If you're this emotionally immature then perhaps you shouldn't be on a website for adults.what's your favorite part of Glassix 2, how many hours have you put in
If you're this emotionally immature then perhaps you shouldn't be on a website for adults.what's your favorite part of Glassix 2, how many hours have you put in
Yeah that's my favorite part too.If you're this emotionally immature then perhaps you shouldn't be on a website for adults.
Glassix 2 was released that early because I wanted to get early feedback on performances, Glassix 2 being much more ambitious than my previous games. And the last few months have been focused on making the game playable as best as possible even on low end specs with lots of work on texture optimizations and packing as well as work on making lighting adequate so yes, there's basically not content or interactions yet, graphics could be better (and they are currently better than before)Yeah that's my favorite part too.
You should have kept it on the backburner for a year or two then, you can't release something in this state and expect good things.Glassix 2 was released that early because I wanted to get early feedback on performances, Glassix 2 being much more ambitious than my previous games. And the last few months have been focused on making the game playable as best as possible even on low end specs with lots of work on texture optimizations and packing as well as work on making lighting adequate so yes, there's basically not content or interactions yet, graphics could be better (and they are currently better than before)
Glassix 2 is really different from other games because all its content is loaded dynamically with the intention in the long run to give the abilities for players to easily mod the game, add their own events, cities, buildings, locations, furniture and so on. Which other games don't do either.
All of that requires lots of skills in various domains and I work alone on that so yes, lots of aspects in the game will be need some work but it was the same with Glassix, took lots of work to make it what it is today.
So all your previous questions and statements are really pointless since the game is in a basic alpha state.
I didn't expect good things. I expected feedback on performances. Which I got from some players. I achieved my goal. There are plenty of other games with uglier graphics out there which are still working so I don't really worry about my game.You should have kept it on the backburner for a year or two then, you can't release something in this state and expect good things.
No. If you want a game with AAA graphics, you will want to look elsewhere.Will the graphics improve like 10 times more?
Possibly. Unity has a build version for Mac but never gave it a shot. I'll try it when I have more time.Mac version?
I get what you mean and indeed, Glassix 2 does feel different from Glassix 1 and soulless at the moment. I think this is in part due to the way I'm going with the game indeed, being more community oriented, but also because at the moment, there are basically 0 event filling the game. The plan is to add many small daily life events, interactions with co-workers, random encounters or opportunities and so on which would make the game feel more alive. Glassix 2 pushes the simulation aspect of Glassix 1 further where you'll be able to control much more of the world. Money will play a bigger role for example where you'll be able to own buildings, get rent from tenants, buy furniture, customize room design, build you own sex dungeon and play there with your waifus, buy sexy clothes which can be worn by any girl and so on. This version is really a basic framework of all of that which was released because Daz models are super heavy and I needed to know how low end specs would fare with it. And this was a worth shot on this aspect because it did allow me to optimize stuff earlier than later where it usually get too messy to work on optimizations. The downside is some players can't see it's just a framework and will consider this as a final version and spam unconstructive remarks instead of helping with proper feedback. But that was the same at the beginning of Glassix 1 so it doesn't really matter.I'm a longtime fan of the Glassix, and to see a sequel was a delight, but I have to question the design choice. I got the game to run and the game ran fine, but I'd didn't try to hard to mess with it. I have to wonder if the "let people make their own content" was the right choice. The similarities to lifeplay are uncanny and while I know that can be worked out in time, starting from that positions makes the game feel, in my opinion, soulless. Its the same issue I had with lifeplay where nothing matters, so why bother. Perhaps its not the game for me, but best of luck to you and I'll keep an eye on the project.
Weird bug, is this happening while playing a scenario or free mode? I see a couple of missing textures in the log file, I'll look into it.Hello, I have problems with the texture it looks like, how can I fix it? Also, I created a male character but can't insert him into the game world. View attachment 3220007 View attachment 3220013
Loved the first game, but judging from the models, kinda worried if this took the Lab Rats 2 route.../QUOTE]
That comparison is apt in other ways, given how ambitious this game is, and could get devoured by that ambition if the dev isn’t careful.
That's the kind of feedback I like so no worriesSo in the jumbling around in the 2 hours of figuring things out, these are the things I noticed / a few ideas for a grain of salt (forgive me if already mentioned)[v0.8.0].
I'm not able to reproduce this, plus the default hair color should be blond.Every attempt to change hair, eyebrowse, eyelashes ect colour leads it to chage in to balck colur and you can do nothing about it. Can't even understand how to play. It loock's like broken copy of "Lifeplay".
Are we comparing to lifeplay the or could you incorporate some "city rules" like in free city& alike ?People comparing this to Lab Rats 2 are a bit mislead since Glassix 2 is full 3D while Lab Rats are 3DCG renders which is completely different. Morever, Glassix 2 will go full simulation path with the ability to live you life as you see fit, work as an employee or own business and hire employees, become the mayor and control the city policies and much more. Current version is like an early alpha of the game and just there to advertise a bit and get some feedback on what's already done.