in lag, increased performance. I had already sent it out to be tested a month or two ago, and will dish out another playtest before release to ensure performance stays excellent now.
- Overall higher quality in art, most CG's now have multiple text variations, and my intent is to do this for **all** of them before release.
----------------------------------------------------------------------------------
Non-combat:
- The game now actually has a sense of progression and storyline. It will start out after you are dropped off by Edela (the 'intro' to the whole game will be remade in the next version and include a better Edela 'battle' and expansion / remodeling of Skye.
- There is a quest that involves Daisy, Maeve and Mockla, followed by a quest that involves Maeve and Liora, followed by a quest that involves Liora, Ciara and Stella.
- Mockla has been completely remade. No longer an orc woman, now the busty, strong amazon you see in the picture.
- Stella has been completely remade, both her impact on the story and her appearance.
- Maeve has multiple non-combat CG's as you progress in the story.
- Every map and sprite has been remade from scratch, with some new areas being included.
- Simplified loot. No more complicated crafting.
- Much better visual-novel type poses for Maeve.
- A lot more
------------------------------------------------------------------------------------
What's left to be done?
- Some art for the Ciara quest and for the Mockla quest.
- Additional variations of writing for some of the CG's.
- Some repeatable, small non-combat CG's I'd like to add that would be unlocked after various points in Maeve's combat.
- Sound.
- Putting some of the content into the correct order.
- A once-over on everything once it's **all** polished and of quality.